Difference between revisions of "Ultima VI: The False Prophet (C64)"
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== Music == | == Music == | ||
− | There are two tracks in this game, reused from the fifth part: [[Ultima Theme]] (used in menu, instro and character select menu instead [[I Hear You Crying]], [[Can't Remove the Pain]] and [[Fall Leaves]] | + | There are two tracks in this game, reused from the fifth part: [[Ultima Theme]] (used in menu, instro and character select menu instead [[I Hear You Crying]], [[Can't Remove the Pain]] and [[Fall Leaves]] and [[Rule, Britannia!]] instead of [[Unity]]. |
=== Recording === | === Recording === | ||
=== Credits === | === Credits === |
Revision as of 12:41, 15 March 2015
Ultima VI: The False Prophet | ||||||
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Ultima VI: The False Prophet is a top-down fantasy RPG by Origin Systems. It was the last Commodore game in the series. After it, no Ultima games were released for C64, using mostly DOS instead.
In the game, you again play as the Avatar. You are beckoned to Britannia through an unusual red moongate, only to find yourself the target of an assassination plot. You're thankfully rescued by your companions and brought to Lord British's throne room. It seems that the gargoyles have begun to attack Britannia and take over their shrines. You must stop their attacks by uncovering their true motives.
Unlike the previous game, it was released for Commodore 64, no upgrades 128 (but, of course, the game will rin on 128 also).
The rest of this game is that this port came too late. The graphics were slighty updated, but the price of it is lacking music during the game itself (only in intro and ending), as Commodore 64-bit system isn't powerful enough to do it (Amiga do it). The levels are less detalized then DOS or FM Towns versions.
Screenshots
Music
There are two tracks in this game, reused from the fifth part: Ultima Theme (used in menu, instro and character select menu instead I Hear You Crying, Can't Remove the Pain and Fall Leaves and Rule, Britannia! instead of Unity.
Recording
Credits
- Ripper: HVSC
- Recorder: M1911
- Music Ken Arnold
(Source)
Game rip
This rip is missing songs. |
There are no rip of the game itself, as it son't exists on HVSC. But the only two tracks, Ultima Theme and Rule, Britannia!, are identical to the versions from previous game (it seems to be they were just reused), and they are exists in this rip. The problem is that rip also has excess tracks in it, which doesn't appearing in this game. As there are no ways for now to make a new rip from this (with deleting excess tracks), the game has this.