Difference between revisions of "Zoop (GG)"

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{{Infobox Game
 
{{Infobox Game
 
| Title    = Zoop
 
| Title    = Zoop
| BoxArt    =  
+
| BoxArt    = Zoop_-_GG.jpg
 
| Platform  = [[GG]]
 
| Platform  = [[GG]]
 
| Year      = 1995
 
| Year      = 1995
Line 7: Line 7:
 
| Amazon    =  
 
| Amazon    =  
 
}}
 
}}
 +
 +
'''''Zoop''''' is a puzzle game by Hookstone. You control an arrow in the middle of a grid and must shoot different colored pieces closing in on you by shooting them with your arrow. However, you can only destroy ("zoop") pieces that are the same color as your arrow, otherwise you and the piece you shot will swap colors.
 +
 +
Along the way, you can get powerups such as a lightning bolt which clears many blocks wherever it's shot, and collecting 5 springs will cause all pieces on the board to be destroyed.
 +
 +
The Game Gear version had to be scaled down due to the low screen resolution, so the wacky shapes of the computer versions was changed to just simple rectangles.
 +
 +
The Game Gear and Game Boy versions were the only portable/handheld versions of the game and are very identical to each other, the only differences being in graphics and sound quality.
  
 
==Screenshots==
 
==Screenshots==
Line 12: Line 20:
 
|
 
|
 
{{Screenshot
 
{{Screenshot
| Image      =  
+
| Image      = Zoop_-_GG_-_Title_Screen.png
 
| Description = The title screen.}}
 
| Description = The title screen.}}
 +
{{Screenshot
 +
| Image      = Zoop_-_GG_-_Gameplay_1.png
 +
| Description = The main menu.}}
 +
{{Screenshot
 +
| Image      = Zoop_-_GG_-_Gameplay_2.png
 +
| Description = The options menu, which only lets you set up audio.}}
 +
{{Screenshot
 +
| Image      = Zoop_-_GG_-_Gameplay_3.png
 +
| Description = Selecting a difficulty.}}
 +
{{Screenshot
 +
| Image      = Zoop_-_GG_-_Gameplay_4.png
 +
| Description = Playing the fifth stage.}}
 +
{{Screenshot
 +
| Image      = Zoop_-_GG_-_Gameplay_5.png
 +
| Description = Entering a name on the high scores screen.}}
 
|}
 
|}
  
 
==Music==
 
==Music==
 +
The original DOS version featured 11 tracks for various multitracked soundcards. The Game Gear version had to be scaled down to just 4 channels; 3 square waves and one noise channel. The Game Gear version only uses 7 of the 11 songs in the DOS version, though it also uses some of the unused songs in the DOS version as well. Some of the songs are shorter than what's heard in the console/computer ports, and some of the vibraphone tremolos are missing.
 +
 +
To do the arrangements, Eric wrote [[MIDI]] files in [[Cakewalk]], which were then converted to [[David Warhol]]'s sound driver.
 +
 +
The songs are named after the XMI files in the DOS version.
 +
 
===Recording===
 
===Recording===
 
{{TrackListBegin
 
{{TrackListBegin
Line 23: Line 52:
 
}}
 
}}
 
{{TrackListEntry
 
{{TrackListEntry
  | Track      = 01
+
  | Track      = 1
 
  | Title      = Zoop Jazz
 
  | Title      = Zoop Jazz
 
  | Composer    = {{TrackListComposer|Bobby Scumaci}}
 
  | Composer    = {{TrackListComposer|Bobby Scumaci}}
Line 35: Line 64:
 
}}
 
}}
 
{{TrackListEntry
 
{{TrackListEntry
  | Track      = 02
+
  | Track      = 2
 
  | Title      = Jazz 2
 
  | Title      = Jazz 2
  | Composer    = {{TrackListComposer|Bobby Scumaci}}
+
  | Composer    = {{TrackListComposer|Mark Davis}}
 
  | Arranger    = {{TrackListArranger|Eric Swanson}}
 
  | Arranger    = {{TrackListArranger|Eric Swanson}}
 
  | Extra5      = [[David Warhol]]
 
  | Extra5      = [[David Warhol]]
  | DurationMin =  
+
  | DurationMin = 1
  | DurationSec =  
+
  | DurationSec = 35
 
  | Game        = Zoop
 
  | Game        = Zoop
 
  | Platform    = GG
 
  | Platform    = GG
  | Recording  =  
+
  | Recording  = 02_-_Zoop_-_GG_-_Jazz_2.ogg
 
