Sentinel Worlds I: Future Magic (C64)

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Sentinel Worlds I: Future Magic
Sentinel Worlds - Future Magic - C64.jpg
Platform: Commodore 64
Year: 1989
Developer: Novotrade International

Sentinel Worlds I: Future Magic is a 1988 role-playing video game developed by Karl Buiter and published by Electronic Arts for the MS-DOS and Commodore 64 computer systems.

Set in the year 2995, Sentinel Worlds I: Future Magic is an innovative game that allowed a player to command a crew of five Federation officers and embark on an epic quest to save the Caldorre System from space raiders. The player's mission is to develop a crew and a starship and find the raiders' base and rid the system of them. The game was particularly notable for a musical score that simulated multiple instruments by swapping between them faster than the human ear could differentiate.

The C64 version was done by Novotrade International of Impossible Mission II and Ecco the Dolphin fame.

Screenshots

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This page needs more screenshots.

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Sentinel Worlds - Future Magic - C64 - Title Screen.png

The title screen.

Music

In 1989, Gábor Ligeti arranged some of David Warhol's tunes in Soundmonitor.

Recording

# Title ComposerArranger Length Listen Download
01 Game Theme 01 David WarholGábor Ligeti 2:53
Download
02 Game Theme 02 David WarholGábor Ligeti 1:33
Download
03 Game Theme 03 David WarholGábor Ligeti 1:50
Download

Credits

(Source for composer: Title Screen. Source for arranger: HVSC. Warhol confirmed in 2000 that he did not do the C64 arrangement. A Novotrade employee of the day confirmed in 2020 that it was Ligeti. Source for programmer: Code recognition.)

Game Rip

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This rip is missing songs.

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Format

Download

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Audio Devices

The game uses the SID of the Commodore 64.

Releases

  USA.svg   USA
Sentinel Worlds - Future Magic - C64.jpg
Title: Sentinel Worlds I: Future Magic
Platform: Commodore 64
Released: 1989-12-??
Publisher: Electronic Arts, Inc.

Links