Difference between revisions of "WaxWorks (DOS)"

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{{Infobox Game
 
{{Infobox Game
| Title    = WaxWorks
+
| Title    = WaxWorks
| BoxArt    =  
+
| BoxArt    = WaxWorks - DOS - US.jpg
| Platform  = [[DOS]]
+
| Platform  = [[DOS]]
| Year      = 1991
+
| Year      = 1992
| Developer = {{Developer|Horror Soft}}
+
| Developer = {{Developer|Horror Soft}}
| Amazon    =  
+
| Amazon    = B00AU6RH3M
 
}}
 
}}
  
'''''WaxWorks''''' is a dungeon-crawler action-RPG video game developed by Horror Soft and published by Accolade. The game came out for MS-DOS and Amiga. Your brother has gone missing and you want to find him. Your uncle has also recently died and left you his wax museum. The museum teleports you back into 4 time periods to finish off your evil ancestors. You can talk to your deceased uncle through a crystal ball, used by the witch who cursed your family many years ago.
+
'''''WaxWorks''''' is a dungeon-crawler action-RPG video game developed by Adventure Soft, named Horror Soft at the time, and published by Accolade. The game came out for MS-DOS and Amiga.
 +
 
 +
The player and his twin brother Alex are playing in the vast majority of mine tunnels underneath the town of Vista Forge, but he suddenly goes missing. Several years later, your Uncle Boris who owned a wax museum has passed away, and has left his wax museum to you. You get a crystal ball from his servant which allows you to communicate with your deceased uncle. Your uncle informs you that your twin brother is still alive, but due to a curse placed on your family centuries ago by a gypsy witch, he is plotting to resurrect four of your deadliest ancestors to rule the world. Uncle Boris's wax museum uses magic that transports the player back to the four ancestor's respective time periods, so that the player may kill them.
  
 
The game uses the standard RPG elements such as health, strength, and experience levels. The 4 waxworks can be played in any order, as completing any of them resets the players' stats, as well as taking away any items that you had in the waxwork.
 
The game uses the standard RPG elements such as health, strength, and experience levels. The 4 waxworks can be played in any order, as completing any of them resets the players' stats, as well as taking away any items that you had in the waxwork.
  
The game takes you through four places, in which you must stop your evil twins. In Ancient Egypt, you must stop the High Priest of Anubis. In the graveyard, you must stop Vladimir the Necromancer. In Victorian-era London, you must stop Jack the Ripper. In the mine, you must stop an evil plant monster that your brother turned into. After you defeat the evil ancestors, you must stop the witch from placing the curse. To do so, you use four items; each one from a waxwork that you completed.
+
The game takes you through four places, in which you must stop your ancestor's evil twins. In Ancient Egypt, you must stop the High Priest of Anubis. In the graveyard, you must stop Vladimir the Necromancer. In Victorian-era London, you must stop Jack the Ripper. In the mine, you must stop an evil plant monster that the evil brother turned into. After you defeat the evil ancestors, you must stop the witch from placing the curse. To do so, you use four items; each one from a waxwork that you completed.
  
Each level has its own creepy atmosphere. In London, you have no means of attack from the cops and the angry mob who roam the streets looking for you. In the graveyard, many undead creatures wish to feed on your flesh. In Ancient Egypt, you must fend off against not only the several guards and priests, but also the clever puzzles and traps found in the pyramid. In the mine level, you must save the prisoners, as well as fight off the grotesque mutant slaves who were once innocent humans.
+
Each level has its own creepy atmosphere. In London, you have no means of attack from the cops and the angry mob who roam the streets looking for you. In the graveyard, many undead creatures wish to feed on your flesh. In Ancient Egypt, you must fend off against not only the several guards and priests, but also the clever puzzles and traps found in the pyramid. In the mine level, you must save the prisoners, as well as fight off the grotesque mutant slaves who were once innocent humans. In the graveyard level, it is mostly combat-oriented, in which you slash through hordes of zombies, with your fists and a sickle being your only means of attack.
  
