Difference between revisions of "Rule, Britannia!"

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{{Infobox Song
 
{{Infobox Song
| Title      = Rule, Britannia!
+
| Title      = Rule, Britannia!
| Composer  = [[Thomas Arne]]
+
| Composer  = {{Composer|Thomas Arne}}
| Released  = 1740-08-01
+
| Released  = 1740-08-01
 
}}
 
}}
  
'''''Rule, Britannia!''''' is a song based off of a poem by James Thomson and set to music composed by [[Thomas Arne]]. It has become the unofficial national anthem of the United Kingdom. Several games have used this tune, but most notably the [[Ultima]] series which has used the song in the majority of its games when you reach Lord British's castle.
+
'''''Rule, Britannia!''''' is a song about British imperialism based off of a poem by James Thomson and set to music composed by [[Thomas Arne]]. It has become the ''de facto'' national anthem of the United Kingdom. Several games have used this tune, most notably the [[Ultima]] series which has used the song in the majority of its games as a theme for Lord British.
  
 +
Additional songs in the Ultima series have remixed the song including [[The Missing Monarch]], [[Ending - Ultima: Quest of the Avatar (NES)]], [[Unity]], and [[Joyous Reunion]].
  
 
==Games==
 
==Games==
{{Table Song
+
===Ultima III: Exodus (A2)===
| Caption01 = Released
+
{{Infobox SubSong
| Caption02 = Game
+
| Platform  = A2
| Caption03 = Arranger
+
| Game      = Ultima III: Exodus (A2)
| Caption04 = Length
+
| Recording = {{Recording|AY|04 - Ultima 3 - A2 - Rule, Britannia!.ogg}}
| Caption05 = Format
+
| Image    = Ultima 3 - A2 - Lord British.png
| Caption06 = Listen
+
| Arranger  = {{Arranger|Ken Arnold}}
 +
| Released = 1983-08-23
 +
| Length    = 0:15.00
 +
| Format    = [[UNK]]
 +
| Loops    = No
 +
}}
 +
 
 +
This rendition of ''Rule, Britannia!'' plays when you speak to Lord British. When it finishes, the background music returns to [[Lord British's Castle - Ultima III: Exodus|Lord British's Castle]]. This is the original version of the song as composed by Ken Arnold for ''Ultima III: Exodus'' which was later ported to several platforms. It is rendered on the [[AY-3-8910|AY-3-8930]] chip of the [[Mockingboard]].<br clear="all" />
 +
 
 +
===Blue Max (A8)===
 +
{{Infobox SubSong
 +
| Platform  = A8
 +
| Game     = Blue Max (A8)
 +
| Recording =
 +
| Image    =  
 +
| Arranger = {{Arranger|Bob Polin}}
 +
| Released  = 1983-??-??
 +
| Length   = 0:54
 +
| Format    = [[SAP]]
 +
| Loops    = ?
 
}}
 
}}
| 1983-??-??
+
 
| [[Blue Max (A8)]]
+
<br clear="all" />
| [[Unknown]]
 
|
 
| [[SAP]]
 
|
 
|-
 
| 1983-??-??
 
| [[Blue Max (C64)]]
 
| [[Unknown]]
 
|
 
| [[SID]]
 
|
 
|-
 
| 1983-??-??
 
| [[Ultima III: Exodus (A2)]]
 
| [[Ken Arnold]]
 
| 0:16
 
| [[UNK]]
 
|
 
|-
 
| 1984-??-??
 
| [[Ultima III: Exodus (C64)]]
 
| [[Ken Arnold]]
 
| 0:16
 
| [[SID]]
 
| {{Song-Box|08 - Ultima 3 - C64 - Rule, Britannia!.ogg}}
 
|-
 
| 1985-09-18
 
| [[Ultima IV: Quest of the Avatar (A2)]]
 
| [[Ken Arnold]]
 
| 0:38
 
| [[UNK]]
 
| {{Song-Box|}}
 
|-
 
| 1985-??-??
 
| [[Ultima IV: Quest of the Avatar (C64)]]
 
| [[Ken Arnold]]
 
| 0:38
 
| [[SID]]
 
| {{Song-Box|04 - Ultima 4 - C64 - Rule, Britannia!.ogg}}
 
|-
 
| 1988-03-??
 
| [[Ultima V: Warriors of Destiny (A2)]]
 
| [[Ken Arnold]]
 
|
 
|
 
|
 
|-
 
| 1988-??-??
 
