Difference between revisions of "Wizball (C64)"

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{{Template: Infobox Game
+
{{Infobox Game
| Title           = Wizball
+
| Title     = Wizball
| BoxArt         = Wizball - C64 - EU.jpg
+
| BoxArt   = Wizball - C64 - USA.jpg
| PlatformName    = Commodore 64
+
| Platform  = [[Commodore 64]]
| PlatformPage    = Commodore 64
+
| Year     = 1987
| Year           = 1987
+
| Developer = {{Developer|Sensible Software}}
| DeveloperName  = Sensible Software
+
| Amazon   =  
| DeveloperPage  = Sensible Software
 
| Amazon         =  
 
 
}}
 
}}
  
Wizball is a very popular Commodore 64 game in which you control a wizard who has turned himself into a green bouncing ball. You must collect drops of color in order to paint the gray world. Sound strange? Yeah, it is. Thematically, it's a scrolling shooter, but it takes a bit to get used to. Bouncing around is very difficult at first, because you can only control the spin of the ball. However, as you kill off enemies and collect green orbs you'll be able to get power-ups that will make it easier to control your ball and fight your enemies. The controls are a little unusual, so you better read the manual if you want to enjoy the game.
+
'''''Wizball''''' is a very popular Commodore 64 game in which you control a wizard who has turned himself into a green bouncing ball. You must collect drops of color in order to paint the gray world. Sound strange? Yeah, it is. Thematically, it's a scrolling shooter, but it takes a bit to get used to. Bouncing around is very difficult at first, because you can only control the spin of the ball. However, as you kill off enemies and collect green orbs you'll be able to get power-ups that will make it easier to control your ball and fight your enemies. The controls are a little unusual, so you better read the manual if you want to enjoy the game.
  
 
The game has a solid foundation, however it becomes really repetitive as you progress. After about ten minutes of play you've pretty much seen everything the game has to offer, and you just continue the same steps over and over again for about an hour to get all of the colors to beat the game.
 
The game has a solid foundation, however it becomes really repetitive as you progress. After about ten minutes of play you've pretty much seen everything the game has to offer, and you just continue the same steps over and over again for about an hour to get all of the colors to beat the game.
 
  
 
==Screenshots==
 
==Screenshots==
<br clear="all" />
+
{| align="center" |
{{Template: Screenshots
+
|
| TitleScreen = Wizball - C64 - 1.png
+
{{Screenshot
| Screen01    = Wizball - C64 - Main Menu.png
+
| Image      = Wizball - C64 - 1.png
| Screen02    = Wizball - C64 - Items.png
+
| Description = The title screen.
| Screen03    = Wizball - C64 - 2.png
+
}}
| Screen04    = Wizball - C64 - Bonus Level 1.png
+
{{Screenshot
| Screen05    = Wizball - C64 - Emptying Colours.png
+
| Image      = Wizball - C64 - Main Menu.png
| Caption01  = The main menu.
+
| Description = The main menu.
| Caption02  = The powerups you can get.
+
}}
| Caption03  = Playing the first level.
+
{{Screenshot
| Caption04  = Fighting enemies in the bonus level.
+
| Image      = Wizball - C64 - Items.png
| Caption05  = Filling up your cauldron with the colors you collected.  
+
| Description = The powerups you can get.
 
}}
 
}}
 
+
{{Screenshot
 +
| Image      = Wizball - C64 - 2.png
 +
| Description = Playing the first level.
 +
}}
 +
{{Screenshot
 +
| Image      = Wizball - C64 - Bonus Level 1.png
 +
| Description = Fighting enemies in the bonus level.
 +
}}
 +
{{Screenshot
 +
| Image      = Wizball - C64 - Emptying Colours.png
 +
| Description = Filling up your cauldron with the colors you collected.
 +
}}
 +
|}
  
