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  • ==Games== ===King's Quest II: Romancing the Throne (DOS)===
    14 KB (1,684 words) - 16:12, 15 April 2024
  • ...ects to numerous games developed by [[Sierra Entertainment]], and [[Midway Games]]. He has also worked on the music for several popular game series includin ...er Plus Gold]] for DOS. His music was then converted to their sound driver by [[Stuart Goldstein]].
    3 KB (478 words) - 22:17, 16 May 2023
  • ...Leitch worked at the prolific game companies [[Midway Games]] and [[Atari Games]]. In September 2000, he worked at Fisher Price, designing music and sound ...Studios''', which specializes in audio for various media, including video games.
    19 KB (2,704 words) - 03:11, 2 April 2024
  • ...p soundtracks that made him popular. Whittaker has scored around 100 video games on many platforms each, probably more than any other video game musician. H ...es offered so many game music jobs that he had to decline, have given to [[Rob Hubbard]], and employ [[Jason Brooke]].
    33 KB (4,689 words) - 11:54, 20 January 2024
  • ...iga music. Allister Brimble still continues to compose music and sound for games to this day. |For most of my games I used pro-tracker and for a few I used Soundmon 2.0. The samples were take
    44 KB (6,210 words) - 04:29, 25 April 2024
  • ...tive''', which specializes in audio design for various media, mostly video games, where he still works to this day. Orpheus used a sound engine by [[Scott Patterson]].
    5 KB (710 words) - 03:26, 24 April 2024
  • | E-Mail = rob@robwallace.net ...deo game sound and music as a career. After seven years of doing music for games, he moved to Grand Junction, Colorado because of kidney failures and founde
    8 KB (1,110 words) - 17:59, 11 April 2024
  • ==Games== ===King's Quest: Quest For the Crown (DOS)===
    14 KB (2,140 words) - 17:02, 26 March 2024
  • | Aliases = Rob Ridihalgh ...ronic Arts Seattle''. Rob has scored the music and sound to over a hundred games, many of which was done with his audio group [[OMNI Audio]]. He currently r
    5 KB (620 words) - 13:50, 12 January 2023
  • ...buted music and sound effects to most of them. He also worked at BreakAway Games as a producer. ...nd Homeworld contain songs performed by Seibert, but not actually composed by him, so they remain off his gameography.
    9 KB (1,245 words) - 22:30, 6 March 2023
  • ...or timer, so if you remove the sound chip from a Commodore computer, some games may become dull. ...gly or purposely avoided it. A very few games allow the gamer to alter the games' filter settings.
    11 KB (1,777 words) - 21:55, 4 May 2022
  • ...veloped and even published ''many'' highly successful franchises such as [[King's Quest]], [[Police Quest]], [[Space Quest]], [[Leisure Suit Larry]], and t ...shed indie games, and the company reacquired their old licenses once owned by Vivendi. However, Vivendi later merged with [[Activision]] which eventually
    3 KB (410 words) - 19:31, 11 May 2023
  • '''''Wedding March''''' is a song written by Felix Mendelssohn in 1842. It was written for Shakespeare's ''A Midsummer N Because the song is public domain, it has been used in several video games.
    7 KB (900 words) - 23:34, 13 October 2023
  • ...r game developers such as [[3DO]], [[Electronic Arts]], and [[Namco Bandai Games]], though he did not work on audio at any of these companies. | [[Les Manley in: Search for the King (DOS)]]
    4 KB (505 words) - 18:01, 2 November 2022
  • ...eld games but today he composes music and sound for console games. He goes by the handle "Julius" in the demoscene. ...ultimedia]], Schioeler initially used [[GAX]] and [[DSX]], a sound drivers by [[Bernhard Wodok]].
    18 KB (2,643 words) - 10:51, 16 April 2024
  • ...ily as a producer. These include [[IGT]], [[Shuffle Master]], [[Petroglyph Games]], [[Konami]], and even worked composed music to ''SpaceVenture''. ...sed or had his music converted to [[Brian Schmidt]]'s Genesis sound driver by Schmidt himself.
    7 KB (968 words) - 19:49, 10 May 2023