The game has been noted for its large amount of blood in gore, mainly in the death scenes. When your character dies in each waxwork, you are given a very detailed image of what has happened to them. This has made some players reluctant to play the game.
+
The game has been noted for its large amount of blood and gore, mainly in the death scenes. When your character dies in each waxwork, you are given a very detailed image of what has happened to them, some players acknowledging how the artist's didn't just throw blood all around but also added other details such as muscle and bones, for instance. This has made some people reluctant to play the game.
 +
 
 +
The game also came with a novella written by Richard "Dick" Moran. As a possible result of being the only non-based horror game in the series, WaxWorks was later included in the Elvira's Horror Pack trilogy. As a result, some have called WaxWorks a spiritual sequel to the two Elvira games; [[Elvira: Mistress of the Dark]], and [[Elvira II: The Jaws of Cerberus]].
 +
 
 +
==Screenshots==
 +
{| align="center" |
 +
|
 +
{{Screenshot
 +
| Image      = WaxWorks - DOS - Title Screen.png
 +
| Description = The title screen.}}
 +
{{Screenshot
 +
| Image      = WaxWorks - DOS - Gameplay 1.png
 +
| Description = Viewing one of the Waxworks.}}
 +
{{Screenshot
 +
| Image      = WaxWorks - DOS - Gameplay 2.png
 +
| Description = Fighting an Egyptian guard.}}
 +
{{Screenshot
 +
| Image      = WaxWorks - DOS - Gameplay 3.png
 +
| Description = Watch out for the angry mob in the London level!}}
 +
{{Screenshot
 +
| Image      = WaxWorks - DOS - Gameplay 4.png
 +
| Description = Facing off against Jack the Ripper.}}
 +
{{Screenshot
 +
| Image      = WaxWorks - DOS - Gameplay 5.png
 +
| Description = The least gory death in the game.}}
 +
|}
  
 
==Music==
 
==Music==
Some of the Woodroffe family worked at Horror Soft, so they got Jezz Woodroffe to compose the music to the game. Each song represents its level very well. Spooky music in the graveyard, suspenseful music in the mines, and even ragtime piano tunes composed for the London bars. Also, each waxwork has its own unique set of songs. These songs are for the level itself, music that plays when you encounter danger, combat music, victory music, and death music. Additional songs were composed for the graveyard and London levels.
+
Multiple members of the Woodroffe family worked at Horror Soft, so they got [[Jezz Woodroffe]] to compose the music to the game. The original music was made for the Amiga, and some tracks were reworked in the DOS version, not always for the best. Each song represents its level very well. Spooky music in the graveyard, suspenseful music in the mines, and even ragtime piano tunes composed for the London bars. Also, each waxwork has its own unique set of songs. These songs are for the level itself, music that plays when you encounter danger, combat music, victory music, and death music. Additional songs were composed for the graveyard and London levels.
 +
 
 +
===Recording===
 +
Recording prefixes:
 +
 
 +
# - Roland [[MT-32]] / [[LAPC-I]]
 +
# - [[Sound Blaster]] / [[Ad Lib]] / [[Thunder Board]]
 +
 