 
==Music==
 
==Music==
Wizball's music is well known in the Commodore 64 community. Martin Galway did an excellent job with this game. Some of tracks are fanfares, and a couple of them are pretty repetitive, but one of the best tunes to come out of the SID chip it the Title music. Ever heard an electric guitar solo on a chip from 1983? Well this is it. Martin Galway released some of his Wizball tracks on his album, [[Project: Galway]] which is where some of the titles come from. The other tracks are named after the parts in the game where they can be heard.
+
Wizball's music is well known in the Commodore 64 community. Martin Galway did an excellent job with this game. Some of tracks are fanfares, and a couple of them are pretty repetitive, but one of the best tunes to come out of the SID chip it the Title music. Ever heard an electric guitar solo on a chip from 1982? Well this is it. Martin Galway released some of his Wizball tracks on his album, [[Project: Galway]] which is where some of the titles come from. The other tracks are named after the parts in the game where they can be heard.
  
 +
Interestingly enough, for loader the original [[Ocean Loader 1]] made by Martin Galway himself was taken, despite using for two years already [[Ocean Loader 2]] instead as the remixed form of the first one. Possibly, due to their close resemblanse, especially when talking about the beginning part, Galway just confused those tracks while implementing a music into the game.
  
 
===Recording===
 
===Recording===
{{Template: Table Recording
+
{{TrackListBegin
| Caption01 = #
+
| Arranger = Y
| Caption02 = Title
+
}}
| Caption03 = Composer
+
{{TrackListEntry
| Caption04 = Arranger
+
| Track      = 1
| Caption05 = Length
+
| Title      = Ocean Loader 1
| Caption06 = Size
+
| Composer    = {{TrackListComposer|Martin Galway}}
| Caption07 = Listen
+
| Arranger    = {{TrackListArranger|Martin Galway}}
 +
| DurationMin = 3
 +
| DurationSec = 31
 +
| Game        = Wizball
 +
| Platform    = C64
 +
| Recording   = 01 - Ocean Loaders - C64 - Ocean Loader 1.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 2
 +
| Title      = Title
 +
| TitleLink  = Title - Wizball (C64)
 +
| Composer    = {{TrackListComposer|Martin Galway}}
 +
| Arranger    = {{TrackListArranger|Martin Galway}}
 +
| DurationMin = 3
 +
| DurationSec = 37
 +
| Game        = Wizball
 +
| Platform    = C64
 +
| Recording  = 01 - Wizball - C64 - Title.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 3
 +
| Title       = Get Ready!
 +
| TitleLink  = Get Ready! - Wizball (C64)
 +
| Composer   = {{TrackListComposer|Martin Galway}}
 +
| Arranger    = {{TrackListArranger|Martin Galway}}
 +
| DurationMin = 0
 +
| DurationSec = 5
 +
| Game        = Wizball
 +
| Platform    = C64
 +
| Recording  = 02 - Wizball - C64 - Get Ready!.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 4
 +
| Title      = Enemy Approaching
 +
| Composer    = {{TrackListComposer|Martin Galway}}
 +
| Arranger   = {{TrackListArranger|Martin Galway}}
 +
| DurationMin = 0
 +
| DurationSec = 5
 +
| Game        = Wizball
 +
| Platform    = C64
 +
| Recording  = 03 - Wizball - C64 - Enemy Approaching.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 5
 +
| Title      = Colour Completed
 +
| Composer    = {{TrackListComposer|Martin Galway}}
 +
| Arranger    = {{TrackListArranger|Martin Galway}}
 +
| DurationMin = 0
 +
| DurationSec = 2
 +
| Game        = Wizball
 +
| Platform    = C64
 +
| Recording  = 04 - Wizball - C64 - Colour Completed.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 6
 +
| Title      = Bonus Level 1
 +
| Composer    = {{TrackListComposer|Martin Galway}}
 +
| Arranger    = {{TrackListArranger|Martin Galway}}
 +
| DurationMin = 2
 +
| DurationSec = 8
 +
| Game        = Wizball
 +
| Platform    = C64
 +
| Recording  = 05 - Wizball - C64 - Bonus Level 1.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 7
 +
| Title      = Bonus Level 2
 +
| Composer    = {{TrackListComposer|Martin Galway}}, {{TrackListComposer|Jon Hare}}
 +
| Arranger    = {{TrackListArranger|Martin Galway}}
 +
| DurationMin = 3
 +
| DurationSec = 4
 +
| Game        = Wizball
 +
| Platform    = C64
 +
| Recording  = 06 - Wizball - C64 - Bonus Level 2.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 8
 +
| Title      = Emptying Colours
 +
| Composer    = {{TrackListComposer|Martin Galway}}
 +
| Arranger    = {{TrackListArranger|Martin Galway}}
 +
| DurationMin = 0
 +
| DurationSec = 39
 +
| Game        = Wizball
 +
| Platform    = C64
 +
| Recording  = 07 - Wizball - C64 - Emptying Colours.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 9
 +
| Title      = Game Over
 +
| TitleLink  = Game Over - Wizball (C64)
 +
| Composer    = {{TrackListComposer|Chris Yates}}
 +
| Arranger    = {{TrackListArranger|Martin Galway}}
 +
| DurationMin = 0
 +
| DurationSec = 5
 +
| Game        = Wizball
 +
| Platform    = C64
 +
| Recording  = 08 - Wizball - C64 - Game Over.ogg
 