}}
 
}}
 
{{TrackListEntry
 
{{TrackListEntry
  | Track      = 03
+
  | Track      = 3
 
  | Title      = Shake
 
  | Title      = Shake
  | Composer    = {{TrackListComposer|Bobby Scumaci}}
+
  | Composer    = {{TrackListComposer|Mark Davis}}
 
  | Arranger    = {{TrackListArranger|Eric Swanson}}
 
  | Arranger    = {{TrackListArranger|Eric Swanson}}
 
  | Extra5      = [[David Warhol]]
 
  | Extra5      = [[David Warhol]]
  | DurationMin =  
+
  | DurationMin = 2
  | DurationSec =  
+
  | DurationSec = 8
 
  | Game        = Zoop
 
  | Game        = Zoop
 
  | Platform    = GG
 
  | Platform    = GG
  | Recording  =  
+
  | Recording  = 03_-_Zoop_-_GG_-_Shake.ogg
 
}}
 
}}
 
{{TrackListEntry
 
{{TrackListEntry
  | Track      = 04
+
  | Track      = 4
 
  | Title      = Zoop Fink
 
  | Title      = Zoop Fink
  | Composer    = {{TrackListComposer|Bobby Scumaci}}
+
  | Composer    = {{TrackListComposer|Mark Davis}}
 
  | Arranger    = {{TrackListArranger|Eric Swanson}}
 
  | Arranger    = {{TrackListArranger|Eric Swanson}}
 
  | Extra5      = [[David Warhol]]
 
  | Extra5      = [[David Warhol]]
  | DurationMin =  
+
  | DurationMin = 1
  | DurationSec =  
+
  | DurationSec = 48
 
  | Game        = Zoop
 
  | Game        = Zoop
 
  | Platform    = GG
 
  | Platform    = GG
  | Recording  =  
+
  | Recording  = 04_-_Zoop_-_GG_-_Zoop_Fink.ogg
 
}}
 
}}
 
{{TrackListEntry
 
{{TrackListEntry
  | Track      = 05
+
  | Track      = 5
 
  | Title      = Latman
 
  | Title      = Latman
  | Composer    = {{TrackListComposer|Bobby Scumaci}}
+
  | Composer    = {{TrackListComposer|Mark Davis}}
 
  | Arranger    = {{TrackListArranger|Eric Swanson}}
 
  | Arranger    = {{TrackListArranger|Eric Swanson}}
 
  | Extra5      = [[David Warhol]]
 
  | Extra5      = [[David Warhol]]
  | DurationMin =  
+
  | DurationMin = 1
  | DurationSec =  
+
  | DurationSec = 36
 
  | Game        = Zoop
 
  | Game        = Zoop
 
  | Platform    = GG
 
  | Platform    = GG
  | Recording  =  
+
  | Recording  = 05_-_Zoop_-_GG_-_Latman.ogg
 
}}
 
}}
 
{{TrackListEntry
 
{{TrackListEntry
  | Track      = 06
+
  | Track      = 6
 
  | Title      = Bonus
 
  | Title      = Bonus
  | Composer    = {{TrackListComposer|Bobby Scumaci}}
+
  | Composer    = {{TrackListComposer|Mark Davis}}
 
  | Arranger    = {{TrackListArranger|Eric Swanson}}
 
  | Arranger    = {{TrackListArranger|Eric Swanson}}
 
  | Extra5      = [[David Warhol]]
 
  | Extra5      = [[David Warhol]]
  | DurationMin =  
+
  | DurationMin = 1
  | DurationSec =  
+
  | DurationSec = 44
 
  | Game        = Zoop
 
  | Game        = Zoop
 
  | Platform    = GG
 
  | Platform    = GG
  | Recording  =  
+
  | Recording  = 06_-_Zoop_-_GG_-_Bonus.ogg
 
}}
 
}}
 
{{TrackListEntry
 
{{TrackListEntry
  | Track      = 07
+
  | Track      = 7
  | Title      = Bonus2
+
  | Title      = Bonus 2
  | Composer    = {{TrackListComposer|Bobby Scumaci}}
+
  | Composer    = {{TrackListComposer|Mark Davis}}
 
  | Arranger    = {{TrackListArranger|Eric Swanson}}
 
  | Arranger    = {{TrackListArranger|Eric Swanson}}
 
  | Extra5      = [[David Warhol]]
 
  | Extra5      = [[David Warhol]]
  | DurationMin =  
+
  | DurationMin = 1
  | DurationSec =  
+
  | DurationSec = 34
 
  | Game        = Zoop
 
  | Game        = Zoop
 
  | Platform    = GG
 
  | Platform    = GG
  | Recording  =  
+
  | Recording  = 07_-_Zoop_-_GG_-_Bonus_2.ogg
 
}}
 
}}
 
{{TrackListEnd}}
 
{{TrackListEnd}}
Line 120: Line 149:
 
** '''Uncredited Arranger:''' {{Credits|Eric Swanson|Eric Swanson}}
 
** '''Uncredited Arranger:''' {{Credits|Eric Swanson|Eric Swanson}}
  
([[:File:Zoop - GG - Credits - Manual.jpg|Source]], [[:File:Zoop - GB - Credits - Manual.jpg|Game Boy credits]]; game does not credit arranger.)
+
([[:File:Zoop - GG - Credits - Manual.jpg|Source]], [[:File:Zoop - GB - Credits - Manual.jpg|Game Boy credits]], verification from arranger; game does not credit the arranger.)
 +
 
 +
The game credits Brian Schmidt, but Brian said he didn't work on the Game Gear except for Surf Ninjas. The arrangements are identical to the ones used in the Game Boy version, which credits Eric Swanson for the arrangements. We have reached out to Eric who has confirmed working on the arrangements for the Game Gear version.
  