 +
{{TrackListBegin}}
 +
{{TrackListEntry
 +
| Track      = 101
 +
| Title      = Title
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 3
 +
| DurationSec = 52
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 102
 +
| Title      = Egypt Theme
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 2
 +
| DurationSec = 29
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 103
 +
| Title      = Egypt Encounter
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 48
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 104
 +
| Title      = Egypt Combat
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 1
 +
| DurationSec = 20
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 105
 +
| Title      = Egypt Death
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 48
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 106
 +
| Title      = Egypt Victory
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 45
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 107
 +
| Title      = Graveyard Theme
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 2
 +
| DurationSec = 36
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 108
 +
| Title      = Graveyard Encounter
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 57
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 109
 +
| Title      = Graveyard Combat
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 2
 +
| DurationSec = 1
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 110
 +
| Title      = Graveyard Death
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 57
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 111
 +
| Title      = Graveyard Victory
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 43
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 112
 +
| Title      = Vladimir Theme
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 2
 +
| DurationSec = 52
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 113
 +
| Title      = Vladimir Lose
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 58
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 114
 +
| Title      = Mine Theme
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 4
 +
| DurationSec = 21
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 115
 +
| Title      = Mine Encounter
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 52
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 116
 +
| Title      = Mine Combat 1
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 1
 +
| DurationSec = 20
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 117
 +
| Title      = Mine Combat 2
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 1
 +
| DurationSec = 11
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 118
 +
| Title      = Mine Death
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 53
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 119
 +
| Title      = Mine Victory
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 43
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 120
 +
| Title      = London Theme
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 2
 +
| DurationSec = 53
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 121
 +
| Title      = London Encounter
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 48
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 122
 +
| Title      = London Death
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 51
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 123
 +
| Title      = London Pub 1
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 2
 +
| DurationSec = 53
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 124
 +
| Title      = London Pub 2
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 2
 +
| DurationSec = 31
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 125
 +
| Title      = London Combat
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 1
 +
| DurationSec = 39
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 126
 +
| Title      = London Victory
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 39
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 127
 +
| Title      = Ixona Theme
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 1
 +
| DurationSec = 42
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 128
 +
| Title      = Ixona Lose
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 43
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEnd}}
 +
 
 +
 
 +
{{TrackListBegin}}
 +
{{TrackListEntry
 +
| Track      = 201
 +
| Title      = Title
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 3
 +
| DurationSec = 52
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 202
 +
| Title      = Egypt Theme
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 2
 +
| DurationSec = 29
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 203
 +
| Title      = Egypt Encounter
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 48
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 204
 +
| Title      = Egypt Combat
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 1
 +
| DurationSec = 20
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 205
 +
| Title      = Egypt Death
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 48
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 206
 +
| Title      = Egypt Victory
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 44
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 207
 +
| Title      = Graveyard Theme
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 2
 +
| DurationSec = 36
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 208
 +
| Title      = Graveyard Encounter
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 57
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 209
 +
| Title      = Graveyard Combat
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 2
 +
| DurationSec = 1
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 210
 +
| Title      = Graveyard Death
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 57
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 211
 +
| Title      = Graveyard Victory
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 43
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 212
 +
| Title      = Vladimir Theme
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 2
 +
| DurationSec = 51
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 213
 +
| Title      = Vladimir Lose
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 58
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 214
 +
| Title      = Mine Theme
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 4
 +
| DurationSec = 21
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 215
 +
| Title      = Mine Encounter
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 52
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 216
 +
| Title      = Mine Combat 1
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 1
 +
| DurationSec = 20
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 217
 +
| Title      = Mine Combat 2
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 1
 +
| DurationSec = 11
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 218
 +
| Title      = Mine Death
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 53
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 219
 +
| Title      = Mine Victory
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 43
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 220
 +
| Title      = London Theme
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 2
 +
| DurationSec = 53
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 221
 +
| Title      = London Encounter
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 48
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 222
 +
| Title      = London Death
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 51
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 223
 +
| Title      = London Pub 1
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 2
 +
| DurationSec = 53
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 224
 +
| Title      = London Pub 2
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 2
 +
| DurationSec = 31
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 225
 +
| Title      = London Combat
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 1
 +
| DurationSec = 39
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 226
 +
| Title      = London Victory
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 39
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 227
 +
| Title      = Ixona Theme
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 1
 +
| DurationSec = 42
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEntry
 +
| Track      = 228
 +
| Title      = Ixona Lose
 +
| Composer    = {{TrackListComposer|Jezz Woodroffe}}
 +
| DurationMin = 0
 +
| DurationSec = 43
 +
| Game        = WaxWorks
 +
| Platform    = DOS
 +
}}
 +
{{TrackListEnd}}
  
 
===Credits===
 
===Credits===
 
* '''Ripper:''' [[User:Doommaster1994|Doommaster1994]]
 
