Scott Patterson
From Video Game Music Preservation Foundation Wiki
Scott Patterson | ||||||
|
Scott Patteson was an American sound programmer who worked primarily for MicroProse. He started working on video games in January 1990 when he worked for MicroProse Software. He quit in May of 1993. Then, he joined Midway in June 1993 and left in December 1998.
Contents
Music Development
SNES
Scott created MIDI files in Super Strike Eagle (SNES) and it was converted to his own version of the BMUS driver that was programmed by David Ross and Bill Williams.
Gameography
Released | Title | Sample | Notes |
---|---|---|---|
1991-??-?? | Gunship 2000 (DOS) | Sound Programming | |
1991-??-?? | Nighthawk F-117A Stealth Fighter 2 (DOS) | ||
1992-??-?? | Darklands (DOS) | Sound Programming | |
1992-02-?? | F-15 Strike Eagle (NES) | Sound Driver | |
1992-12-?? | F-117A Stealth Fighter (NES) | Sound Driver | |
1993-03-?? | Super Strike Eagle (SNES) | Sound Programming | |
1995-11-16 | Doom (PS1) | Sound System | |
1996-04-26 | Doom (3DO) | Sound System | |
1996-12-03 | Cruis'n USA (N64) | Sound Programming | |
1998-03-24 | Quake (N64) |
Links
- linkedin.com/in/spatterson - LinkedIn.