Difference between revisions of "The Imp's Song"

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(Doom (SNES))
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  | Platform  = DOS
 
  | Platform  = DOS
 
  | Game      = Doom (DOS)
 
  | Game      = Doom (DOS)
  | Recording = {{Recording|MIDI|04 - Doom - DOS - The Imp's Song.ogg}}
+
  | Recording = {{Recording|MIDI|103 - Doom - DOS - The Imp's Song.ogg}} {{Recording|GF1|203 - Doom - DOS - The Imp's Song.ogg}} {{Recording|GF1|303 - Doom - DOS - The Imp's Song.ogg}} {{Recording|MIDI|403 - Doom - DOS - The Imp's Song.ogg}} {{Recording|OPL2|503 - Doom - DOS - The Imp's Song.ogg}}
 
  | Image    = Doom - DOS - E1M2.png
 
  | Image    = Doom - DOS - E1M2.png
 
  | Arranger  = {{Arranger|Bobby Prince}}
 
  | Arranger  = {{Arranger|Bobby Prince}}
Line 26: Line 26:
  
 
The Song's internal name is "D_E1M2".<br clear="all" />
 
The Song's internal name is "D_E1M2".<br clear="all" />
 +
 +
===Doom (JAG)===
 +
{{Infobox SubSong
 +
| Platform  = JAG
 +
| Game      = Doom (JAG)
 +
| Recording = {{Recording|Jerry|02 - Doom - JAG - The Imp's Song.ogg}}
 +
| Image    = Doom - JAG - MAP02.png
 +
| Arranger  = {{Arranger|Unknown}}
 +
| Released  = 1994-11-01
 +
| Length    = 2:43
 +
| Format    = [[Jerry]]
 +
| Loops    = Yes
 +
}}
 +
 +
The [[Atari Jaguar|Jaguar]] version of Doom no longer features music during gameplay, but after the player finishes a level, one of the selected track will play in the intermission screen. In the case of this song, '''''The Imp's Song''''' is heard after the player completes ''MAP01: Hangar'', ''MAP11: Refinery'' or ''MAP21: Mt. Erebus''.<br clear="all" />
  
 
===Doom (32X)===
 
===Doom (32X)===
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  | Platform  = 32X
 
  | Platform  = 32X
 
  | Game      = Doom (32X)
 
  | Game      = Doom (32X)
  | Recording =  
+
  | Recording = {{Recording|OPN2|03 - Doom - 32X - The Imp's Song.ogg}}
 
  | Image    = Doom - 32X - MAP11.png
 
  | Image    = Doom - 32X - MAP11.png
  | Arranger  =  
+
  | Arranger  = {{Arranger|Brian Coburn}}
  | Released  = 1994-10-??
+
  | Released  = 1994-11-21
  | Length    =  
+
  | Length    = 2:35
  | Format    =  
+
  | Format    = [[VGM]]
 +
| Loops    = Yes
 
}}
 
}}
  
 
"Imp's Song" plays on ''MAP02: Plant'' and ''MAP11: Refinery'' (instead of [[Intermission From DOOM]]) in this version.<br clear="all" />
 
"Imp's Song" plays on ''MAP02: Plant'' and ''MAP11: Refinery'' (instead of [[Intermission From DOOM]]) in this version.<br clear="all" />
 
===Doom (JAG)===
 
{{Infobox SubSong
 
| Platform  = JAG
 
| Game      = Doom (JAG)
 
| Recording =
 
| Image    =
 
| Arranger  =
 
| Released  = 1994-11-01
 
| Length    =
 
| Format    =
 
| Loops    = No
 
}}
 
 
The [[Atari Jaguar|Jaguar]] version of Doom no longer features music during gameplay, but after the player finishes a level, one of the selected track will play in the intermission screen. In the case of this song, "At Doom's Gate" is heard after the player completes ''MAP01: Hangar'', ''MAP11: Refinery'' or ''MAP21: Mt. Erebus''.<br clear="all" />
 
  
 
===Doom (SNES)===
 
===Doom (SNES)===
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  | Released  = 1995-09-01
 
  | Released  = 1995-09-01
 
  | Length    = 2:45
 
  | Length    = 2:45
  | Format    = [[SPC]]
+
  | Format    = [[UNK]]
  | Loops    = No (Williams logo), Yes (In-Game)
+
  | Loops    = Yes
 
}}
 
}}
  
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The [[3DO]] version features this on ''MAP02: Plant'' and ''MAP13: Command Center'' (instead of [[Demons On the Prey]]).<br clear="all" />
 
The [[3DO]] version features this on ''MAP02: Plant'' and ''MAP13: Command Center'' (instead of [[Demons On the Prey]]).<br clear="all" />
  
===Final Doom: The Plutonia Experiment (DOS)===
+
===Final Doom===
 
{{Infobox SubSong
 
{{Infobox SubSong
 
  | Platform  = DOS
 
  | Platform  = DOS
 
  | Game      = Final Doom: The Plutonia Experiment (DOS)
 
  | Game      = Final Doom: The Plutonia Experiment (DOS)
  | Recording = {{Recording|MIDI|04 - Doom - DOS - The Imp's Song.ogg}}
+
  | Recording = {{Recording|MIDI|403 - Doom - DOS - The Imp's Song.ogg}}
 
  | Image    =  
 
  | Image    =  
 
  | Arranger  = {{Arranger|Bobby Prince}}
 
  | Arranger  = {{Arranger|Bobby Prince}}
Line 101: Line 102:
 
}}
 
}}
  
''Imp's Song'' also appears in The Plutonia Experiment and is played on ''MAP01: Congo''.
+
''Imp's Song'' reappears in The Plutonia Experiment portion of Final Doom where it is played on ''MAP01: Congo''. It features instruments slightly different from original Doom to play on Gravis UltraSound and Sound Blaster cards.
  
