Difference between revisions of "SimCity (SNES)"

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{{Template: Infobox Game
+
{{Infobox Game
| Title           = SIM City
+
| Title     = SimCity
| BoxArt         = SIMCity-SNES.jpg
+
| BoxArt   = SIMCity-SNES.jpg
| PlatformName    = Super NES
+
| Platform  = [[Super Nintendo Entertainment System|SNES]]
| PlatformPage    = Super NES
+
| Year     = 1991
| Year           = 1991
+
| Developer = {{Developer|Maxis Software|Maxis Software Inc.}}, {{Developer|Intelligent Systems}}
| DeveloperName  = Intelligent Systems
+
| Amazon   = B00002STZH
| DeveloperPage  = Intelligent Systems
 
| Amazon         = B00002STZH
 
 
}}
 
}}
  
In SIM City, you play the mayor of a newly formed village. Your objective is to skillfully plan the layout of your village to entice more people to dwell there. As your population increases, your quaint village becomes a town, then a city, and so on. There are many factors you'll have to juggle as mayor. For example, good transportation and a properly maintained police force will benefit your growth, while pollution and urban sprawl will have a negative impact. You get to zone areas as residential, commercial, or industrial, while also setting up police and fire coverage, erecting stadiums, building power plants, etc. The game also comes with several scenarios of cities, like Tokyo, Bern, and Detroit. The cities have major problems which you must rectify in order to unlock more scenarios. When you get bored, you can cause disasters like floods, tornadoes, and monster attacks in order to see how your citizens react.
+
:''For other games in the series see [[SimCity]].''
  
SIM City for the SNES is a port from the original DOS game. While ported games tend to be poorly developed, Nintendo went to great lengths to ensure that this port would be a success. Improvements were made to the graphics, music, and overall enjoyment of the game. They even successfully converted the mouse interface to a game pad.
+
In '''''SimCity''''', you play the mayor of a newly formed village. Your objective is to skillfully plan the layout of your village to entice more people to dwell there. As your population increases, your quaint village becomes a town, then a city, and so on. There are many factors you'll have to juggle as mayor. For example, good transportation and a properly maintained police force will benefit your growth, while pollution and urban sprawl will have a negative impact. You get to zone areas as residential, commercial, or industrial, while also setting up police and fire coverage, erecting stadiums, building power plants, etc. The game also comes with several scenarios of cities, like Tokyo, Bern, and Detroit. The cities have major problems which you must rectify in order to unlock more scenarios. When you get bored, you can cause disasters like floods, tornadoes, and monster attacks in order to see how your citizens react.
  
 +
''SimCity'' for the SNES is a port from the original DOS game. While ported games tend to be poorly developed, Nintendo went to great lengths to ensure that this port would be a success. Improvements were made to the graphics, music, and overall enjoyment of the game. They even successfully converted the mouse interface to a game pad.
  
 
==Screenshots==
 
==Screenshots==
<br clear="all" />
+
{| align="center" |
{{Template: Screenshots
+
|
| TitleScreen = SIMCity-SNES-Title.png
+
{{Screenshot
| Screen01    = SIMCity-SNES-01.png
+
| Image      = SimCity - SNES - Title.png
| Screen02    = SIMCity-SNES-02.png
+
| Description = Title screen.}}
| Screen03    = SIMCity-SNES-03.png
+
{{Screenshot
| Screen04    = SIMCity-SNES-04.png
+
| Image      = SimCity - SNES - Map Select.png
| Screen05    = SIMCity-SNES-05.png
+
| Description = Choosing a landmass to work with.}}
| Caption01  = Choosing a landmass to work with.
+
{{Screenshot
| Caption02  = Some of the various scenarios you can play.
+
| Image      = SimCity - SNES - Select Scenario.png
| Caption03  = A tightly-packed city.
+
| Description = Some of the various scenarios you can play.}}
| Caption04  = Checking the traffic density report.
+
{{Screenshot
| Caption05  = Disaster! A tornado has touched down!
+
| Image      = SimCity - SNES - Packed Tight.png
}}
+
| Description = A tightly-packed city.}}
 +
{{Screenshot
 +
| Image      = SimCity - SNES - Traffic Density.png
 +
| Description = Checking the traffic density report.}}
 +
{{Screenshot
 +
| Image      = SimCity - SNES - Disaster.png
 +
| Description = Disaster! A tornado has touched down!}}
 +
|}
  
 +
==Music==
 +
The music of ''SimCity'' is a perfect example of how a game's mood is influenced by its music. As you increase the size of your city, the music keeps pace by becoming more mechanized and technological. The village tune is soothing and slow, while the town and city tunes increase in tempo and complexity. Once you reach the metropolis you can really feel the rapid pace of your bustling city.
  