| [[Ultima V: Warriors of Destiny (C64)]]
 
| [[Ken Arnold]]
 
| 0:37.23
 
| [[SID]]
 
| {{Song-Box|15 - Ultima 5 - C64 - Rule, Britannia!.ogg}}
 
|-
 
| 1989-09-20
 
| [[Ultima: Quest of the Avatar (NES)]]
 
| [[Seiji Toda]]
 
| 0:01
 
| [[NSF]]
 
| {{Song-Box|19 - Ultima Quest of the Avatar - NES - Ending.ogg}}
 
|-
 
| 1990-??-??
 
| [[Ultima VI: The False Prophet (DOS)]]
 
| [[Herman Miller]]
 
| 0:37
 
| [[M]]
 
| {{Song-Box|105 - Ultima 6 - DOS - Rule, Britannia!.ogg}}
 
|-
 
| 1991-??-??
 
| [[Ultima VI: The False Prophet (C64)]]
 
| [[Ken Arnold]]
 
| 0:38
 
| [[SID]]
 
| {{Song-Box|02 - Ultima 6 - C64 - Rule, Britannia!.ogg}}
 
|-
 
| 1991-01-??
 
| [[Ultima: Warriors of Destiny (NES)]]
 
| [[Martin Galway]]
 
| 1:21
 
| [[NSF]], [[VGM]]
 
| {{Song-Box|01 - Ultima Warriors of Destiny - NES - Title.ogg}}
 
|-
 
| 1992-04-16
 
| [[Ultima VII: The Black Gate (DOS)]]
 
| [[Dana Glover]]
 
| 1:14
 
| [[MIDI]]
 
|
 
|-
 
| 1992-02-10
 
| [[Stanley: The Search For Dr. Livingston (NES)]]
 
| [[Paul Webb]]
 
| 0:05
 
| [[NSF]]
 
|
 
|-
 
| 1992-07-03
 
| [[Ultima VI: The False Prophet (SNES)]]
 
|
 
|
 
| [[SPC]]
 
|
 
|-
 
| 1994-06-17
 
| [[Ultima: Runes of Virtue II (SNES)]]
 
|
 
|
 
| [[SPC]]
 
|
 
|}
 
''Note'': Blue Max for ZX Spectrum lacks music.
 
  
 
===Blue Max (C64)===
 
===Blue Max (C64)===
{{SongScreenshot|Blue Max - C64 - Title.png|right}}
+
{{Infobox SubSong
 +
| Platform  = C64
 +
| Game      = Blue Max (C64)
 +
| Recording =
 +
| Image    = Blue Max - C64 - Title.png
 +
| Arranger  = {{Arranger|Stephen Biggs}}
 +
| Released  = 1983-??-??
 +
| Length    = 0:45
 +
| Format    = [[SID]]
 +
| Loops    = ?
 +
}}
 +
 
 
Played at the title screen.<br clear="all" />
 
Played at the title screen.<br clear="all" />
  
===Ultima III: Exodus (A2)===
+
===Navarone (C64)===
Played at Lord British's castle.
+
{{Infobox SubSong
 +
| Platform  = C64
 +
| Game      = Navarone (C64)
 +
| Recording =
 +
| Image    =
 +
| Arranger  = {{Arranger|Kevin A. Moughtin}}
 +
| Released  = 1983-??-??
 +
| Length    =
 +
| Format    = [[SID]]
 +
| Loops    = ?
 +
}}
 +
 
 +
<br clear="all" />
 +
 
 +
===Ultima III: Exodus (A8)===
 +
{{Infobox SubSong
 +
| Platform  = A8
 +
| Game      = Ultima III: Exodus (A8)
 +
| Recording =
 +
| Image    =
 +
| Arranger  =
 +
| Released  = 1983-??-??
 +
| Length    =  
 +
| Format    = [[SAP]]
 +
| Loops    = Yes
 +
}}
 +
 
 +
The song is play in the same location as the Apple II original.<br clear="all" />
  
