Tim Gedemer

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
Timothy Gedemer
Tim Gedemer - 1.jpg
Born
Birth Place
Nationality American   USA.svg
Website www.sourcesound.com

Tim Gedemer is an American sound designer, known for his work with the True Crime and Need for Speed games. He has been involved with sound effects for media professionally for 23 years. He attended the University of Miami in 1982 for Music, Audio, and Electric Engineering and graduated in 1984. Not only that, but Tim has also won many awards. In November 1989, he was a film sound designer for EFX Systems until March 1995. At the beginning of 1994, he started The Audio Group, where he creates sound effects for television, movies, and video games. In August 2002, he started SoundSource, which also specializes in sound effects for movies, television, and video games.

Gameography

Released Title Sample
1995-??-?? Comix Zone (GEN) (コミックスゾーン) Special Thanks
1998-03-29 Vigilante 8 (N64) In-Game Sound FX: The Audio Group
1998-05-31 Vigilante 8 (PS1) (ヴィジランテ8) In-Game Sound FX: The Audio Group
1999-??-?? Wu-Tang: Shaolin Style (PS1) (ウータン) Sound Designer
1999/10/31 Vigilante 8: Second Offense (PS1) (ヴィジランテ8 セカンドバトル) In-Game Sound FX: The Audio Group
1999-11-30 Vigilante 8: Second Offense (DC) In-Game Sound FX: The Audio Group
2000-02-02 Vigilante 8: Second Offense (N64) In-Game Sound FX: The Audio Group
2000-09-24 Baldur's Gate II: Shadows of Amn (W32) (バルダーズゲート2 シャドウ オブ アムノ) Sound Designer (Interplay)
2000-12-06 Giants: Citizen Kabuto (W32) SFX Design
2001-02-19 Icewind Dale: Heart of Wind (W32) Sound Design
2002-09-27 RLH: Run Like Hell (PS2) (ラン・ライク・ヘル) Sound Design
2003-04-09 RLH: Run Like Hell (XBOX) Sound Effects
2003-11-03 True Crime: Streets of L.A. (XBOX) (トゥルー・クライム) Supervising Sound Designer
2003-11-09 True Crime: Streets of L.A. (PS2) Supervising Sound Designer
2004-04-28 Shrek 2 (PS2) (SHREK2) Sound Supervision and Design
2004-04-28 Shrek 2 (XBOX) Sound Supervision and Design
2004-05-11 True Crime: Streets of L.A. (W32) Supervising Sound Designer
2004-11-09 Need for Speed Underground 2 (W32) Special Thanks
2005-11-15 True Crime: New York City (GC) Cinematic Sound Design & Mixing
2005-11-15 True Crime: New York City (PS2) (トゥルー・クライム NEW YORK CITY) Cinematic Sound Design & Mixing
2006-03-24 True Crime: New York City (W32) Cinamatic Sound Design & Mixing Source Sound
2007-03-06 NBA Street Homecourt (PS3) Contracted Services
2008-11-05 Vigilante 8: Arcade (XBLA) Sound Effects (Source Sound)
2009-09-15 Need for Speed: Shift (W64) Sound Designer
2010-06-22 Transformers: War for Cybertron - Decepticons (NDS) Introduction Cinematic Mix
2010-06-22 Transformers: War for Cybertron (PS3) Introduction Cinematic Mix
2011-11-15 Need for Speed: The Run (PS3) (ニード・フォー・スピード ザ・ラン) Additional Audio Sourcesound
2011-11-15 Need for Speed: The Run (W64) Additional Sound Sourcesound
2011-11-15 Need for Speed: The Run (X360) Additional Sound Sourcesound

Links