Talk:Duke Nukem 64 (N64)

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I have extracted the .midi and soundbank files from Duke Nukem 64:

http://www.vgmpf.com/Wiki/index.php?title=File:Duke_Nukem_64_(N64).zip

Converted in .wav:

http://www.vgmpf.com/Wiki/index.php?title=File:Duke_Nukem_64_(N64)_-_Grabbag.zip

Converted in .ogg:

http://www.vgmpf.com/Wiki/index.php?title=File:Duke_Nukem_64_(N64)_-_Grabbag.ogg

Note: I have manually added the loop points. The .midi has 2 custom flags with the values 6336 and 21696 used for the start and end of the loop (around 10 and 36 seconds). The BPM is 92.3 so I used the formula ((X / 384) * 60) / 92.3 to convert the values.

Fox666 (talk) 11:17, 5 August 2019 (EDT)

I'm personally largely impressed by your job, especially when I compare your sound to the USF file I have. Such a clean sound! Don't even know how you are able to rip files like that, taking into account it seems to be very complicated. Thanks! --M1911 (talk) 13:17, 5 August 2019 (EDT)