}}
 
}}
| 01
+
{{TrackListEntry
| [[Title - Wizball (C64)|Title]]
+
| Track      = 10
| [[Martin Galway]]
+
| Title      = High Score
| [[Martin Galway]]
+
| TitleLink  = High Score - Wizball (C64)
| 3:37
+
| Composer    = {{TrackListComposer|Martin Galway}}
| 3.1 MB
+
| Arranger    = {{TrackListArranger|Martin Galway}}
| {{Song-List|01 - Wizball - C64 - Title.ogg}}
+
| DurationMin = 2
|-
+
| DurationSec = 20
| 02
+
| Game       = Wizball
| [[Get Ready! - Wizball (C64)|Get Ready!]]
+
| Platform    = C64
| [[Martin Galway]]
+
| Recording  = 09 - Wizball - C64 - High Score.ogg
| [[Martin Galway]]
+
}}
| 0:05
+
{{TrackListEnd}}
| 69 KB
 
| {{Song-List|02 - Wizball - C64 - Get Ready!.ogg}}
 
|-
 
| 03
 
| [[Enemy Approaching]]
 
| [[Martin Galway]]
 
| [[Martin Galway]]
 
| 0:05
 
| 35 KB
 
| {{Song-List|03 - Wizball - C64 - Enemy Approaching.ogg}}
 
|-
 
| 04
 
| [[Colour Completed]]
 
| [[Martin Galway]]
 
| [[Martin Galway]]
 
| 0:02
 
| 37 KB
 
| {{Song-List|04 - Wizball - C64 - Colour Completed.ogg}}
 
|-
 
| 05
 
| [[Bonus Level 1]]
 
| [[Martin Galway]]
 
| [[Martin Galway]]
 
| 2:08
 
| 1.3 MB
 
| {{Song-List|05 - Wizball - C64 - Bonus Level 1.ogg}}
 
|-
 
| 06
 
| [[Bonus Level 2]]
 
| [[Martin Galway]]
 
| [[Martin Galway]]
 
| 3:04
 
| 1.4 MB
 
| {{Song-List|06 - Wizball - C64 - Bonus Level 2.ogg}}
 
|-
 
| 07
 
| [[Emptying Colours]]
 
| [[Martin Galway]]
 
| [[Martin Galway]]
 
| 0:39
 
| 385 KB
 
| {{Song-List|07 - Wizball - C64 - Emptying Colours.ogg}}
 
|-
 
| 08
 
| [[Game Over - Wizball (C64)|Game Over]]
 
| [[Martin Galway]]
 
| [[Martin Galway]]
 
| 0:05
 
| 90 KB
 
| {{Song-List|08 - Wizball - C64 - Game Over.ogg}}
 
|-
 
| 09
 
| [[High Score - Wizball (C64)|High Score]]
 
| [[Martin Galway]]
 
| [[Martin Galway]]
 
| 2:20
 
| 1.9 MB
 
| {{Song-List|09 - Wizball - C64 - High Score.ogg}}
 
|}
 
 
 