* '''Ripper:''' [[User:Doommaster1994|Doommaster1994]]
* '''Recorder:''' [[User:Doommaster1994|Doommaster1994]]
+
* '''Recorder:''' [[User:Cancer|Cancer]]
 
* '''Game Credits:'''
 
* '''Game Credits:'''
 
** ''Music:'' {{Credits|Jezz Woodroffe}}
 
** ''Music:'' {{Credits|Jezz Woodroffe}}
 
** ''Sound Effects:'' {{Credits|John Canfield}}
 
** ''Sound Effects:'' {{Credits|John Canfield}}
  
([[:File:Waxworks_-_DOS_-_Credits.png|Source]])
+
([[:File:Waxworks - DOS - Credits.png|Source]])
  
The credits show both after waiting at the title screen and the ending sequence.
+
The credits show both after waiting at the title screen and the ending sequence. The game appears to be John Canfield's only credit.
  
 
===Game Rip===
 
===Game Rip===
 
{{Rips
 
{{Rips
| Formats = {{Format|VGZ}} {{Format|MUS}}
+
| Formats     = {{Format|MUS (Accolade)}}{{Format|SYX}}
| File   = WaxWorks_(DOS).zip
+
| Conversions = {{Conversion|VGZ}}
 +
| File       = WaxWorks (DOS).zip
 
}}
 
}}
  
The music was ripped during gameplay. However, fileswapping methods were executed to get the music to play at the title screen. To do this, simply rename any of the .mus files to 'mod7.mus' (mod7 is the title music). The music was logged in .DRO format in DOSBox 0.74 and then converted to VGM using DRO2VGM. It is unknown what .MUS file format this game uses. It might be Accolade's.
+
The music was ripped during gameplay. However, fileswapping methods were executed to get the music to play at the title screen. To do this, simply rename any of the .mus files to 'mod7.mus' (mod7 is the title music). The music was logged in .DRO format in DOSBox 0.74 and then converted to VGM using DRO2VGM.
 
 
===Audio Devices===
 
The game uses AdLib/SoundBlaster to play music and sound effects. For better-fidelity music, you can also use an MT-32.
 
  
There is an audio option for Tandy DAC, SoundBlaster, Roland MT-32/LAPC-I, and Thunder Board. It is unknown whether these play music, sound effects, or both.
+
Currenly, the rip does not include [[MIDI]] conversions to play them on Roland MT-32/LAPC-I.
  
 
===Audio Devices===
 
===Audio Devices===
Line 51: Line 593:
 
'''Music'''
 
'''Music'''
 
| {{Audio Device|AdLib|Music}}
 
| {{Audio Device|AdLib|Music}}
 +
| {{Audio Device|LAPC-I|Music}}
 
| {{Audio Device|MT-32|Music}}
 
| {{Audio Device|MT-32|Music}}
 +
| {{Audio Device|PC Speaker|Music}}
 +
| {{Audio Device|Thunder Board|Music}}
 
|-
 
|-
 
| style="background-color:#FFF0FF;" |
 
| style="background-color:#FFF0FF;" |
 
'''Sound'''
 
'''Sound'''
 
| {{Audio Device|AdLib|Sound}}
 
| {{Audio Device|AdLib|Sound}}
|  
+
| {{Audio Device|LAPC-I|Sound}}
 +
| {{Audio Device|MT-32|Sound}}
 +
| {{Audio Device|PC Speaker|Sound}}
 +
| {{Audio Device|Thunder Board|Sound}}
 
|}
 
|}
  
(No Source)
+
(Sources: [[:File:WaxWorks - DOS - Setup - Music.png|Music]], [[:File:WaxWorks - DOS - Setup - Sound.png|Sound]])
 +
 
 +
The game uses AdLib/SoundBlaster to play music and sound effects. For better-fidelity music, you can also use an MT-32.
 +
 
 +
There is an audio option for SoundBlaster, Roland MT-32/LAPC-I, and Thunder Board. The game can send [[SYX|System Exclusive]] messages to Roland devices for sound effects only. For music playback, however, the default settings are used.
  
