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  • :''For other games in the series, see [[Ghostbusters]].'' ...tbusters''''' is an action game developed by Bits Laboratory and published by Activision, based on the film of the same name. It is loosely based off of
    7 KB (1,144 words) - 01:37, 4 March 2023
  • ...n music. He started working on composing and programming [[Intellivision]] games. When the [[Commodore 64]] came out later, he stopped working on Intellivis Lieblich used the [[Visual Concepts]] sound engine which was created by [[Jason Andersen]] and [[John Schappert]]. It is unknown how he created the
    10 KB (1,429 words) - 14:59, 4 July 2022
  • | Composer = [[Ray Parker Jr.]] ...ong was used in nearly all numerous games about Ghostbusters. According to Parker, he got the idea for the song when he saw an ad on television.
    7 KB (997 words) - 03:13, 1 March 2023
  • ...one, as this is by far and away the best of the three NES ''Ghostbusters'' games. This time around it's a top-down shooter, putting the players in command o ...the game, the music is a big improvement over the earlier two Ghostbusters games, starting out as more fun and melodic, before taking a darker turn in the g
    8 KB (1,009 words) - 06:38, 2 February 2019