==Music==
+
Other tunes are wonderfully fitting as well. Bad news carries with it an urgent mood, while good news is uplifting, and the title music is very memorable to any fan of the game.
The music of SIM City is a perfect example of how a game's mood is influenced by its music. As you increase the size of your city, the music keeps pace by becoming more mechanized and technological. The village tune is soothing and slow, while the town and city tunes increase in tempo and complexity. Once you reach the metropolis you can really feel the rapid pace of your bustling city. Other tunes are wonderfully fitting as well. Bad news carries with it an urgent mood, while good news is uplifting, and the title music is very memorable to any fan of the game.
 
  
 +
The whole of the game is pulled together with a uniform sound. Certain instruments, like the xylophone, appear in most of the tracks, allowing everything to come together.
  
 
===Recording===
 
===Recording===
{{Template: Table Recording
+
{{TrackListBegin}}
| Caption01 = #
+
{{TrackListEntry
| Caption02 = Title
+
| Track      = 1
| Caption03 = Composer
+
| Title      = Opening
| Caption04 = Arranger
+
| TitleLink  = Opening - SimCity (SNES)
| Caption05 = Length
+
| Composer    = {{TrackListComposer|Soyo Oka}}
| Caption06 = Size
+
| DurationMin = 0
| Caption07 = Download
+
| DurationSec = 56
 +
| Game        = SIM City
 +
| Platform    = SNES
 +
| Recording   = 01 - SIM City - SNES - Opening.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 2
 +
| Title      = Selection
 +
| Composer    = {{TrackListComposer|Soyo Oka}}
 +
| DurationMin = 0
 +
| DurationSec = 51
 +
| Game        = SIM City
 +
| Platform    = SNES
 +
| Recording  = 02 - SIM City - SNES - Selection.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 3
 +
| Title       = Village
 +
| Composer    = {{TrackListComposer|Soyo Oka}}
 +
| DurationMin = 1
 +
| DurationSec = 19
 +
| Game        = SIM City
 +
| Platform    = SNES
 +
| Recording  = 03 - SIM City - SNES - Village.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 4
 +
| Title      = Town
 +
| TitleLink  = Town - SimCity (SNES)
 +
| Composer   = {{TrackListComposer|Soyo Oka}}
 +
| DurationMin = 1
 +
| DurationSec = 42
 +
| Game        = SIM City
 +
| Platform    = SNES
 +
| Recording  = 04 - SIM City - SNES - Town.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 5
 +
| Title      = City
 +
| TitleLink  = City - SimCity (SNES)
 +
| Composer    = {{TrackListComposer|Soyo Oka}}
 +
| DurationMin = 1
 +
| DurationSec = 47
 +
| Game        = SIM City
 +
| Platform    = SNES
 +
| Recording  = 05 - SIM City - SNES - City.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 6
 +
| Title      = Capital
 +
| Composer    = {{TrackListComposer|Soyo Oka}}
 +
| DurationMin = 2
 +
| DurationSec = 3
 +
| Game        = SIM City
 +
| Platform    = SNES
 +
| Recording  = 06 - SIM City - SNES - Capital.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 7
 +
| Title      = Metropolis
 +
| Composer    = {{TrackListComposer|Soyo Oka}}
 +
| DurationMin = 1
 +
| DurationSec = 52
 +
| Game        = SIM City
 +
| Platform    = SNES
 +
| Recording  = 07 - SIM City - SNES - Metropolis.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 8
 +
| Title      = Megalopolis
 +
| Composer    = {{TrackListComposer|Soyo Oka}}
 +
| DurationMin = 2
 +
| DurationSec = 37
 +
| Game        = SIM City
 +
| Platform    = SNES
 +
| Recording  = 08 - SIM City - SNES - Megalopolis.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 9
 +
| Title      = Bad Evaluation
 +
| Composer    = {{TrackListComposer|Soyo Oka}}
 +
| DurationMin = 0
 +
| DurationSec = 51
 +
| Game        = SIM City
 +
| Platform    = SNES
 +
| Recording  = 09 - SIM City - SNES - Bad Evaluation.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 10
 +
| Title      = Good Evaluation
 +
| Composer    = {{TrackListComposer|Soyo Oka}}
 +
| DurationMin = 0
 +
| DurationSec = 40
 +
| Game        = SIM City
 +
| Platform    = SNES
 +
| Recording  = 10 - SIM City - SNES - Good Evaluation.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 11
 +
| Title      = Information
 +
| TitleLink  = Information - SimCity (SNES)
 +
| Composer    = {{TrackListComposer|Soyo Oka}}
 +
| DurationMin = 1
 +
| DurationSec = 12
 +
| Game        = SIM City
 +
| Platform    = SNES
 +
| Recording  = 11 - SIM City - SNES - Information.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 12
 +
| Title      = Growth
 +
| Composer    = {{TrackListComposer|Soyo Oka}}
 +
| DurationMin = 0
 +
| DurationSec = 31
 +
| Game        = SIM City
 +
| Platform    = SNES
 +
| Recording  = 12 - SIM City - SNES - Growth.ogg
 +
}}
 +
{{TrackListEntry
 +
| Track      = 13
 +
| Title      = Disaster
 +
| Composer    = {{TrackListComposer|Soyo Oka}}
 +
| DurationMin = 0
 +
| DurationSec = 48
 +
| Game        = SIM City
 +
| Platform    = SNES
 +
| Recording  = 13 - SIM City - SNES - Disaster.ogg
 