 
==Releases==
 
==Releases==
Line 65: Line 617:
 
|
 
|
 
{{Publication
 
{{Publication
| Title    = WaxWorks
+
| Title    = WaxWorks
| BoxArt    =  
+
| BoxArt    = WaxWorks - DOS - US.jpg
| Platform  = {{Platform|DOS}}
+
| Platform  = {{Platform|DOS}}
| Publisher = {{Publisher|Unknown}}
+
| Publisher = {{Publisher|Accolade|Accolade, Inc.}}
| Released  = 1991-??-??
+
| Released  = 1992-08-10
| Country  = World
+
| Country  = USA
 +
}}
 +
{{Publication
 +
| Title    = WaxWorks
 +
| BoxArt    = WaxWorks - DOS - UK.jpg
 +
| Platform  = {{Platform|DOS}}
 +
| Publisher = {{Publisher|Accolade|Accolade, Inc.}}
 +
| Released  = 1992-??-??
 +
| Country  = UK
 +
}}
 +
{{Publication
 +
| Title    = WaxWorks
 +
| BoxArt    = WaxWorks - DOS - Germany.jpg
 +
| Platform  = {{Platform|DOS}}
 +
| Publisher = {{Publisher|Accolade|Accolade, Inc.}}
 +
| Released  = 1992-??-??
 +
| Country  = Germany
 +
}}
 +
{{Publication
 +
| Title    = WaxWorks
 +
| BoxArt    = WaxWorks - DOS - Spain.jpg
 +
| Platform  = {{Platform|DOS}}
 +
| Publisher = {{Publisher|Accolade|Accolade, Inc.}}
 +
| Released  = 1993-??-??
 +
| Country  = Spain
 
}}
 
}}
 
|}
 
|}
 +
 +
==Links==
 +
* [https://www.mobygames.com/game/dos/waxworks mobygames.com/game/dos/waxworks] - MobyGames.
 +
* [https://www.gamefaqs.com/pc/565159-waxworks gamefaqs.com/pc/565159-waxworks] - GameFAQs.

Revision as of 16:40, 3 July 2020

WaxWorks
WaxWorks - DOS - US.jpg
Platform: DOS
Year: 1992
Developer: Horror Soft
Buy: Amazon

WaxWorks is a dungeon-crawler action-RPG video game developed by Adventure Soft, named Horror Soft at the time, and published by Accolade. The game came out for MS-DOS and Amiga.

The player and his twin brother Alex are playing in the vast majority of mine tunnels underneath the town of Vista Forge, but he suddenly goes missing. Several years later, your Uncle Boris who owned a wax museum has passed away, and has left his wax museum to you. You get a crystal ball from his servant which allows you to communicate with your deceased uncle. Your uncle informs you that your twin brother is still alive, but due to a curse placed on your family centuries ago by a gypsy witch, he is plotting to resurrect four of your deadliest ancestors to rule the world. Uncle Boris's wax museum uses magic that transports the player back to the four ancestor's respective time periods, so that the player may kill them.

The game uses the standard RPG elements such as health, strength, and experience levels. The 4 waxworks can be played in any order, as completing any of them resets the players' stats, as well as taking away any items that you had in the waxwork.

The game takes you through four places, in which you must stop your ancestor's evil twins. In Ancient Egypt, you must stop the High Priest of Anubis. In the graveyard, you must stop Vladimir the Necromancer. In Victorian-era London, you must stop Jack the Ripper. In the mine, you must stop an evil plant monster that the evil brother turned into. After you defeat the evil ancestors, you must stop the witch from placing the curse. To do so, you use four items; each one from a waxwork that you completed.

