Secret of Mana (SNES)
Secret of Mana | ||||||||
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Secret of Mana (Japanese: 聖剣伝説2, Seiken Densetsu 2) is the second game in the Seiken Densetsu series. The game is a highly acclaimed adventure RPG that is ranked as one of the best ever made. You try to get the three young heroes to stop the terrible prophecy that may very well destroy the entire world. The game allows three players to simultaneously control one of the three characters. Unlike many turn-based RPG's Secret of Mana uses a real-time movement and combat style like that of The Legend of Zelda (NES) to keep the game fast-paced and exciting. That coupled with a very nice story line and exceptional graphics and music for the time allowed Secret of Mana to rise above many other games of the time.
Screenshots
Music
The game features beautifully colorful graphics, well put-together controls and menus, and also some of the best music for the entire SNES platform. There are magnificent mood inspiring instrumentals throughout the entire game. Because the soundtrack was released in Japan over a year before it was released in America, many different translations can be found for the titles. However, the titles here come from the American release of the soundtrack. The order of the music comes from the normal order you'd hear in the game, excluding boss battles and fanfares.
Secret of Mana's music quality comes from a trick of the SNES audio hardware. The SNES audio chip has 8 channels that must be shared between music and sound effects. Many developers would use divide these and dedicate some channels for music and some for sound, but the developers at Square decided to use all 8 channels for music, and just interrupt the music when a sound effect needed to be played. This allowed for a much greater music quality, and for the most part, the interrupted music is unnoticeable. However, there are a few places in the game where the interruption is obvious. For example, the song What the Forest Taught Me, which plays in Upperland, is noticeably paused when a monster is killed.
Recording
Credits
- Rippers: androl, AtLaS, Forte|MP3, Datschge, and Ichiban
- Recorder: TheAlmightyGuru
- Game Credits:
- Sound Program: Minoru Akao
- Music Composer: Hiroki Kikuta
- Sound Effect Designers: Yasunori Mitsuda
- Sound Effect Designers: Kenji Ito
Albums
Game Rip
Format |
Download |
Size |
Download | 162 KB |
The SPC logs were recorded during actual game play. The titles come from the US soundtrack. Most of the songs are ordered based on their appearance in the game, but some common music is placed near the end with. Numerous sound effects have been included in the rip as well, but a few other could be added like the health filled chime, the sealed seed chime, and the level up chime.
Releases
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Links
- en.wikipedia.org/wiki/Secret_of_Mana - Wikipedia
- mobygames.com/game/snes/secret-of-mana - Moby Games
- gamefaqs.com/snes/588646-secret-of-mana - GameFAQs
- Games Released In 1993
- Games Developed By Square Enix
- Games
- Secret of Mana (SNES)
- Games By Minoru Akao
- Games By Hiroki Kikuta
- Games By Yasunori Mitsuda
- Games By Kenji Ito
- Games That Use SPC
- Games Released In Japan
- Super NES Games
- Games Published By Square Enix
- Games Released In USA
- Games Released In EU
- Games Released In Australia
- Needed Song Descriptions