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  • ...and uses its 2nd Edition rules. Unlike the previous installments developed by Westwood, ''Eye of the Beholder III'' was developed internally at Strategic ...ESOP'', programmed by [[John Miles]]. It functions similar to the previous games, except resting isn't in realtime (where enemies move as the party rests),
    20 KB (2,628 words) - 05:25, 23 October 2021
  • :''For other games in the series, see [[Dungeons & Dragons]].'' ** '''Uncredited Sound Effects:''' {{Credits|Michael Provenza}}
    9 KB (1,187 words) - 09:03, 23 November 2018