 
The Song's internal name is "D_RUNNIN".<br clear="all" />
 
The Song's internal name is "D_RUNNIN".<br clear="all" />
Line 109: Line 110:
 
  | Platform  = GBA
 
  | Platform  = GBA
 
  | Game      = Doom (GBA)
 
  | Game      = Doom (GBA)
  | Recording =  
+
  | Recording = {{Recording|GBA|01 - Doom - GBA - The Imp's Song.ogg}}
  | Image    =  
+
  | Image    = Doom - GBA - Imp.png
  | Arranger  =  
+
  | Arranger  = {{TrackListArranger|Allister Brimble}}
 
  | Released  = 2001-10-26
 
  | Released  = 2001-10-26
  | Length    =  
+
  | Length    = 5:30
  | Format    =  
+
  | Format    = [[GSF]]
 
  | Loops    = Yes
 
  | Loops    = Yes
 
}}
 
}}
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==Links==
 
==Links==
  
[[Category: Missing Screenshot|Imp's Song, The]]
+
[[Category:Song of the Month]]

Revision as of 17:52, 4 April 2022

The Imp's Song
Composer Bobby Prince
Released 1993-12-10
Title Origin Official

The Imp's Song is the track from Doom series. It is named after one of the more common enemies in the game, the imp. Bobby Prince used Sequencer Plus Gold to compose the song. Listeners compare it to Metallica's The Thing That Should Not Be.

Games

Doom (DOS)

Platform - DOS.png
Doom (DOS)
Output - MIDI.svg
Output - GF1.svg
Output - GF1.svg
Output - MIDI.svg
Output - OPL2.svg
Doom - DOS - E1M2.png
Arranger Bobby Prince
Released 1993-12-10
Length 2:34
Format MUS
Loops Yes

In DOS version of Doom "Imp's Song" is heard on E1M2: Nuclear Plant.

The Song's internal name is "D_E1M2".

Doom (JAG)

Platform - JAG.png
Doom (JAG)
Output - Jerry.svg
Doom - JAG - MAP02.png
Arranger Unknown
Released 1994-11-01
Length 2:43
Format Jerry
Loops Yes

The Jaguar version of Doom no longer features music during gameplay, but after the player finishes a level, one of the selected track will play in the intermission screen. In the case of this song, The Imp's Song is heard after the player completes MAP01: Hangar, MAP11: Refinery or MAP21: Mt. Erebus.

Doom (32X)

Platform - 32X.png
Doom (32X)
Output - OPN2.svg
Doom - 32X - MAP11.png
Arranger Brian Coburn
Released 1994-11-21
Length 2:35
Format VGM
Loops Yes

"Imp's Song" plays on MAP02: Plant and MAP11: Refinery (instead of Intermission From DOOM) in this version.

Doom (SNES)

Platform - SNES.png
Doom (SNES)
Output - SNES.svg
Doom - SNES - E1M2.png
Arranger Paul Webb
Released 1995-09-01
Length 2:45
Format UNK
Loops Yes

The Imp's Song is output to S-SMP and plays on E1M2: Nuclear Plant. It also plays at the startup when you see Williams Entertainment logo but only for seven seconds.

Doom - SNES - Williams Logo.png


Doom (3DO)

Platform - 3DO.png
Doom (3DO)
Output - PCM.svg
Doom - 3DO - Imp.png
Arranger Bryan Celand, Randy Scott
Released 1996-04-26
Length 2:35
Format AIFF
Loops Yes

The 3DO version features this on MAP02: Plant and MAP13: Command Center (instead of Demons On the Prey).

Final Doom

Platform - DOS.png
Final Doom: The Plutonia Experiment (DOS)
Output - MIDI.svg
Arranger Bobby Prince
Released 1996-06-??
Length 2:34
Format MUS
Loops Yes

Imp's Song reappears in The Plutonia Experiment portion of Final Doom where it is played on MAP01: Congo. It features instruments slightly different from original Doom to play on Gravis UltraSound and Sound Blaster cards.

The Song's internal name is "D_RUNNIN".

Doom (GBA)

Platform - GBA.png
Doom (GBA)
Output - GBA.svg
Doom - GBA - Imp.png
Arranger Allister Brimble
Released 2001-10-26
Length 5:30
Format GSF
Loops Yes

"Imp's Song" plays on E1M1: Hangar (instead of At Doom's Gate, unlike the other ports).

Links