Ambrosia

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Ambrosia
Composer Ken Arnold
Released 1983-08-23
Title Origin Game Location
Loops Yes

Ambrosia is a tune that plays in Ultima III: Exodus in the mysterious land of Ambrosia.

There appears to be a bug in the original Apple II port where the Combat theme plays when you first enter Ambrosia, but, once you enter and leave a shrine, the Ambrosia theme plays properly. This behavior was fixed in the subsequent ports.

Title

The unofficial title Ambrosia was used because this song is played in the land of Ambrosia. Various Internet sources also name this song Fanfare, though there is no known reason from where that title arose. Ken Arnold should be contacted for the official name of this song, failing that, game files should be checked for a proper title.

Games

Ultima III: Exodus (A2)

Platform - A2.png
Ultima III: Exodus (A2)
Output - AY.svg
Ultima 3 - A2 - Ambrosia.png
Arranger Ken Arnold
Released 1983-08-23
Length 0:18.80
Format UNK

This is the original version of the song as composed by Ken Arnold. It is rendered on the AY-3-8930 chip of the Mockingboard.

Ultima III: Exodus (A8)

Platform - A8.png
Ultima III: Exodus (A8)
Arranger Ken Arnold
Released 1983-??-??
Format SAP

The Atari 8-bit port has comparable music that is used in the same place as the original Apple II release.

Ultima III: Exodus (C64)

Platform - C64.png
Ultima III: Exodus (C64)
Output - SID.svg
Arranger Ken Arnold
Released 1983-??-??
Length 0:19.28
Format SID

When the game was ported to the Commodore 64, the music was arranged for the SID chip, probably by Ken Arnold, but it may have been done by the game's porter, Chuck Bueche. The music functions in the same manner as the Apple II release, but has a "buzzy" sound compared to the original.

The song is track 10 in the SID file and plays on the 6581.

Ultima III: Exodus (AMI)

Platform - AMI.png
Ultima III: Exodus (AMI)
Arranger Unknown
Released 1986-??-??
Format UNK

The Amiga port features similar music and used in the same places as the original game.

Ultima III: Exodus (AST)

Platform - AST.png
Ultima III: Exodus (AST)
Arranger Unknown
Released 1986-??-??
Format UNK

The Atari ST port features similar music and used in the same places as the original game.

Ultima III: Exodus (PC98)

Platform - PC98.png
Ultima III: Exodus (PC98)
Output - OPN.svg
Arranger Unknown
Released 1989-11-21
Length 0:24.96
Format UNK

In the PC-98 port, the Ambrosia theme is played, not on Ambrosia, but during the game's ending sequence. It's also slightly longer with a few extra notes added to the end of the song in the same style as the original. The song is played at a slightly faster tempo as well.

The song is rendered on the YM2203 (OPN) and uses the file name M10.BIN.

Ultima III: Exodus (PC88)

Platform - PC88.png
Ultima III: Exodus (PC88)
Output - OPN.svg
Arranger Unknown
Released 1985-11-??
Format UNK

Like the PC-98 port, the PC-88 renders the song on the YM2203, but at a lower quality.

Ultima III: Exodus (GBC)

Platform - GBC.png
Ultima III: Exodus (GBC)
Arranger Sven Carlberg
Released 2001-??-??
Format GBS

A bootleg Game Boy Color part was made which includes this song rendered on the APU of the Game Boy's DMG-CPU B.

Links