 
===Ultima III: Exodus (C64)===
 
===Ultima III: Exodus (C64)===
{{SongScreenshot|Ultima 3 - C64 - Throne Room.png|right}}
+
{{Infobox SubSong
Like the Apple II port, ''Rule, Britannia!'' is played in Lord British's castle. It is track 8 in the SID file.<br clear="all" />
+
| Platform  = C64
 +
| Game      = Ultima III: Exodus (C64)
 +
| Recording = {{Recording|SID|04 - Ultima 3 - C64 - Rule, Britannia!.ogg}}
 +
| Image    = Ultima 3 - C64 - Lord British.png
 +
| Arranger  = {{Arranger|Ken Arnold}}
 +
| Released  = 1983-??-??
 +
| Length    = 0:16.07
 +
| Format    = [[SID]]
 +
| Loops    = No
 +
}}
 +
 
 +
When ''Ultima III: Exodus'' was ported to the Commodore 64, the music was arranged for the SID chip, probably by Ken Arnold, but it may have been done by the game's porter, Chuck Bueche. The music functions in the same manner as the Apple II release, but has a "buzzy" sound compared to the original.
 +
 
 +
The song is track 3 in the SID file and plays on the [[6581]].<br clear="all" />
 +
 
 +
===Ultima IV: Quest of the Avatar (A2)===
 +
{{Infobox SubSong
 +
| Platform  = A2
 +
| Game      = Ultima IV: Quest of the Avatar (A2)
 +
| Recording =
 +
| Image    =
 +
| Arranger  = {{Arranger|Ken Arnold}}
 +
| Released  = 1985-09-18
 +
| Length    =
 +
| Format    = [[UNK]]
 +
| Loops    = Yes
 +
}}
 +
 
 +
For those equipped with a [[Mockingboard]], they will hear ''Rule, Britannia!'' when talking to Lord British, rendered on an [[AY-3-8910]].<br clear="all" />
  
 
===Ultima IV: Quest of the Avatar (C64)===
 
===Ultima IV: Quest of the Avatar (C64)===
{{SongScreenshot|Ultima 4 - C64 - Lord British.png|right}}
+
{{Infobox SubSong
In the Commodore 64 port of ''Ultima IV'', ''Rule, Britannia!'' plays when you are talking to Lord British. The song is track 9 in the SID file.<br clear="all" />
+
| Platform  = C64
 +
| Game      = Ultima IV: Quest of the Avatar (C64)
 +
| Recording = {{Recording|SID|04 - Ultima 4 - C64 - Rule, Britannia!.ogg}}
 +
| Image    = Ultima 4 - C64 - Lord British.png
 +
| Arranger  = {{Arranger|Ken Arnold}}
 +
| Released  = 1985-??-??
 +
| Length    = 0:38
 +
| Format    = [[SID]]
 +
| Loops    = Yes
 +
}}
 +
 
 +
In the Commodore 64 port of ''Ultima IV'', ''Rule, Britannia!'' plays when you are talking to Lord British. The song is track 9 in the SID file and rendered on the [[6581]].<br clear="all" />
 +
 
 +
===Ultima III: Exodus (AMI)===
 +
{{Infobox SubSong
 +
| Platform  = AMI
 +
| Game      = Ultima III: Exodus (AMI)
 +
| Recording =
 +
| Image    =
 +
| Arranger  =
 +
| Released  = 1986-??-??
 +
| Length    =
 +
| Format    = [[UNK]]
 +
| Loops    = Yes
 +
}}
 +
 
 +
The song is play in the same location as the Apple II original.<br clear="all" />
 +
 
 +
===Ultima III: Exodus (AST)===
 +
{{Infobox SubSong
 +
| Platform  = AST
 +
| Game      = Ultima III: Exodus (AST)
 +
| Recording =
 +
| Image    =
 +
| Arranger  =
 +
| Released  = 1986-??-??
 +
| Length    =
 +
| Format    = [[SNDH]]
 +
| Loops    = Yes
 +
}}
 +
 
 +
The song is play in the same location as the Apple II original.<br clear="all" />
 +
 
 +
===Ultima IV: Quest of the Avatar (A8)===
 +
{{Infobox SubSong
 +
| Platform  = A8
 +
| Game      = Ultima IV: Quest of the Avatar (A8)
 +
| Recording =
 +
| Image    =
 +
| Arranger  =
 +
| Released  = 1986-??-??
 +
| Length    =
 +
| Format    = [[SAP]]
 +
| Loops    = Yes
 +
}}
 +
 
 +
The song plays in the same location as the Apple II original.<br clear="all" />
 +
 
