Difference between revisions of "Street Fighter II: The World Warrior (ARC)"

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===Credits===
 
===Credits===
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===Game Rip===
 
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===Audio Devices===
 
===Audio Devices===

Revision as of 23:01, 10 August 2023

This page is still being worked on by its creator. Please do not modify it until this notice has been removed.
Street Fighter II: The World Warrior
Street Fighter II - The World Warrior - ARC - Cabinet - USA.jpg
Platform: Arcade
Year: 1991
Developer: Capcom Co., Ltd.

Street Fighter II: The World Warrior effectively redefined what fighting games were upon its release in 1991. A follow-up to Street Fighter (ARC), it added several new characters (making a total of eight playable and four non-playable) and smoothed out the rough edges of its predecessor's basic mechanics. While the original game also featured a six-button system and special moves accessible through specific combinations of button presses & joystick movements, the sequel makes them easier to pull off and balances the game around using them more frequently - in addition to the larger roster allowing for more varied and specialized moves. This led to characters fulfilling disparate niches, such as Guile's "charge"-based moves requiring him to be careful and Zangief's grab-centric playstyle forcing him to deal with other fighters' projectiles. Tied together with a threadbare plot involving a combat tournament, the cast quickly grew to become iconic, helping propel the game into unexpected success.

Furthermore, the unintended creation of "combos" - allowing players to cancel moves early, thus letting them string together moves if they're fast enough - soon became a cornerstone of the entire genre.

Screenshots

Street Fighter II - The World Warrior - ARC - Title.png

The title screen.

Street Fighter II - The World Warrior - ARC - Character Select.png

Take your pick from one of these eight fighters.

Street Fighter II - The World Warrior - ARC - Dhalsim.png

The first battle in single-player mode.

Street Fighter II - The World Warrior - ARC - Zangief.png

Every character has unique special moves.

Street Fighter II - The World Warrior - ARC - Bonus Stage 1.png

After every few rounds, you'll face a bonus stage.

Street Fighter II - The World Warrior - ARC - Balrog.png

Fighting the first of four non-playable bosses.

Music

Street Fighter II's music was primarily composed and arranged by Yoko Shimomura, with some songs (mostly brief jingles as well as Sagat's Theme) being composed by Isao Abe. According to Shimomura in Polygon's oral history of the game, Capcom's standard procedure for selecting composers was simply to approach employees in their sound department who were available. Head game designer Akira Nishitani requested clear, catchy melodies that reflected the characteristics and national origins of each fighter. Sure enough, her work for Street Fighter II invokes very distinct images for every character, ranging from the confidence of Guile's Theme to the jungle drums of Blanka's Theme. Every song is at least somewhat upbeat and lively, though, which marked a departure from the heavier style that prevailed in Capcom games at the time.

The soundtrack as a whole is generally well-remembered even decades after the game's release, frequently being remixed and revisited years down the line.

Recording

The track names below are taken from Street Fighter II The Definitive Soundtrack.


Issue - Incomplete.svg

This recording is incomplete.

Icon-Help.png
# Title ComposerArranger Length Listen Download
01 Title Yoko ShimomuraYoko Shimomura 0:28
Download
02 Credit Yoko ShimomuraYoko Shimomura 0:03
Download
03 Player Select Yoko ShimomuraYoko Shimomura 0:38
Download
04 VS Yoko ShimomuraYoko Shimomura 0:04
Download
05 Ryu Stage Yoko ShimomuraYoko Shimomura 1:47
Download
06 Ryu Stage (Finale) Yoko ShimomuraYoko Shimomura 0:57
Download
07 Ken Stage Yoko ShimomuraYoko Shimomura 2:10
Download
08 Ken Stage (Finale) Yoko ShimomuraYoko Shimomura 1:17
Download
09 E. Honda Stage Yoko ShimomuraYoko Shimomura 2:13
Download
10 E. Honda Stage (Finale) Yoko ShimomuraYoko Shimomura 1:00
Download
11 Chun-Li Stage Yoko ShimomuraYoko Shimomura 1:55
Download
12 Chun-Li Stage (Finale) Yoko ShimomuraYoko Shimomura 0:57
Download

Credits

  • Ripper: 2ch-H (with adjustments by Valley Bell)
  • Recorder: J
  • Game Credits:

(Source: Credits)

There are two credits sequences: one is obtained by beating the game without continuing, and the other requires winning every round on top of that. Both of them have identical text.

Street Fighter II The Definitive Soundtrack credits both Yoko Shimomura and Isao Abe for their respective songs by their real names. In addition, chapter 2 of Polygon's oral history of Street Fighter II includes a section about the game's music, further confirming Shimomura's involvement.

Albums

Game Rip

Format

Download

VGM.png

Download

(Info)


Audio Devices

The game plays its sound through the CPS-1's YM2151 and MSM6295 chips.

Releases

  Japan.svg   Japan
BoxMissing.png
Title: ストリートファイターII -The World Warrior- (Street Fighter II -The World Warrior-)
Platform: Arcade
Released: 1991-03-??
Publisher: Capcom Co., Ltd.
  USA.svg   USA
Street Fighter II - The World Warrior - ARC - Cabinet - USA.jpg
Title: Street Fighter II: The World Warrior
Platform: Arcade
Released: 1991-03-??
Publisher: Capcom U.S.A., Inc.
  EU.svg   EU
BoxMissing.png
Title: Street Fighter II: The World Warrior
Platform: Arcade
Released: 1991-03-??
Publisher: Capcom Co., Ltd.

Links