Each level has its own creepy atmosphere. In London, you have no means of attack from the cops and the angry mob who roam the streets looking for you. In the graveyard, many undead creatures wish to feed on your flesh. In Ancient Egypt, you must fend off against not only the several guards and priests, but also the clever puzzles and traps found in the pyramid. In the mine level, you must save the prisoners, as well as fight off the grotesque mutant slaves who were once innocent humans. In the graveyard level, it is mostly combat-oriented, in which you slash through hordes of zombies, with your fists and a sickle being your only means of attack.

The game has been noted for its large amount of blood and gore, mainly in the death scenes. When your character dies in each waxwork, you are given a very detailed image of what has happened to them, some players acknowledging how the artist's didn't just throw blood all around but also added other details such as muscle and bones, for instance. This has made some people reluctant to play the game.

The game also came with a novella written by Richard "Dick" Moran. As a possible result of being the only non-based horror game in the series, WaxWorks was later included in the Elvira's Horror Pack trilogy. As a result, some have called WaxWorks a spiritual sequel to the two Elvira games; Elvira: Mistress of the Dark, and Elvira II: The Jaws of Cerberus.

Screenshots

WaxWorks - DOS - Title Screen.png

The title screen.

WaxWorks - DOS - Gameplay 1.png

Viewing one of the Waxworks.

WaxWorks - DOS - Gameplay 2.png

Fighting an Egyptian guard.

WaxWorks - DOS - Gameplay 3.png

Watch out for the angry mob in the London level!

WaxWorks - DOS - Gameplay 4.png

Facing off against Jack the Ripper.

WaxWorks - DOS - Gameplay 5.png

The least gory death in the game.

Music

Multiple members of the Woodroffe family worked at Horror Soft, so they got Jezz Woodroffe to compose the music to the game. The original music was made for the Amiga, and some tracks were reworked in the DOS version, not always for the best. Each song represents its level very well. Spooky music in the graveyard, suspenseful music in the mines, and even ragtime piano tunes composed for the London bars. Also, each waxwork has its own unique set of songs. These songs are for the level itself, music that plays when you encounter danger, combat music, victory music, and death music. Additional songs were composed for the graveyard and London levels.

Recording

Recording prefixes:

  1. - Roland MT-32 / LAPC-I
  2. - Sound Blaster / Ad Lib / Thunder Board
# Title Composer Length Listen Download
101 Title Jezz Woodroffe 3:52
Download
102 Egypt Theme Jezz Woodroffe 2:29
Download
103 Egypt Encounter Jezz Woodroffe 0:48
Download
104 Egypt Combat Jezz Woodroffe 1:20
Download
105 Egypt Death Jezz Woodroffe 0:48
Download
106 Egypt Victory Jezz Woodroffe 0:45
Download
107 Graveyard Theme Jezz Woodroffe 2:36
Download
108 Graveyard Encounter Jezz Woodroffe 0:57
Download
109 Graveyard Combat Jezz Woodroffe 2:01
Download
110 Graveyard Death Jezz Woodroffe 0:57
Download
111 Graveyard Victory Jezz Woodroffe 0:43
Download
112 Vladimir Theme Jezz Woodroffe 2:52
Download
113 Vladimir Lose Jezz Woodroffe 0:58
Download
114 Mine Theme Jezz Woodroffe 4:21
Download
115 Mine Encounter Jezz Woodroffe 0:52
Download
116 Mine Combat 1 Jezz Woodroffe 1:20
Download
117 Mine Combat 2 Jezz Woodroffe 1:11
Download
118 Mine Death Jezz Woodroffe 0:53
Download
119 Mine Victory Jezz Woodroffe 0:43
Download
120 London Theme Jezz Woodroffe 2:53
Download
121 London Encounter Jezz Woodroffe 0:48
Download
122 London Death Jezz Woodroffe 0:51
Download
123 London Pub 1 Jezz Woodroffe 2:53
Download
124 London Pub 2 Jezz Woodroffe 2:31
Download
125 London Combat Jezz Woodroffe 1:39
Download
126 London Victory Jezz Woodroffe 0:39
Download
127 Ixona Theme Jezz Woodroffe 1:42
Download
128 Ixona Lose Jezz Woodroffe 0:43
Download


