Andrew Paton is a British video game developer from Wales. He started programming in 1987 and his first work was a conversion of the arcade game Flying Shark. In mid-1989, he started working for MicroProse as a software and audio engineer. He primarily worked on MS-DOS, Amiga, and Genesis titles during his time there, and usually worked alongside John Broomhall. In 2000, he started working at Software Creations as a programmer and primarily worked on their PC and XBOX games. In mid-2002, he became an audio and software engineer for Acclaim. A couple years later, he left Acclaim and has been in and out of the games industry since.
Today, Parton is the Head of Programming at CUE Interactive, a company that develops educational and VR software. He currently resides in Cefneithin, Wales.