Difference between revisions of "SimCity (SNES)"
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− | {{ | + | {{Infobox Game |
| Title = Sim City | | Title = Sim City | ||
| BoxArt = SIMCity-SNES.jpg | | BoxArt = SIMCity-SNES.jpg | ||
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| Title = Nintendo Super Famicom Game Music | | Title = Nintendo Super Famicom Game Music | ||
| Image = NintendoSFCGameMusic.jpg | | Image = NintendoSFCGameMusic.jpg | ||
− | | Date = 1992 | + | | Date = 1992-03-04 |
}} | }} | ||
{{Album | {{Album | ||
| Title = Nintendo Super Famicom Game Music ~ Fun Together With Beyer | | Title = Nintendo Super Famicom Game Music ~ Fun Together With Beyer | ||
| Image = Nintendo SFC Game Music ~ Fun Together With Beyer.jpg | | Image = Nintendo SFC Game Music ~ Fun Together With Beyer.jpg | ||
− | | Date = 1993 | + | | Date = 1993-11-30 |
}} | }} | ||
|} | |} | ||
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==Links== | ==Links== | ||
* [http://www.mobygames.com/game/snes/simcity mobygames.com/game/snes/simcity] - Moby Games. | * [http://www.mobygames.com/game/snes/simcity mobygames.com/game/snes/simcity] - Moby Games. | ||
− | * [http://en.wikipedia.org/wiki/Sim_City en.wikipedia.org/wiki/Sim_City] - Wikipedia | + | * [http://en.wikipedia.org/wiki/Sim_City en.wikipedia.org/wiki/Sim_City] - Wikipedia. |
Revision as of 17:59, 31 October 2013
Sim City | ||||||||
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In Sim City, you play the mayor of a newly formed village. Your objective is to skillfully plan the layout of your village to entice more people to dwell there. As your population increases, your quaint village becomes a town, then a city, and so on. There are many factors you'll have to juggle as mayor. For example, good transportation and a properly maintained police force will benefit your growth, while pollution and urban sprawl will have a negative impact. You get to zone areas as residential, commercial, or industrial, while also setting up police and fire coverage, erecting stadiums, building power plants, etc. The game also comes with several scenarios of cities, like Tokyo, Bern, and Detroit. The cities have major problems which you must rectify in order to unlock more scenarios. When you get bored, you can cause disasters like floods, tornadoes, and monster attacks in order to see how your citizens react.
Sim City for the SNES is a port from the original DOS game. While ported games tend to be poorly developed, Nintendo went to great lengths to ensure that this port would be a success. Improvements were made to the graphics, music, and overall enjoyment of the game. They even successfully converted the mouse interface to a game pad.
Screenshots
Music
The music of Sim City is a perfect example of how a game's mood is influenced by its music. As you increase the size of your city, the music keeps pace by becoming more mechanized and technological. The village tune is soothing and slow, while the town and city tunes increase in tempo and complexity. Once you reach the metropolis you can really feel the rapid pace of your bustling city.
Other tunes are wonderfully fitting as well. Bad news carries with it an urgent mood, while good news is uplifting, and the title music is very memorable to any fan of the game.
The whole of the game is pulled together with a uniform sound. Certain instruments, like the xylophone, appear in most of the tracks, allowing everything to come together.
Recording
# |
Title |
Composer |
Arranger |
Length |
Size |
Listen |
01 | Opening | Soyo Oka | Unknown | 0:56 | 867 KB | |
02 | Selection | Soyo Oka | Unknown | 0:51 | 632 KB | |
03 | Village | Soyo Oka | Unknown | 1:19 | 995 KB | |
04 | Town | Soyo Oka | Unknown | 1:42 | 1.2 MB | |
05 | City | Soyo Oka | Unknown | 1:47 | 1.6 MB | |
06 | Capital | Soyo Oka | Unknown | 2:03 | 1.8 MB | |
07 | Metropolis | Soyo Oka | Unknown | 1:52 | 1.3 MB | |
08 | Megalopolis | Soyo Oka | Unknown | 2:37 | 1.9 MB | |
09 | Bad Evaluation | Soyo Oka | Unknown | 0:51 | 629 KB | |
10 | Good Evaluation | Soyo Oka | Unknown | 0:40 | 513 KB | |
11 | Information | Soyo Oka | Unknown | 1:12 | 881 KB | |
12 | Growth | Soyo Oka | Unknown | 0:31 | 357 KB | |
13 | Disaster | Soyo Oka | Unknown | 0:48 | 588 KB | |
14 | Budget | Soyo Oka | Unknown | 1:15 | 971 KB | |
15 | Congratulations | Soyo Oka | Unknown | 0:10 | 104 KB | |
16 | Congratulations On Megalopolis | Soyo Oka | Unknown | 0:25 | 378 KB | |
17 | You're Fired! | Soyo Oka | Unknown | 0:10 | 99 KB | |
18 | Ending | Soyo Oka | Unknown | 1:06 | 630 KB | |
Credits
- Rippers: King Aleste, CaitSith2, Osaka, nensondubois, Datschge
- Recorder: TheAlmightyGuru
- Game Credits:
- Not Credited Composer: Soyo Oka
Albums
|
Game Rip
Format |
Download |
Size |
Download | 51 KB |
The SPC logs were recorded during actual game play. Some of the titles come from official albums, others correspond to what is happening in the game when they're played. There are a number of sound effects included in the rip.
There are a number of fanfares in the game that are play at the beginning of shared music. These fanfares have been removed so as to not repeat the same song several times in the recording. The fanfares should be isolated and recorded separately.
Releases
|
Links
- mobygames.com/game/snes/simcity - Moby Games.
- en.wikipedia.org/wiki/Sim_City - Wikipedia.
- Games Released In 1991
- Games Developed By Intelligent Systems
- Games
- SimCity (SNES)
- Pages with broken file links
- Games By Soyo Oka
- Games With Albums
- Games That Use SPC
- Games Released In Japan
- Super NES Games
- Games Published By Nintendo
- Games Released In USA
- Games Released In France
- Games With Missing Box Art
- Games Released In Germany
- Games Released In Netherlands
- Games Released In Italy
- Games Published By Linea GIG