Voxelstein 3D (W32)
Voxelstein 3D | ||||||
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Voxelstein 3D is a free homebrew game, which based off Wolfenstein series for setting. And also it is great example of using voxels instead of polygons. It was released only as beta and it was abandoned, although the developers said much about continuing of the development.
Screenshots
Music
There are only two tracks used in game - Searching For the Enemy and End of Level. Another 9 are in shareware release of Wolfenstein 3D, packed with the game to use sounds from it, but weren't used. However, they were added into playlist.
Recording
# |
Title |
Composer |
Arranger |
Length |
Size |
Listen |
01 | Searching For the Enemy | Bobby Prince | Bobby Prince | 2:20 | 1.7 MB | |
02 | End of Level | Bobby Prince | Bobby Prince | 0:50 | 612 KB | |
03 | Horst-Wessel-Lied | Horst Wessel | Bobby Prince | 2:05 | 1.5 MB | |
04 | Wondering About My Loved Ones | Bobby Prince | Bobby Prince | 2:30 | 1.5 MB | |
05 | Get Them Before They Get You | Bobby Prince | Bobby Prince | 2:38 | 1.9 MB | |
06 | P.O.W. | Bobby Prince | Bobby Prince | 2:19 | 1.8 MB | |
07 | Suspense | Bobby Prince | Bobby Prince | 3:59 | 2.4 MB | |
08 | The March to War | Bobby Prince, Anonymous, Daniel Decatur Emmett, Francis Scott Key, Thomas Arne, Daniel Butterfield |
Bobby Prince | 2:26 | 1.8 MB | |
09 | Enemy Around the Corner | Bobby Prince | Bobby Prince | 2:11 | 1.3 MB | |
10 | U R A Hero | Bobby Prince | Bobby Prince | 0:50 | 600 KB | |
11 | Roster | Bobby Prince | Bobby Prince | 0:47 | 605 KB | |
Credits
- Ripper: DarkOne (music), M1911 (digital sounds)
- Recorder: TheAlmightyGuru
- Game Credits:
- Not Credited Composer: Bobby Prince
- Not Credited Composer: Horst Wessel
- Not Credited Composer: Anonymous
- Not Credited Composer: Daniel Decatur Emmett
- Not Credited Composer: Francis Scott Key
- Not Credited Composer: Thomas Arne
- Not Credited IMF Designer: Jason Blochowiak
(Sources: Wolfenstein 3D, W3D Manual, game lacks credits.)
Game Rip
Voxelstein 3D use music from shareware release of Wolfenstein 3D (DOS). IMF tracks were extracted using DarkOne's software and renamed as WLF instead IMF to make correct playing speed in DRO players.
Also there is OGG rip of sounds, added in Voxelstein 3D and which lacks in Wolfenstein 3D, and digital WAV files of screams, shots, etc. in Wolfenstein 3D shareware, also ripped with FloEdit (though most of them weren't used). Rare example of game using 2 types of digital audio files, because using one is simpler for game developers.
The game also has LMP sounds in it, taken from Wolfenstein 3D (DOS), but never use it, using OGG recording of them instead.
Links
- ru.wikipedia.org/wiki/Voxelstein_3D - Wikipedia (only Russian, pages for another languages weren't created).
- Games Released In 2008
- Games Developed By Voxelstein 3D Team
- No Amazon
- Games
- Voxelstein 3D (W32)
- Games By Bobby Prince
- Games By Horst Wessel
- Games By Anonymous
- Games By Daniel Decatur Emmett
- Games By Francis Scott Key
- Games By Thomas Arne
- Games By Jason Blochowiak
- Games Without Credits
- Games That Use DP
- Games That Use OGG
- Games That Use WAV
- Games That Use IMF
- Homebrew Games