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  • :''This page is for the NES game developed by Nintendo, for other versions see [[Tetris]].'' ...] from [[Tengen]], and the [[Tetris: BPS (FC)|Japanese version]] developed by [[BPS]].
    7 KB (900 words) - 11:31, 1 November 2016
  • | Name = Alexander Brandon | Picture = Alexander Brandon - 01.jpg
    4 KB (572 words) - 20:44, 2 March 2019
  • ==Games== | Arranger = {{Arranger|Alexander Brandon}}, {{Arranger|Dan Gardopee}}
    4 KB (580 words) - 08:55, 11 March 2018
  • ...{Composer|Christian Salyer}}, {{Composer|Eric Klein}} {{Composer|Alexander Brandon}}, {{Composer|Daniel Gardopee}} ==Games==
    2 KB (254 words) - 08:58, 11 March 2018
  • ...{Composer|Christian Salyer}}, {{Composer|Eric Klein}} {{Composer|Alexander Brandon}}, {{Composer|Daniel Gardopee}} ==Games==
    2 KB (211 words) - 09:02, 11 March 2018
  • ...{Composer|Christian Salyer}}, {{Composer|Eric Klein}} {{Composer|Alexander Brandon}}, {{Composer|Daniel Gardopee}} ==Games==
    2 KB (265 words) - 09:04, 11 March 2018
  • ...Module (PSM)''''' is a digital sample based music format created by [[Epic Games|Epic Megagames]]. While it is based off their original [[PSM (Beta)]] forma During a Q&A panel at MAG Fest 2016, [[Alexander Brandon]] explained that PSM files were composed in [[Scream Tracker 3]] and then c
    2 KB (279 words) - 09:15, 2 September 2016
  • ...System]] by the Loudness programmer [[Andras Molnar]], who was discovered by the producer [[Robert Allen]]. The bulk of the game's music is fast-paced a | Composer = {{TrackListComposer|Alexander Brandon}}
    18 KB (1,939 words) - 19:29, 21 February 2019