The game credits Brian Schmidt, but Brian said he didn't work on the Game Gear except for Surf Ninjas. The arrangements are identical to the ones used in the Game Boy, which credits Eric Swanson for the arrangements. We have reached out to Eric who has confirmed working on the arrangements for the Game Gear version.
+
David Warhol uses the alias of his company name, but has confirmed programming the sound driver.
  
 
===Game Rip===
 
===Game Rip===
Line 135: Line 166:
 
{{Publication
 
{{Publication
 
| Title        = Zoop
 
| Title        = Zoop
| BoxArt        =  
+
| BoxArt        = Zoop_-_GG.jpg
 
| Platform      = {{Platform|GG}}
 
| Platform      = {{Platform|GG}}
 
| Publisher    = {{Publisher|Viacom|Viacom New Media}}
 
| Publisher    = {{Publisher|Viacom|Viacom New Media}}

Revision as of 07:20, 22 August 2020

Zoop
Zoop - GG.jpg
Platform: GG
Year: 1995
Developer: Hookstone Productions

Zoop is a puzzle game by Hookstone. You control an arrow in the middle of a grid and must shoot different colored pieces closing in on you by shooting them with your arrow. However, you can only destroy ("zoop") pieces that are the same color as your arrow, otherwise you and the piece you shot will swap colors.

Along the way, you can get powerups such as a lightning bolt which clears many blocks wherever it's shot, and collecting 5 springs will cause all pieces on the board to be destroyed.

The Game Gear version had to be scaled down due to the low screen resolution, so the wacky shapes of the computer versions was changed to just simple rectangles.

The Game Gear and Game Boy versions were the only portable/handheld versions of the game and are very identical to each other, the only differences being in graphics and sound quality.

Screenshots

Zoop - GG - Title Screen.png

The title screen.

Zoop - GG - Gameplay 1.png

The main menu.

Zoop - GG - Gameplay 2.png

The options menu, which only lets you set up audio.

Zoop - GG - Gameplay 3.png

Selecting a difficulty.

Zoop - GG - Gameplay 4.png

Playing the fifth stage.

Zoop - GG - Gameplay 5.png

Entering a name on the high scores screen.

Music

The original DOS version featured 11 tracks for various multitracked soundcards. The Game Gear version had to be scaled down to just 4 channels; 3 square waves and one noise channel. The Game Gear version only uses 7 of the 11 songs in the DOS version, though it also uses some of the unused songs in the DOS version as well. Some of the songs are shorter than what's heard in the console/computer ports, and some of the vibraphone tremolos are missing.

To do the arrangements, Eric wrote MIDI files in Cakewalk, which were then converted to David Warhol's sound driver.

The songs are named after the XMI files in the DOS version.

Recording

# Title ComposerArrangerProgrammer Length Listen Download
01 Zoop Jazz Bobby ScumaciEric SwansonDavid Warhol 1:25
Download
02 Jazz 2 Mark DavisEric SwansonDavid Warhol 1:35
Download
03 Shake Mark DavisEric SwansonDavid Warhol 2:08
Download
04 Zoop Fink Mark DavisEric SwansonDavid Warhol 1:48
Download
05 Latman Mark DavisEric SwansonDavid Warhol 1:36
Download
06 Bonus Mark DavisEric SwansonDavid Warhol 1:44
Download
07 Bonus 2 Mark DavisEric SwansonDavid Warhol 1:34
Download

Credits

(Source, Game Boy credits, verification from arranger; game does not credit the arranger.)

The game credits Brian Schmidt, but Brian said he didn't work on the Game Gear except for Surf Ninjas. The arrangements are identical to the ones used in the Game Boy version, which credits Eric Swanson for the arrangements. We have reached out to Eric who has confirmed working on the arrangements for the Game Gear version.

David Warhol uses the alias of his company name, but has confirmed programming the sound driver.

Game Rip

Format

Download

VGZ.png

N/A


Releases

  USA.svg   USA
Zoop - GG.jpg
Title: Zoop
Platform: GG
Released: 1995-??-??
Publisher: Viacom New Media



Zoop
Zoop Platform - DOS.png • Platform - GB.png • Platform - GEN.png • Platform - GG.png • Platform - JAG.png • Platform - MAC.png • Platform - PS1.png • Platform - SAT.png • Platform - SNES.png
Notable Songs Zoop Jazz
Notable Personnel Bobby Scumaci • Mark Davis
Notable Companies Hookstone Productions • Viacom