 +
===Ultima IV: Quest of the Avatar (PC98)===
 +
{{Infobox SubSong
 +
| Platform  = PC98
 +
| Game      = Ultima IV: Quest of the Avatar (PC98)
 +
| Recording = {{Recording|OPNA|04 - Ultima 4 - PC98 - Rule, Britannia!.ogg}}
 +
| Image    = Ultima 4 - PC98 - Lord British.png
 +
| Arranger  = {{Arranger|Unknown}}
 +
| Released  = 1987-07-18
 +
| Length    = 0:13.69
 +
| Format    = [[UNK]]
 +
| Loops    = Yes
 +
}}
 +
 
 +
The PC-9801 port plays slightly faster than the original. It is likewise played while speaking to Lord British, and is rendered on the [[YM2203]] (OPN).<br clear="all" />
 +
 
 +
===Ultima IV: Quest of the Avatar (PC88)===
 +
{{Infobox SubSong
 +
| Platform  = PC88
 +
| Game      = Ultima IV: Quest of the Avatar (PC88)
 +
| Recording =
 +
| Image    =
 +
| Arranger  = {{Arranger|Unknown}}
 +
| Released  = 1987-07-??
 +
| Length    =
 +
| Format    = [[UNK]]
 +
| Loops    = Yes
 +
}}
 +
 
 +
Like the PC-9801 port, the song is rendered on the [[YM2203]], but it uses a lower quality sound.<br clear="all" />
 +
 
 +
===Ultima IV: Quest of the Avatar (AST)===
 +
{{Infobox SubSong
 +
| Platform  = AST
 +
| Game      = Ultima IV: Quest of the Avatar (AST)
 +
| Recording =
 +
| Image    =
 +
| Arranger  =
 +
| Released  = 1987-??-??
 +
| Length    =
 +
| Format    = [[SNDH]]
 +
| Loops    = Yes
 +
}}
 +
 
 +
The song plays in the same location as the Apple II original.<br clear="all" />
 +
 
 +
===Ultima IV: Quest of the Avatar (MSX2)===
 +
{{Infobox SubSong
 +
| Platform  = MSX
 +
| Game      = Ultima IV: Quest of the Avatar (MSX2)
 +
| Recording =
 +
| Image    =
 +
| Arranger  = {{Arranger|Unknown}}
 +
| Released  = 1987-??-??
 +
| Length    =
 +
| Format    = [[KSS]]
 +
| Loops    = Yes
 +
}}
 +
 
 +
It is rendered on the [[YM2149]].<br clear="all" />
 +
 
 +
===Ultima IV: Quest of the Avatar (X1)===
 +
{{Infobox SubSong
 +
| Platform  = X1
 +
| Game      = Ultima IV: Quest of the Avatar (X1)
 +
| Recording =
 +
| Image    =
 +
| Arranger  = {{Arranger|Unknown}}
 +
| Released  = 1987-??-??
 +
| Length    =
 +
| Format    = [[UNK]]
 +
| Loops    = Yes
 +
}}
 +
 
 +
It is rendered on the [[YM2151]].<br clear="all" />
  
 
===Ultima V: Warriors of Destiny (A2)===
 
===Ultima V: Warriors of Destiny (A2)===
''Rule, Britannia!'' is played in three different versions in ''Ultima V''. It is played in a down beat from as ''The Missing Monarch'', in normal form as ''Rule, Britannia!'', and in a happy version as ''Joyous Reunion''. The song loops.<br clear="all" />
+
{{Infobox SubSong
 +
| Platform  = A2
 +
| Game      = Ultima V: Warriors of Destiny (A2)
 +
| Recording =
 +
| Image    =
 +
| Arranger  = {{Arranger|Ken Arnold}}
 +
| Released  = 1988-03-??
 +
| Length    =
 +
| Format    = [[UNK]]
 +
| Loops    = Yes
 +
}}
 +
 
 +
''Rule, Britannia!'' is played in three different versions in ''Ultima V''. It is played in a down beat from as [[The Missing Monarch]], in normal form as ''Rule, Britannia!'', and in a happy version as [[Joyous Reunion]]. The song loops.<br clear="all" />
 +
 
 +
===Ultima IV: Quest of the Avatar (AMI)===
 +
{{Infobox SubSong
 +
| Platform  = AMI
 +
| Game      = Ultima IV: Quest of the Avatar (AMI)
 +
| Recording =
 +
| Image    =
 +
| Arranger  =
 +
| Released  = 1988-??-??
 +
| Length    =
 +
| Format    = [[UNK]]
 +
| Loops    = Yes
 +
}}
 +
 
