Difference between revisions of "Tetris (C64)"
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Because the beginning of second loop slighty differs from the first, its
Because the beginning of second loop slighty differs from the first, its loops not quite from the beginning of the second playing, just to show the difference.
Revision as of 15:27, 26 February 2019
- This page is for the Commodore 64 game, for other releases see Tetris.
Tetris is European Commodore 64 variation of this game. Comparing it to the other versions released in 1980s, it has the well of 21 blocks high instead of standard 20, crearing rows make the score bigger, and you can't toggle of the preview of the next brick coming. It also has converted professional drawing as background picture.
Some critics stated, that it was one of the best versions of Tetris to came for 8- and 16-bit systems.
Tetris on Commodore 64 probably has the longest tune ever written for the game (25:50 without loop). Although it does not change largely during the playback, it keeps player's interest to the end. It uses all 4 channels of SID chip, and digital guitar harmony is presented from 2:58 to 24:48. It's unique to that port.
Because the beginning of second loop slighty differs from the first, its recording loops not quite from the beginning of the second playing, just to show the difference.
- Ripper: High Voltage SID Collection
- Recorder: M1911
- Game Credits:
- Not Credited Composer: Wally Beben
(Source: The soundtrack was listed on the charts of ZZAP! 64 No. 38 from June 1988 and credited to Hagar, an alias of Beben. Game does not have credits.)
Ripping Commodore music is a very arduous process that is beyond the scope of this site.
The music was recorded using JAM For Windows.
This game utilizes standard 6581 chip for music and sounds.