Difference between revisions of "Wolfenstein 3D (DOS)"
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===Credits=== | ===Credits=== |
Revision as of 11:44, 6 January 2015
Wolfenstein 3D | ||||||||
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- This page is for the DOS game, for other platforms see Wolfenstein 3D.
Wolfenstein 3D ran with the successful Nazi killing theme of Escape from Castle Wolfenstein (A2) and added the key element of 3D making it be hailed by many as the first popular FPS. You are B. J. Blazkowicz, a Nazi P.O.W. who must escape from the dreaded Castle Wolfenstein. You start the game with only the German Luger you stole from your guard, and the knife that you used to kill him. Along the way you'll also pick up a machinegun and the powerful chaingun. As you make you way up through the several levels of the castle you'll encounter many guards, SS soldiers, officers, guard dogs, and the occasional hulking boss. You can pick up food and first aid kits for health, and treasure to increase your score to get free lives. There are six episodes, each with 10 missions. You'll end up fighting robotic Adolf Hitler, some rocket launcher wielding bosses, and a crazed doctor with an undead mutant army at his command. It's kill or be killed down in this hell.
Contents
Screenshots
Music
According to the composer, the music was originally written using higher fidelity synthesizers than what you hear in the game. Because AdLib was the standard PC hardware at the time, the music had to be downgraded to play on it, so, the original sound Bobby Prince intended never made it to the game. Even still, the music is on par for the early 1990s and it does a good job keeping the mood in the game. The tracks include some epic sounding marches with military elements and plenty of eerie atmosphere. The music for the game was composed in Voyetra Sequencer Gold.
Recording
Credits
- Ripper: DarkOne (music), M1911 (WAV sounds)
- Recorder: TheAlmightyGuru
- Game Credits:
- Composer: Bobby Prince credited as Robert Prince
- Not Credited Composer: Horst Wessel
- Not Credited Composer: Anonymous
- Not Credited Composer: Daniel Decatur Emmett
- Not Credited Composer: Francis Scott Key
- Not Credited Composer: Thomas Arne
- Not Credited IMF Designer: Jason Blochowiak
- Manual Credits:
- Composer: Bobby Prince credited as Robert Prince
Game Rip
The IMF files were ripped from the AudioHed.WL6 and AudioT.WL6 files using DarkOne's Wolfenstein music ripper. They were given the extension WLF instead of IMF in order to be played back at the proper speed. They were recorded using AdPlug 1.6 in Winamp.
The order of the music files is based on their order of play in the game. This differs from the order they appear in the game files. The titles come from multiple sources. The music titles come from various sources including, Bobby Prince's released MIDIs, extrapolated meta tags, or popular online names.
If the music is opened with ChaosEdit, the files can be played back properly on a Windows XP+ machine.
Also the WAV rip of sounds was created (enemy screams, voices and other), using FloEdit.
Audio Devices
Music |
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Sound |
(Source)
Releases
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Links
- mobygames.com/game/dos/wolfenstein-3d__ - Moby Games.
- gamefaqs.com/pc/564603-wolfenstein-3d - GameFAQs.
- en.wikipedia.org/wiki/Wolfenstein_3D - Wikipedia.
- Games Released In 1992
- Games Developed By id Software
- Games
- Wolfenstein 3D (DOS)
- Games With Album Art
- Games By Bobby Prince
- Games By Horst Wessel
- Games By Anonymous
- Games By Daniel Decatur Emmett
- Games By Francis Scott Key
- Games By Thomas Arne
- Games By Jason Blochowiak
- Games That Use IMF
- Games That Use WAV
- Games That Use AdLib For Music
- Games That Use Sound Blaster For Music
- Games That Use AdLib For Sound
- Games That Use The Sound Source For Sound
- Games That Use PC Speaker For Sound
- Games That Use Sound Blaster For Sound
- Games Released In USA
- DOS Games
- Games Published By 3D Realms
- Games Published By GT Interactive