}}
 
}}
| 01
+
{{TrackListEntry
| [[Title - SIM City (SNES)|Title]]
+
| Track      = 14
| [[Soyo Oka]]
+
| Title       = Budget
| [[Unknown]]
+
| Composer    = {{TrackListComposer|Soyo Oka}}
| 0:54
+
| DurationMin = 1
| 0.9 MB
+
| DurationSec = 15
| [http://www.vgmpf.com/Music/SIMCity-SNES/01%20-%20Title.ogg]
+
| Game        = SIM City
|-
+
| Platform    = SNES
| 02
+
| Recording  = 14 - SIM City - SNES - Budget.ogg
| [[Selection]]
+
}}
| [[Soyo Oka]]
+
{{TrackListEntry
| [[Unknown]]
+
| Track      = 15
| 0:49
+
| Title      = Congratulations
| 0.6 MB
+
| TitleLink  = Congratulations - SimCity (SNES)
| [http://www.vgmpf.com/Music/SIMCity-SNES/02%20-%20Selection.ogg]
+
| Composer    = {{TrackListComposer|Soyo Oka}}
|-
+
| DurationMin = 0
| 03
+
| DurationSec = 10
| [[Village]]
+
| Game        = SIM City
| [[Soyo Oka]]
+
| Platform    = SNES
| [[Unknown]]
+
| Recording  = 15 - SIM City - SNES - Congratulations.ogg
| 1:17
+
}}
| 1.0 MB
+
{{TrackListEntry
| [http://www.vgmpf.com/Music/SIMCity-SNES/03%20-%20Village.ogg]
+
| Track      = 16
|-
+
| Title      = Congratulations On Megalopolis
| 04
+
| Composer    = {{TrackListComposer|Soyo Oka}}
| [[Town]]
+
| DurationMin = 0
| [[Soyo Oka]]
+
| DurationSec = 25
| [[Unknown]]
+
| Game        = SIM City
| 1:40
+
| Platform    = SNES
| 1.3 MB
+
| Recording  = 16 - SIM City - SNES - Congratulations On Megalopolis.ogg
| [http://www.vgmpf.com/Music/SIMCity-SNES/04%20-%20Town.ogg]
+
}}
|-
+
{{TrackListEntry
| 05
+
| Track      = 17
| [[City]]
+
| Title      = You're Fired!
| [[Soyo Oka]]
+
| Composer    = {{TrackListComposer|Soyo Oka}}
| [[Unknown]]
+
| DurationMin = 0
| 1:45
+
| DurationSec = 10
| 1.6 MB
+
| Game        = SIM City
| [http://www.vgmpf.com/Music/SIMCity-SNES/05%20-%20City.ogg]
+
| Platform    = SNES
|-
+
| Recording  = 17 - SIM City - SNES - You're Fired!.ogg
| 06
+
}}
| [[Capital]]
+
{{TrackListEntry
| [[Soyo Oka]]
+
| Track      = 18
| [[Unknown]]
+
| Title      = Ending
| 2:01
+
| TitleLink  = Ending - SimCity (SNES)
| 1.9 MB
+
| Composer    = {{TrackListComposer|Soyo Oka}}
| [http://www.vgmpf.com/Music/SIMCity-SNES/06%20-%20Capital.ogg]
+
| DurationMin = 1
|-
+
| DurationSec = 6
| 07
+
| Game        = SIM City
| [[Metropolis]]
+
| Platform    = SNES
| [[Soyo Oka]]
+
| Recording  = 18 - SIM City - SNES - Ending.ogg
| [[Unknown]]
 