 +
The song plays in the same location as the Apple II original.<br clear="all" />
  
 
===Ultima V: Warriors of Destiny (C64)===
 
===Ultima V: Warriors of Destiny (C64)===
The Commodore 128 version of ''Ultima V'' plays ''Rule, Britannia!'' in the same manner as the Apple II version.<br clear="all" />
+
{{Infobox SubSong
 +
| Platform  = C64
 +
| Game      = Ultima V: Warriors of Destiny (C64)
 +
| Recording = {{Recording|SID|15 - Ultima 5 - C64 - Rule, Britannia!.ogg}}
 +
| Image    =
 +
| Arranger  = {{Arranger|Ken Arnold}}
 +
| Released  = 1988-??-??
 +
| Length    = 0:37.23
 +
| Format    = [[SID]]
 +
| Loops    = Yes
 +
}}
 +
 
 +
Like the Apple II game, the Commodore 128 version plays ''Rule, Britannia!'' in three different versions. It is played in a down beat from as [[The Missing Monarch]], in normal form as ''Rule, Britannia!'', and in a happy version as [[Joyous Reunion]]. The song loops.<br clear="all" />
  
 
===Ultima: Quest of the Avatar (NES)===
 
===Ultima: Quest of the Avatar (NES)===
 +
{{Infobox SubSong
 +
| Platform  = NES
 +
| Game      = Ultima: Quest of the Avatar (NES)
 +
| Recording = {{Recording|NES|19 - Ultima Quest of the Avatar - NES - Ending.ogg}}
 +
| Image    =
 +
| Arranger  = {{Arranger|Seiji Toda}}
 +
| Released  = 1989-09-20
 +
| Length    = 0:01
 +
| Format    = [[NSF]]
 +
| Loops    = No
 +
}}
 +
 
[[Seiji Toda]] sneaked about a second of ''Rule, Britannia!'' into the [[Ending - Ultima: Quest of the Avatar (NES)|Ending]] track. It can be heard around the 1:00 mark.<br clear="all" />
 
[[Seiji Toda]] sneaked about a second of ''Rule, Britannia!'' into the [[Ending - Ultima: Quest of the Avatar (NES)|Ending]] track. It can be heard around the 1:00 mark.<br clear="all" />
  
===Ultima VI: The False Prophet (DOS)===
+
===Ultima III: Exodus (PC98)===
{{SongScreenshot|Ultima 6 - DOS - Lord British.png|right}}
+
{{Infobox SubSong
Unlike earlier games, ''Rule, Britannia!'' is not played specifically for Lord British's castle. Rather, it is one of the tracks that randomly plays throughout the game after conversations. It its, however, played in the game's ending when Lord British is summoned to meet the Lord Draxinusom. The song is also integrated into the ending song, [[Unity]].
+
| Platform  = PC98
 +
| Game      = Ultima III: Exodus (PC98)
 +
| Recording = {{Recording|OPN|04 - Ultima 3 - PC98 - Rule, Britannia!.ogg}}
 +
| Image    = Ultima 3 - PC98 - Talking to Lord British.png
 +
| Arranger  = {{Arranger|Unknown}}
 +
| Released  = 1989-11-21
 +
| Length    = 0:12.48
 +
| Format    = [[UNK]]
 +
}}
  
The song file is named ''Brit.m''.
+
The PC-98 port plays ''Rule, Britannia!'' slightly faster than the original Apple II port, but gives it a more brassy sound. The song is rendered on the [[YM2203]] (OPN) and uses the file name M08.BIN.<br clear="all" />
  
{| align="center" |
+
===Ultima III: Exodus (PC88)===
|
+
{{Infobox SubSong
{{Song-Preview
+
| Platform  = PC88
| Title = MT-32
+
| Game      = Ultima III: Exodus (PC88)
| Song = 105 - Ultima 6 - DOS - Rule, Britannia!.ogg
+
| Recording =
 +
| Image    =
 +
| Arranger  = {{Arranger|Unknown}}
 +
| Released  = 1989-11-??
 +
| Length    =
 +
  | Format    = [[UNK]]
 
}}
 
}}
{{Song-Preview
+
 
| Title = AdLib
+
Like the PC-98 port, the PC-88 renders the song on the [[YM2203]], but at a lower quality.<br clear="all" />
| Song = 205 - Ultima 6 - DOS - Rule, Britannia!.ogg
+
 