  
 
===Credits===
 
===Credits===
Line 124: Line 170:
 
* '''Recorder:''' [[User:TheAlmightyGuru|TheAlmightyGuru]]
 
* '''Recorder:''' [[User:TheAlmightyGuru|TheAlmightyGuru]]
 
* '''Game Credits:'''
 
* '''Game Credits:'''
** '''Uncredited:''' {{Template: Credits|Martin Galway|Martin Galway}}
+
** '''Not Credited Composer:''' {{Credits|Martin Galway}}
 
+
** '''Not Credited Composer:''' {{Credits|Jon Hare}}
(Source: Music was released on his album)
+
** '''Not Credited Composer:''' {{Credits|Chris Yates}}
  
 +
(Source: [[Martin Galway]] took credit for the music on his self-released album, and he mentions the contribution by [[Jon Hare]] and [[Chris Yates]] in interviews cataloged by the HVSC.)
  
 
===Albums===
 
===Albums===
{{Template: Table Albums
+
{| align="center" |
| Title01 = Project: Galway
+
|
| Date01 = 2003/??/??
+
{{Album
| Image01 = Project - Galway.jpg
+
| Title = Project: Galway
 +
| Image = Project - Galway.jpg
 +
| Date = 2003-??-??
 
}}
 
}}
 +
|}
  
 
===Game Rip===
 
===Game Rip===
{{Template: Table Recording
+
{{Rips
| Caption01 = Format
+
| Formats = {{Format|SID}}
| Caption02 = Download
+
| File    = Wizball (C64).zip
| Caption03 = Size
 
 
}}
 
}}
| style="text-align:center;" |
 
{{Template: Format|SID}}
 
| [http://www.vgmpf.com/Rips/Wizball-C64.zip Download]
 
| 5 KB
 
|}
 
  
 
Ripping Commodore 64 music is a very arduous process that is beyond the scope of this site.
 
Ripping Commodore 64 music is a very arduous process that is beyond the scope of this site.
  
 
The recording was made using the [[SID Play 2]] Winamp plugin.
 
The recording was made using the [[SID Play 2]] Winamp plugin.
 
  
 
==Releases==
 
==Releases==
{{Template: Release
+
{| align="center" |
| Title01        = Wizball
+
|
| BoxArt01        = Wizball - C64 - EU.jpg
+
{{Publication
| PlatformName01  = Commodore 64
+
| Title      = Wizball
| PlatformPage01  = Commodore 64
+
| BoxArt      = Wizball - C64 - EU.jpg
| PublisherName01 = Ocean Software Ltd.
+
| Platform    = {{Platform|Commodore 64}}
| PublisherPage01 = Ocean
+
| Publisher  = {{Publisher|Ocean Software|Ocean Software, Ltd.}}
| Released01      = 1987/??/??
+
| Released    = 1987-??-??
| Country01      = EU
+
| Country    = EU
 
+
}}
| Title02        = Wizball
+
{{Publication
| BoxArt02        =  
+
| Title      = Wizball
| PlatformName02  = Commodore 64
+
| BoxArt      = Wizball - C64 - USA.jpg
| PlatformPage02  = Commodore 64
+
| Platform    = {{Platform|Commodore 64}}
| PublisherName02 = Ocean Software, Inc.
+
| Publisher  = {{Publisher|Ocean Software|Ocean Software, Inc.}}
| PublisherPage02 = Ocean
+
| Released    = 1987-??-??
| Released02      = 1987/??/??
+
| Country    = USA
| Country02      = USA
 
 
}}
 
}}
 
+
|}
  
 
==Links==
 
==Links==
* '''Wikipedia:''' [http://en.wikipedia.org/wiki/Wizball en.wikipedia.org/wiki/Wizball]
+
* [http://www.mobygames.com/game/c64/wizball mobygames.com/game/c64/wizball] - MobyGames.
 +
* [http://www.gamefaqs.com/c64/572275-wizball gamefaqs.com/c64/572275-wizball] - GameFAQs.
 +
* [http://en.wikipedia.org/wiki/Wizball en.wikipedia.org/wiki/Wizball] - Wikipedia.