| 1:50
 
| 1.3 MB
 
| [http://www.vgmpf.com/Music/SIMCity-SNES/07%20-%20Metropolis.ogg]
 
|-
 
| 08
 
| [[Megalopolis]]
 
| [[Soyo Oka]]
 
| [[Unknown]]
 
| 2:35
 
| 1.9 MB
 
| [http://www.vgmpf.com/Music/SIMCity-SNES/08%20-%20Megalopolis.ogg]
 
|-
 
| 09
 
| [[City Evaluation]]
 
| [[Soyo Oka]]
 
| [[Unknown]]
 
| 0:49
 
| 0.7 MB
 
| [http://www.vgmpf.com/Music/SIMCity-SNES/09%20-%20City%20Evaluation.ogg]
 
|-
 
| 10
 
| [[Good Information]]
 
| [[Soyo Oka]]
 
| [[Unknown]]
 
| 1:09
 
| 0.9 MB
 
| [http://www.vgmpf.com/Music/SIMCity-SNES/10%20-%20Good%20Information.ogg]
 
|-
 
| 11
 
| [[Growth]]
 
| [[Soyo Oka]]
 
| [[Unknown]]
 
| 0:29
 
| 0.4 MB
 
| [http://www.vgmpf.com/Music/SIMCity-SNES/11%20-%20Growth.ogg]
 
|-
 
| 12
 
| [[Problem]]
 
| [[Soyo Oka]]
 
| [[Unknown]]
 
| 0:46
 
| 0.6 MB
 
| [http://www.vgmpf.com/Music/SIMCity-SNES/12%20-%20Problem.ogg]
 
|-
 
| 13
 
| [[Congratulations]]
 
| [[Soyo Oka]]
 
| [[Unknown]]
 
| 0:08
 
| 0.1 MB
 
| [http://www.vgmpf.com/Music/SIMCity-SNES/13%20-%20Congratulations.ogg]
 
|-
 
| 14
 
| [[Fired]]
 
| [[Soyo Oka]]
 
| [[Unknown]]
 
| 0:08
 
| 0.1 MB
 
| [http://www.vgmpf.com/Music/SIMCity-SNES/14%20-%20Fired.ogg]
 
|-
 
| 15
 
| [[Ending - SIM City (SNES)|Ending]]
 
| [[Soyo Oka]]
 
| [[Unknown]]
 
| 1:04
 
| 0.6 MB
 
| [http://www.vgmpf.com/Music/SIMCity-SNES/15%20-%20Ending.ogg]
 
|}
 
 
 
===Playlist===
 
{{Template: Table Header
 
| Color    = FFF0FF
 
| Caption01 = Type
 
| Caption03 = Open
 
 
}}
 
}}
| [[Image:M3U.png|link=M3U]]
+
{{TrackListEnd}}
| [http://www.vgmpf.com/Music/SIMCity-SNES/SIMCity-SNES.m3u Online Playlist]
 
|}
 
 
 
  
 
===Credits===
 
===Credits===
* '''Ripper:''' King Aleste
+
* '''Rippers:''' King Aleste, CaitSith2, Osaka, nensondubois, Datschge
 
* '''Recorder:''' [[User:TheAlmightyGuru|TheAlmightyGuru]]
 
* '''Recorder:''' [[User:TheAlmightyGuru|TheAlmightyGuru]]
 
* '''Game Credits:'''
 
* '''Game Credits:'''
** '''Not Credited:''' {{Template: Credits|Soyo Oka|Soyo Oka}}
+
** '''Not Credited Composer:''' {{Credits|Soyo Oka}}
 +
** '''Not Credited Mario Sound Effect:''' {{Credits|Koji Kondo}}
 +
 
 +
(Source: [http://www.ic.gc.ca/app/opic-cipo/cpyrghts/dtls.do;jsessionid=0000fVn5h33-vUHRo3aAsYwm4uz:13nso804o?fileNum=335669&type=1&lang=eng]; Game lacks credits.)
  