 +
===Ultima V: Warriors of Destiny (AST)===
 +
{{Infobox SubSong
 +
| Platform  = AST
 +
| Game      = Ultima V: Warriors of Destiny (AST)
 +
| Recording =
 +
| Image    =  
 +
| Arranger = {{Arranger|Wally Beben}}
 +
| Released  = 1989-??-??
 +
| Length    =
 +
| Format    = [[SNDH]]
 +
| Loops    = Yes
 
}}
 
}}
|-
+
 
|
+
Like the Apple II game, the Atari ST version plays ''Rule, Britannia!'' in three different versions. It is played in a down beat from as [[The Missing Monarch]], in normal form as ''Rule, Britannia!'', and in a happy version as [[Joyous Reunion]]. The song loops.<br clear="all" />
{{Song-Preview
+
 
| Title = Creative Music System
+
===Ultima VI: The False Prophet (DOS)===
| Song = 305 - Ultima 6 - DOS - Rule, Britannia!.ogg
+
{{Infobox SubSong
 +
| Platform  = DOS
 +
| Game      = Ultima VI: The False Prophet (DOS)
 +
  | Recording = {{Recording|Roland|105 - Ultima 6 - DOS - Rule, Britannia!.ogg}}{{Recording|OPL2|205 - Ultima 6 - DOS - Rule, Britannia!.ogg}}{{Recording|Philips|305 - Ultima 6 - DOS - Rule, Britannia!.ogg}}{{Recording|Tandy|405 - Ultima 6 - DOS - Rule, Britannia!.ogg}}
 +
| Image    = Ultima 6 - DOS - Lord British.png
 +
| Arranger  = {{Arranger|Herman Miller}}
 +
| Released  = 1990-??-??
 +
| Length    = 0:37
 +
| Format    = [[M]]
 +
| Loops    = Yes
 
}}
 
}}
{{Song-Preview
+
 
| Title = Tandy 3 Voice
+
Unlike earlier games, ''Rule, Britannia!'' is not played specifically for Lord British's castle. Rather, it is one of the four tracks that plays randomly throughout the game after conversations. It its, however, played in the game's ending when Lord British is summoned to meet the Lord Draxinusom. The song is also integrated into the ending song, [[Unity]].
| Song = 405 - Ultima 6 - DOS - Rule, Britannia!.ogg
+
 
 +
The song file is named ''Brit.m''.<br clear="all" />
 +
 
 +
===Ultima: Warriors of Destiny (NES)===
 +
{{Infobox SubSong
 +
| Platform  = NES
 +
| Game      = Ultima: Warriors of Destiny (NES)
 +
  | Recording = {{Recording|NES|01 - Ultima Warriors of Destiny - NES - Title.ogg}}
 +
| Image    = Ultima - Warriors of Destiny - NES - Title Screen.png
 +
| Arranger  = {{Arranger|Martin Galway}}
 +
| Released  = 1991-01-??
 +
| Length    = 0:35
 +
| Format    = [[NSF]]
 +
| Loops    = ?
 
}}
 
}}
|}<br clear="all" />
 
  
===Ultima: Warriors of Destiny (NES)===
 
{{SongScreenshot|Ultima - Warriors of Destiny - NES - Title Screen.png|right}}
 
 
Played at the title screen.<br clear="all" />
 
Played at the title screen.<br clear="all" />
  
===Ultima VII: The Black Gate (DOS)===
+
===Ultima VI: The False Prophet (C64)===
Played when nearing Lord British's throne room.<br clear="all" />
+
{{Infobox SubSong
 +
| Platform  = C64
 +
| Game      = Ultima VI: The False Prophet (C64)
 +
| Recording = {{Recording|SID|02 - Ultima 6 - C64 - Rule, Britannia!.ogg}}
 +
| Image    =
 +
| Arranger  = {{Arranger|Ken Arnold}}
 +
| Released  = 1991-??-??
 +
| Length    = 0:37.23
 +
| Format    = [[SID]]
 +
| Loops    = Yes
 +
}}
 +
 
 +
The Commodore port of Ultima 6 uses the same version of ''Rule, Britannia!'' as the Commodore port of Ultima 5.<br clear="all" />
  