Latest revision as of 15:56, 22 May 2019

Wizball
Wizball - C64 - USA.jpg
Platform: Commodore 64
Year: 1987
Developer: Sensible Software

Wizball is a very popular Commodore 64 game in which you control a wizard who has turned himself into a green bouncing ball. You must collect drops of color in order to paint the gray world. Sound strange? Yeah, it is. Thematically, it's a scrolling shooter, but it takes a bit to get used to. Bouncing around is very difficult at first, because you can only control the spin of the ball. However, as you kill off enemies and collect green orbs you'll be able to get power-ups that will make it easier to control your ball and fight your enemies. The controls are a little unusual, so you better read the manual if you want to enjoy the game.

The game has a solid foundation, however it becomes really repetitive as you progress. After about ten minutes of play you've pretty much seen everything the game has to offer, and you just continue the same steps over and over again for about an hour to get all of the colors to beat the game.

Screenshots

Wizball - C64 - 1.png

The title screen.

Wizball - C64 - Main Menu.png

The main menu.

Wizball - C64 - Items.png

The powerups you can get.

Wizball - C64 - 2.png

Playing the first level.

Wizball - C64 - Bonus Level 1.png

Fighting enemies in the bonus level.

Wizball - C64 - Emptying Colours.png

Filling up your cauldron with the colors you collected.

Music

Wizball's music is well known in the Commodore 64 community. Martin Galway did an excellent job with this game. Some of tracks are fanfares, and a couple of them are pretty repetitive, but one of the best tunes to come out of the SID chip it the Title music. Ever heard an electric guitar solo on a chip from 1982? Well this is it. Martin Galway released some of his Wizball tracks on his album, Project: Galway which is where some of the titles come from. The other tracks are named after the parts in the game where they can be heard.

Interestingly enough, for loader the original Ocean Loader 1 made by Martin Galway himself was taken, despite using for two years already Ocean Loader 2 instead as the remixed form of the first one. Possibly, due to their close resemblanse, especially when talking about the beginning part, Galway just confused those tracks while implementing a music into the game.

Recording

# Title ComposerArranger Length Listen Download
01 Ocean Loader 1 Martin GalwayMartin Galway 3:31
Download
02 Title Martin GalwayMartin Galway 3:37
Download
03 Get Ready! Martin GalwayMartin Galway 0:05
Download
04 Enemy Approaching Martin GalwayMartin Galway 0:05
Download
05 Colour Completed Martin GalwayMartin Galway 0:02
Download
06 Bonus Level 1 Martin GalwayMartin Galway 2:08
Download
07 Bonus Level 2 Martin Galway, Jon HareMartin Galway 3:04
Download
08 Emptying Colours Martin GalwayMartin Galway 0:39
Download
09 Game Over Chris YatesMartin Galway 0:05
Download
10 High Score Martin GalwayMartin Galway 2:20
Download

Credits

(Source: Martin Galway took credit for the music on his self-released album, and he mentions the contribution by Jon Hare and Chris Yates in interviews cataloged by the HVSC.)

Albums

Project: Galway

Project - Galway.jpg

2003-??-??

Game Rip

Format

Download

SID.png

Download

(Info)


Ripping Commodore 64 music is a very arduous process that is beyond the scope of this site.

The recording was made using the SID Play 2 Winamp plugin.

Releases

  EU.svg   EU
Wizball - C64 - EU.jpg
Title: Wizball
Platform: Commodore 64
Released: 1987-??-??
Publisher: Ocean Software, Ltd.
  USA.svg   USA
Wizball - C64 - USA.jpg
Title: Wizball
Platform: Commodore 64
Released: 1987-??-??
Publisher: Ocean Software, Inc.

Links