 +
The Canadian Copyright Database has the names of all the people who worked on the game. Soyo Oka and Koji Kondo are two sound designers from Nintendo who are listed.
  
 
===Albums===
 
===Albums===
 
+
{| align="center" |
{{Template: Table Albums
+
|
| Title01  = Nintendo Super Famicom Game Music
+
{{Album
| Date01  = 1992/03/04
+
| Title = Nintendo Super Famicom Game Music
| Image01  = NintendoSFCGameMusic.jpg
+
| Image = NintendoSFCGameMusic.jpg
| Amazon01 =  
+
| Date  = 1992-03-04
 
+
}}
| Title02  = Nintendo Super Famicom Game Music ~ Fun Together With Beyer
+
{{Album
| Date02  = 1993/11/30
+
| Title = Nintendo Super Famicom Game Music ~ Fun Together With Beyer
| Image02  = Nintendo SFC Game Music ~ Fun Together With Beyer.jpg
+
| Image = Nintendo SFC Game Music ~ Fun Together With Beyer.jpg
| Amazon02 =  
+
| Date  = 1993-11-30
 
}}
 
}}
 +
|}
  
 
===Game Rip===
 
===Game Rip===
{{Template: Table Recording
+
{{Rips
| Caption02 = Format
+
| Formats = {{Format|SPC}}
| Caption03 = Download
+
| File    = SimCity (SNES).zip
| Caption04 = Size
 
 
}}
 
}}
| style="text-align:center;" |
 
{{Template: Format|SPC}}
 
| [http://www.vgmpf.com/Music/SIMCity-SNES/SIMCity-SNES.zip Download]
 
| 49 KB
 
|-
 
|}
 
  
 +
The [[SPC]] logs were recorded during actual game play. Some of the titles come from official albums, others correspond to what is happening in the game when they're played. There are a number of sound effects included in the rip.
  
The SPC logs were recorded during actual game play. The titles of the music correspond to what is happening in the game when they're played.
+
There are a number of fanfares in the game that are played at the beginning of shared music. These fanfares have been removed so as to not repeat the same song several times in the recording. The fanfares should be isolated and recorded separately.
  
 
==Releases==
 
==Releases==
{{Template: Release
+
{| align="center" |
| Title01        = シムシティ
+
|  
| Title02        = SIM City
+
{{Publication
| Title03        = SIM City
+
| Title      = シムシティ
| Title04        = SIM City
+
| Translation = SimCity
| Title05        = SIM City
+
| BoxArt      = SIMCity-SFC.jpg
| BoxArt01        = SIMCity-SFC.jpg
+
| Platform    = {{Platform|Super Famicom}}
| BoxArt02        = SIMCity-SNES.jpg
+
| Publisher  = {{Publisher|Nintendo|Nintendo Co., Ltd.}}
| BoxArt03        = SIMCity-SNES-PAL.jpg
+
| Released    = 1991-04-26
| BoxArt04        = SIMCity-SNES-Netherlands.jpg
+
| Country    = Japan
| BoxArt05        =
 
| PlatformName01  = Super Famicom
 
| PlatformName02  = Super NES
 
| PlatformName03  = Super NES
 
| PlatformName04  = Super NES
 
| PlatformName05  = Super NES
 
| PlatformPage01  = Super NES
 
| PlatformPage02  = Super NES
 
| PlatformPage03  = Super NES
 
| PlatformPage04  = Super NES
 
| PlatformPage05  = Super NES
 
| PublisherName01 = Nintendo Co., Ltd.
 
| PublisherName02 = Nintendo of America, Inc.
 
