Intermission - Quake

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Intermission
Composer Trent Reznor, Nine Inch Nails
Released 1996-06-22
Title Origin Game Location

Intermission, also called by players as Aftermath or The Life Beneath It All, was the song that Trent Reznor and his musical project Nine Inch Nails did compose for Quake (DOS) (and consequently for Quake (SAT)). It is a windy, rhythmic footsteps score having additional guitar noises which has a few to scare a player with (unlike some other parts, as sample The Necropolis or Ziggurat Vertigo). The song is usually used for intermission screens, hence we get an unofficial title.

The title comes from the game location. As stated above, some Internet sources give it some weird names for aesthetical reasons. The song is track number three on the disc.

Games

Quake (DOS)

Platform - DOS.png
Quake (DOS)
Output - PCM.svg
Quake - DOS - Intermission.PNG
Arranger Trent Reznor, Nine Inch Nails
Released 1996-06-22
Length 2:26
Format CD
Loops Yes

The song plays between levels when you see the level results tally. It begins with a strange sound reminding of a portal or a Slipgate (however, Slipgates are usually built between the start map and each first level of episodes but the tune is the same for all situations).

Quake (SAT)

Platform - SAT.png
Quake (SAT)
Output - PCM.svg
Arranger Trent Reznor, Nine Inch Nails
Released 1997-12-02
Length 1:45
Format CD

In the Sega Saturn release, Intermission plays in the same place, intermission screen. Weird, but you fail to notice a "Slipgate" (or teleport) sound at the beginning of the music track.

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