# Title Composer Length Listen Download
201 Title Jezz Woodroffe 3:52
Download
202 Egypt Theme Jezz Woodroffe 2:29
Download
203 Egypt Encounter Jezz Woodroffe 0:48
Download
204 Egypt Combat Jezz Woodroffe 1:20
Download
205 Egypt Death Jezz Woodroffe 0:48
Download
206 Egypt Victory Jezz Woodroffe 0:44
Download
207 Graveyard Theme Jezz Woodroffe 2:36
Download
208 Graveyard Encounter Jezz Woodroffe 0:57
Download
209 Graveyard Combat Jezz Woodroffe 2:01
Download
210 Graveyard Death Jezz Woodroffe 0:57
Download
211 Graveyard Victory Jezz Woodroffe 0:43
Download
212 Vladimir Theme Jezz Woodroffe 2:51
Download
213 Vladimir Lose Jezz Woodroffe 0:58
Download
214 Mine Theme Jezz Woodroffe 4:21
Download
215 Mine Encounter Jezz Woodroffe 0:52
Download
216 Mine Combat 1 Jezz Woodroffe 1:20
Download
217 Mine Combat 2 Jezz Woodroffe 1:11
Download
218 Mine Death Jezz Woodroffe 0:53
Download
219 Mine Victory Jezz Woodroffe 0:43
Download
220 London Theme Jezz Woodroffe 2:53
Download
221 London Encounter Jezz Woodroffe 0:48
Download
222 London Death Jezz Woodroffe 0:51
Download
223 London Pub 1 Jezz Woodroffe 2:53
Download
224 London Pub 2 Jezz Woodroffe 2:31
Download
225 London Combat Jezz Woodroffe 1:39
Download
226 London Victory Jezz Woodroffe 0:39
Download
227 Ixona Theme Jezz Woodroffe 1:42
Download
228 Ixona Lose Jezz Woodroffe 0:43
Download

Credits

(Source)

The credits show both after waiting at the title screen and the ending sequence. The game appears to be John Canfield's only credit.

Game Rip

Format

Conversion

Download

MUS (Accolade).pngSYX.png

VGZ.png

Download

(Info)


The music was ripped during gameplay. However, fileswapping methods were executed to get the music to play at the title screen. To do this, simply rename any of the .mus files to 'mod7.mus' (mod7 is the title music). The music was logged in .DRO format in DOSBox 0.74 and then converted to VGM using DRO2VGM.

Currenly, the rip does not include MIDI conversions to play them on Roland MT-32/LAPC-I.

Audio Devices

Music

Icon - AdLib.png Icon - LAPC-I.png Icon - MT-32.png Icon - PC Speaker.png Icon - Thunder Board.png

Sound

Icon - AdLib.png Icon - LAPC-I.png Icon - MT-32.png Icon - PC Speaker.png Icon - Thunder Board.png

(Sources: Music, Sound)

The game uses AdLib/SoundBlaster to play music and sound effects. For better-fidelity music, you can also use an MT-32.

There is an audio option for SoundBlaster, Roland MT-32/LAPC-I, and Thunder Board. The game can send System Exclusive messages to Roland devices for sound effects only. For music playback, however, the default settings are used.

Releases

  USA.svg   USA
WaxWorks - DOS - US.jpg
Title: WaxWorks
Platform: DOS
Released: 1992-08-10
Publisher: Accolade, Inc.
  UK.svg   UK
WaxWorks - DOS - UK.jpg
Title: WaxWorks
Platform: DOS
Released: 1992-??-??
Publisher: Accolade, Inc.
  Germany.svg   Germany
WaxWorks - DOS - Germany.jpg
Title: WaxWorks
Platform: DOS
Released: 1992-??-??
Publisher: Accolade, Inc.
  Spain.svg   Spain
WaxWorks - DOS - Spain.jpg
Title: WaxWorks
Platform: DOS
Released: 1993-??-??
Publisher: Accolade, Inc.

Links