| PublisherName03 = Nintendo of Europe GmbH
 
| PublisherName04 = Nintendo of Europe GmbH
 
| PublisherName05 = Nintendo of Europe GmbH
 
| PublisherPage01 = Nintendo
 
| PublisherPage02 = Nintendo
 
| PublisherPage03 = Nintendo
 
| PublisherPage04 = Nintendo
 
| PublisherPage05 = Nintendo
 
| Released01      = 1991/08/01
 
| Released02      = 1991/08/01
 
| Released03      = 1991/08/01
 
| Released04      = ????/??/??
 
| Released05      = ????/??/??
 
| Country01      = Japan
 
| Country02      = USA
 
| Country03      = Germany
 
| Country04      = Netherlands
 
| Country05      = France
 
 
}}
 
}}
 
+
{{Publication
 +
| Title      = SimCity
 +
| BoxArt      = SIMCity-SNES.jpg
 +
| Platform    = {{Platform|Super Nintendo Entertainment System|SNES}}
 +
| Publisher  = {{Publisher|Nintendo|Nintendo of America, Inc.}}
 +
| Released    = 1991-08-01
 +
| Country    = USA
 +
}}
 +
{{Publication
 +
| Title      = SimCity
 +
| BoxArt      =
 +
| Platform    = {{Platform|Super Nintendo Entertainment System|SNES}}
 +
| Publisher  = {{Publisher|Nintendo|Nintendo of Europe GmbH}}
 +
| Released    = 1992-09-24
 +
| Country    = France
 +
}}
 +
{{Publication
 +
| Title      = SimCity
 +
| BoxArt      = SIMCity-SNES-PAL.jpg
 +
| Platform    = {{Platform|Super Nintendo Entertainment System|SNES}}
 +
| Publisher  = {{Publisher|Nintendo|Nintendo of Europe GmbH}}
 +
| Released    = 1992-09-24
 +
| Country    = Germany
 +
}}
 +
{{Publication
 +
| Title      = SimCity
 +
| BoxArt      = SIMCity-SNES-Netherlands.jpg
 +
| Platform    = {{Platform|Super Nintendo Entertainment System|SNES}}
 +
| Publisher  = {{Publisher|Nintendo|Nintendo of Europe GmbH}}
 +
| Released    = 1992-09-24
 +
| Country    = Netherlands
 +
}}
 +
{{Publication
 +
| Title      = SimCity
 +
| BoxArt      = Sim City - SNES - Italy.jpg
 +
| Platform    = {{Platform|Super Nintendo Entertainment System|SNES}}
 +
| Publisher  = {{Publisher|Nintendo|Nintendo of Europe GmbH}}, {{Publisher|Linea GIG|Linea GIG, S.p.A.}}
 +
| Released    = 1992-09-24
 +
| Country    = Italy
 +
}}
 +
|}
  
 
==Links==
 
==Links==
* '''Wikipedia:''' [http://en.wikipedia.org/wiki/Sim_City en.wikipedia.org/wiki/Sim_City]
+
* [http://www.mobygames.com/game/snes/simcity mobygames.com/game/snes/simcity] - MobyGames.
 
+
* [http://www.gamefaqs.com/snes/588657-simcity gamefaqs.com/snes/588657-simcity] - GameFAQs.
 
+
* [http://en.wikipedia.org/wiki/Sim_City en.wikipedia.org/wiki/Sim_City] - Wikipedia.
[[Category:Completed Rips]]
 
[[Category:Completed Recordings]]
 
[[Category:Unknown Arranger]]
 

Revision as of 16:43, 26 December 2018

SimCity
SIMCity-SNES.jpg
Platform: SNES
Year: 1991
Developer: Maxis Software Inc., Intelligent Systems
Buy: Amazon
For other games in the series see SimCity.

In SimCity, you play the mayor of a newly formed village. Your objective is to skillfully plan the layout of your village to entice more people to dwell there. As your population increases, your quaint village becomes a town, then a city, and so on. There are many factors you'll have to juggle as mayor. For example, good transportation and a properly maintained police force will benefit your growth, while pollution and urban sprawl will have a negative impact. You get to zone areas as residential, commercial, or industrial, while also setting up police and fire coverage, erecting stadiums, building power plants, etc. The game also comes with several scenarios of cities, like Tokyo, Bern, and Detroit. The cities have major problems which you must rectify in order to unlock more scenarios. When you get bored, you can cause disasters like floods, tornadoes, and monster attacks in order to see how your citizens react.