 
===Stanley: The Search For Dr. Livingston (NES)===
 
===Stanley: The Search For Dr. Livingston (NES)===
{{SongScreenshot|Stanley - NES - Map.png|right}}
+
{{Infobox SubSong
 +
| Platform  = NES
 +
| Game      = Stanley: The Search For Dr. Livingston (NES)
 +
| Recording =
 +
| Image    = Stanley - NES - Map.png
 +
| Arranger  = {{Arranger|Paul Webb}}
 +
| Released  = 1992-02-10
 +
| Length    = 0:05
 +
| Format    = [[NSF]]
 +
| Loops    = ?
 +
}}
 +
 
 
The first ten notes of the song are played at the map screen.<br clear="all" />
 
The first ten notes of the song are played at the map screen.<br clear="all" />
 +
 +
===Ultima VII: The Black Gate (DOS)===
 +
{{Infobox SubSong
 +
| Platform  = DOS
 +
| Game      = Ultima VII: The Black Gate (DOS)
 +
| Recording = {{Recording|Roland|109 - Ultima 7 - DOS - Rule, Britannia!.ogg}}{{Recording|OPL2|209 - Ultima 7 - DOS - Rule, Britannia!.ogg}}
 +
| Image    = Ultima 7 - DOS - Rule, Britannia!.png
 +
| Arranger  = {{Arranger|Dana Glover}}
 +
| Released  = 1992-04-16
 +
| Length    = 1:15.65
 +
| BPM      = 120
 +
| Format    = [[MIDI]]
 +
| Loops    = No
 +
}}
 +
 +
''Rule, Britannia!'' plays all over the city of Britain.
 +
 +
The song is track 23 in the game's data files.<br clear="all" />
  
 
===Ultima VI: The False Prophet (SNES)===
 
===Ultima VI: The False Prophet (SNES)===
 +
{{Infobox SubSong
 +
| Platform  = SNES
 +
| Game      = Ultima VI: The False Prophet (SNES)
 +
| Recording =
 +
| Image    =
 +
| Arranger  = {{Arranger|Unknown}}
 +
| Released  = 1992-07-03
 +
| Length    =
 +
| Format    = [[SPC]]
 +
| Loops    = Yes
 +
}}
 +
 +
<br clear="all" />
 +
 +
===Ultima VI: The False Prophet (AST)===
 +
{{Infobox SubSong
 +
| Platform  = AST
 +
| Game      = Ultima VI: The False Prophet (AST)
 +
| Recording =
 +
| Image    =
 +
| Arranger  = {{Arranger|Matt Furniss}}
 +
| Released  = 1992-??-??
 +
| Length    =
 +
| Format    = [[SNDH]]
 +
| Loops    = Yes
 +
}}
 +
 +
<br clear="all" />
  
 
===Ultima: Runes of Virtue II (SNES)===
 
===Ultima: Runes of Virtue II (SNES)===
 +
{{Infobox SubSong
 +
| Platform  = SNES
 +
| Game      = Ultima: Runes of Virtue II (SNES)
 +
| Recording =
 +
| Image    =
 +
| Arranger  = {{Arranger|Unknown}}
 +
| Released  = 1994-06-17
 +
| Length    =
 +
| Format    = [[SPC]]
 +
| Loops    = Yes
 +
}}
 +
 +
<br clear="all" />
 +
 +
===BreakThru! (GB)===
 +
{{Infobox SubSong
 +
| Platform  = GB
 +
| Game      = BreakThru! (GB)
 +
| Recording =
 +
| Image    =
 +
| Arranger  = {{Arranger|Greg Turner}}, {{Arranger|Eric Nielsen}}
 +
| Released  = 1995-01-??
 +
| Length    =
 +
| Format    = [[GBS]]
 +
| Loops    = Yes
 +
}}
 +
 +
<br clear="all" />
 +
 +
===Ultima V: Warriors of Destiny - Exodus Project (DOS)===
 +
{{Infobox SubSong
 +
| Platform  = DOS
 +
| Game      = Ultima V: Warriors of Destiny - Exodus Project (DOS)
 +
| Recording =
 +
| Image    =
 +
| Arranger  = {{Arranger|Unknown}}
 +
| Released  = 2001-08-21
 +
| Length    =
 +
| Format    = [[XMI]]
 +
| Loops    = Yes
 +
}}
 +
 +
<br clear="all" />
 +
 +
{{SheetMusic
 +
| File01 = Rule, Britannia! - Sheet - 1.png
 +
| Desc01 = Page 1.
 +
| File02 = Rule, Britannia! - Sheet - 2.png
 +
| Desc02 = Page 2.
 +
}}
 +
 +
===Ultima III: Exodus (GBC)===
 +
{{Infobox SubSong
 +
| Platform  = GBC
 +
| Game      = Ultima III: Exodus (GBC)
 +
| Recording =
 +
| Image    =
 +
| Arranger  = {{Arranger|Sven Carlberg}}
 +
| Released  = 2001-??-??
 +
| Length    =
 +
| Format    = [[GBS]]
 +
}}
 +
 +
A bootleg Game Boy Color part was made which includes this song rendered on the APU of the Game Boy's [[DMG-CPU B]].<br clear="all" />
  
