Abenteuer Atlantis (DOS)

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Abenteuer Atlantis
BoxMissing.png
Platform: DOS
Year: 1992
Developer: COMAD GmbH, Hypercomm

Abenteuer Atlantis is a fantasy point-and-click adventure and advertisement for Knorr.

Knorr is a German spice brand. A Northern Swiss branch created the Knorrli mascot in 1948 and commissioned Comad, a Southern German advergame agency. Hypercomm developed the game in another Northern Swiss city.

In 178 BC, hunger and illness reign Mesopotamia. One day, kitchen boy Knorrli finds a parchment inside a Golden fish and is sent to find a way to decipher it.

Screenshots

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The original mascot and the opening titles.

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Me at 7: THE HAG'S GONNA BITE ME!!!!
Me at 24: Dude, I'm him?

Abenteuer Atlantis - DOS - 03.png

Safe start.

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When this fairy appears, save and load!

Abenteuer Atlantis - DOS - 09.png

Drawn around Halloween 1992.

Abenteuer Atlantis - DOS - 10.png

Just game over.

Music

Magazine reviews have not been found, but YouTube commenters love the music. It makes full use of the OPL2 channel amount, especially through echoes, reverbs, and choruses. Everything was arranged in a brand new editor, SoundFX MACS Opera, coincidentally another German-Swiss co-development.

Purpose Used Unused
Titles 3 1
In-game (do not use channel 6) 10 3
Jingles 3 1
Sound effects (on channel 6) 1 (parrot) 11

Recording

All songs were recorded from the game on a Pentium 60 MHz with a Sound Blaster 16 CT1740. Each song was played for 1–2 full loops plus 10 seconds for fade-out.

The unused tracks were played by swapping. Their tempos cannot be confirmed and may be wrong. The used tracks are sorted by occurrence.

# TitleFile Name Composer Length Listen Download
01 Title, Part 1knovoll.cmf Unknown 2:44
Download
02 Title, Part 2knounity.cmf Unknown 2:35
Download
03 Observatoryknobserv.cmf Unknown 3:13
Download
04 Secret Door Jingleknojing4.cmf Unknown 0:14
Download
05 Secret Archiveknosecrt.cmf Unknown 1:21
Download
06 Fairy Woodknodream.cmf Unknown 2:16
Download
07 Transformation Jingleknojing2.cmf Unknown 0:24
Download
08 Witch's Houseknohexen.cmf Unknown 2:37
Download
09 Necropolisknototen.cmf Unknown 2:05
Download
10 Templeknotempl.cmf Unknown 2:02
Download
11 Istarknoland(1).cmf Unknown 1:17
Download
12 Cloud Cityknowolk.cmf Unknown 3:06
Download
13 Atlantisknocass1.cmf Unknown 1:35
Download
14 Power Jingleknojing1.cmf Unknown 0:20
Download
15 Cryptknogruft.cmf Unknown 2:37
Download
16 Endingknotitl2.cmf Unknown 3:45
Download
17 Unused In-Game 1knofina1.cmf Unknown 2:37
Download
18 Unused In-Game 2knotroly.cmf Unknown 4:01
Download
19 Unused In-Game 3knozaub.cmf Unknown 2:05
Download
20 Unused Jingleknojing3.cmf Unknown 0:33
Download
21 Unused Ending Variationknotitel.cmf Unknown 3:45
Download

(No source. All songs are currently titled after their occurrences, and after the file names that make sense. File names alone are not necessarily full official titles.)

Credits

(Source: fxdriver.exe. Abenteuer Atlantis lacks credits, but the instrument names match Vision (DOS), which credits three people for music and effects.)


Issue - Missing.svg

Source verification is needed.

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Game Rip

Format

Download

UNK.png

Download

(Info)


Each CMF file contains one song (but without given tempo), and every in-game CMF includes the same 12 sound effects (without given pitch). The 12 pitches, 16 used tempos, loop settings, and redundantly, rhythm settings are hard-coded in the atl.exe file.

Every other software, even the original editor plays at least 11 songs too slow. On the other side, the game aborts when a song has more than 10 patterns or cannot be found.

Audio Devices

Music

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Sound

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When you get the game, you must rename the knoland1.cmf file to knoland.cmf (just remove the 1), otherwise track 11 breaks the game.

Officially, audio plays only at 388hex. However, if you delete the line that starts with if from knorrli.bat, then the OPL2 can be at 288hex, 318hex, or 218hex, and if it is nowhere, the first two channels are arpeggiated on the PC Speaker.

To start the game, type knorrli rather than atl. Many people believe that the game has no audio in the first place.

Releases

Two builds from 1992-11-20 and 1993-01-26 in German language are known. Who originally released them how and where is unknown, but they spread on various compilations, and an English fan translation was made in 2023.


Issue - Releases.svg

This game is missing releases.

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Links