SimCity for the SNES is a port from the original DOS game. While ported games tend to be poorly developed, Nintendo went to great lengths to ensure that this port would be a success. Improvements were made to the graphics, music, and overall enjoyment of the game. They even successfully converted the mouse interface to a game pad.

Screenshots

SimCity - SNES - Title.png

Title screen.

SimCity - SNES - Map Select.png

Choosing a landmass to work with.

SimCity - SNES - Select Scenario.png

Some of the various scenarios you can play.

SimCity - SNES - Packed Tight.png

A tightly-packed city.

SimCity - SNES - Traffic Density.png

Checking the traffic density report.

SimCity - SNES - Disaster.png

Disaster! A tornado has touched down!

Music

The music of SimCity is a perfect example of how a game's mood is influenced by its music. As you increase the size of your city, the music keeps pace by becoming more mechanized and technological. The village tune is soothing and slow, while the town and city tunes increase in tempo and complexity. Once you reach the metropolis you can really feel the rapid pace of your bustling city.

Other tunes are wonderfully fitting as well. Bad news carries with it an urgent mood, while good news is uplifting, and the title music is very memorable to any fan of the game.

The whole of the game is pulled together with a uniform sound. Certain instruments, like the xylophone, appear in most of the tracks, allowing everything to come together.

Recording

# Title Composer Length Listen Download
01 Opening Soyo Oka 0:56
Download
02 Selection Soyo Oka 0:51
Download
03 Village Soyo Oka 1:19
Download
04 Town Soyo Oka 1:42
Download
05 City Soyo Oka 1:47
Download
06 Capital Soyo Oka 2:03
Download
07 Metropolis Soyo Oka 1:52
Download
08 Megalopolis Soyo Oka 2:37
Download
09 Bad Evaluation Soyo Oka 0:51
Download
10 Good Evaluation Soyo Oka 0:40
Download
11 Information Soyo Oka 1:12
Download
12 Growth Soyo Oka 0:31
Download
13 Disaster Soyo Oka 0:48
Download
14 Budget Soyo Oka 1:15
Download
15 Congratulations Soyo Oka 0:10
Download
16 Congratulations On Megalopolis Soyo Oka 0:25
Download
17 You're Fired! Soyo Oka 0:10
Download
18 Ending Soyo Oka 1:06
Download

Credits

  • Rippers: King Aleste, CaitSith2, Osaka, nensondubois, Datschge
  • Recorder: TheAlmightyGuru
  • Game Credits:

(Source: [1]; Game lacks credits.)

The Canadian Copyright Database has the names of all the people who worked on the game. Soyo Oka and Koji Kondo are two sound designers from Nintendo who are listed.

Albums

Game Rip

Format

Download

SPC.png

Download

(Info)


The SPC logs were recorded during actual game play. Some of the titles come from official albums, others correspond to what is happening in the game when they're played. There are a number of sound effects included in the rip.

There are a number of fanfares in the game that are played at the beginning of shared music. These fanfares have been removed so as to not repeat the same song several times in the recording. The fanfares should be isolated and recorded separately.

Releases

  Japan.svg   Japan
SIMCity-SFC.jpg
Title: シムシティ (SimCity)
Platform: Super Famicom
Released: 1991-04-26
Publisher: Nintendo Co., Ltd.
  USA.svg   USA
SIMCity-SNES.jpg
Title: SimCity
Platform: SNES
Released: 1991-08-01
Publisher: Nintendo of America, Inc.
  France.svg   France
BoxMissing.png
Title: SimCity
Platform: SNES
Released: 1992-09-24
Publisher: Nintendo of Europe GmbH
  Germany.svg   Germany
SIMCity-SNES-PAL.jpg
Title: SimCity
Platform: SNES
Released: 1992-09-24
Publisher: Nintendo of Europe GmbH
  Netherlands.svg   Netherlands
SIMCity-SNES-Netherlands.jpg
Title: SimCity
Platform: SNES
Released: 1992-09-24
Publisher: Nintendo of Europe GmbH
  Italy.svg   Italy
Sim City - SNES - Italy.jpg
Title: SimCity
Platform: SNES
Released: 1992-09-24
Publisher: Nintendo of Europe GmbH, Linea GIG, S.p.A.

Links