Difference between revisions of "Underground BGM - Super Mario Bros."

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The title comes from the [[Famicom 20th Anniversary Original Sound Tracks Vol.1]] album; BGM stands for "background music".
 
The title comes from the [[Famicom 20th Anniversary Original Sound Tracks Vol.1]] album; BGM stands for "background music".
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Listeners have compared the song with the ''Let's Not Talk About It'' by ''Friendship''.
  
 
==Games==
 
==Games==

Latest revision as of 08:07, 16 May 2019

Underground BGM
Composer Koji Kondo
Released 1985-09-13
Title Origin Official

Underground BGM was originally composed by Koji Kondo for the Underworld music in Super Mario Bros. (NES). Due to the popularity of the franchise, the music has been rearranged and remixed for many different games.

The title comes from the Famicom 20th Anniversary Original Sound Tracks Vol.1 album; BGM stands for "background music".

Listeners have compared the song with the Let's Not Talk About It by Friendship.

Games

Super Mario Bros. (NES)

Platform - NES.png
Super Mario Bros. (NES)
Output - NES.svg
Output - NES.svg
Super Mario Bros. - NES - Underground.png
Arranger Koji Kondo
Released 1985-09-13
Length 0:13, 0:08
Format NSF
Loops Yes

This tune is played in all all of the underground levels of Super Mario Bros. including 1-2, 4-2, and all underworld coin sections. The song has become rather iconic in video game culture. When time is running out, you'll hear the "Hurry Up" version of the tune which plays at double time.

Sheet Music


Super Mario Bros. 3 (NES)

Platform - NES.png
Super Mario Bros. 3 (NES)
Super Mario Bros. 3 - NES - Underworld.png
Arranger Koji Kondo
Released 1988-10-23
Format NSF
Loops Yes

Underground BGM was remixed for the underworld music of Super Mario Bros. 3 (NES). The remix plays at a faster tempo and features a hip-hop drum beat.

Mario Party (N64)

Platform - N64.png
Mario Party (N64)
Arranger Koji Kondo
Released 1998-12-18
Format USF

The Pipe Maze game uses a rearrangement of Underworld BGM.

Links