 
==Lyrics==
 
==Lyrics==
Line 248: Line 581:
 
  "Rule, Britannia! rule the waves:
 
  "Rule, Britannia! rule the waves:
 
  "Britons never will be slaves."  
 
  "Britons never will be slaves."  
 
  
 
==Links==
 
==Links==
Line 258: Line 590:
 
[[Category: Songs With Lyrics]]
 
[[Category: Songs With Lyrics]]
 
[[Category: Public Domain Songs]]
 
[[Category: Public Domain Songs]]
[[Category: Missing Screenshot]]
 

Revision as of 13:27, 4 April 2019

Rule, Britannia!
Composer Thomas Arne
Released 1740-08-01

Rule, Britannia! is a song about British imperialism based off of a poem by James Thomson and set to music composed by Thomas Arne. It has become the de facto national anthem of the United Kingdom. Several games have used this tune, most notably the Ultima series which has used the song in the majority of its games as a theme for Lord British.

Additional songs in the Ultima series have remixed the song including The Missing Monarch, Ending - Ultima: Quest of the Avatar (NES), Unity, and Joyous Reunion.

Games

Ultima III: Exodus (A2)

Platform - A2.png
Ultima III: Exodus (A2)
Output - AY.svg
Ultima 3 - A2 - Lord British.png
Arranger Ken Arnold
Released 1983-08-23
Length 0:15.00
Format UNK
Loops No

This rendition of Rule, Britannia! plays when you speak to Lord British. When it finishes, the background music returns to Lord British's Castle. This is the original version of the song as composed by Ken Arnold for Ultima III: Exodus which was later ported to several platforms. It is rendered on the AY-3-8930 chip of the Mockingboard.

Blue Max (A8)

Platform - A8.png
Blue Max (A8)
Arranger Bob Polin
Released 1983-??-??
Length 0:54
Format SAP
Loops ?


Blue Max (C64)

Platform - C64.png
Blue Max (C64)
Blue Max - C64 - Title.png
Arranger Stephen Biggs
Released 1983-??-??
Length 0:45
Format SID
Loops ?

Played at the title screen.

Navarone (C64)

Platform - C64.png
Navarone (C64)
Arranger Kevin A. Moughtin
Released 1983-??-??
Format SID
Loops ?


Ultima III: Exodus (A8)

Platform - A8.png
Ultima III: Exodus (A8)
Released 1983-??-??
Format SAP
Loops Yes

The song is play in the same location as the Apple II original.

Ultima III: Exodus (C64)

Platform - C64.png
Ultima III: Exodus (C64)
Output - SID.svg
Ultima 3 - C64 - Lord British.png
Arranger Ken Arnold
Released 1983-??-??
Length 0:16.07
Format SID
Loops No

When Ultima III: Exodus was ported to the Commodore 64, the music was arranged for the SID chip, probably by Ken Arnold, but it may have been done by the game's porter, Chuck Bueche. The music functions in the same manner as the Apple II release, but has a "buzzy" sound compared to the original.

The song is track 3 in the SID file and plays on the 6581.

Ultima IV: Quest of the Avatar (A2)

Platform - A2.png
Ultima IV: Quest of the Avatar (A2)
Arranger Ken Arnold
Released 1985-09-18
Format UNK
Loops Yes

For those equipped with a Mockingboard, they will hear Rule, Britannia! when talking to Lord British, rendered on an AY-3-8910.

Ultima IV: Quest of the Avatar (C64)

Platform - C64.png
Ultima IV: Quest of the Avatar (C64)
Output - SID.svg
Ultima 4 - C64 - Lord British.png
Arranger Ken Arnold
Released 1985-??-??
Length 0:38
Format SID
Loops Yes

In the Commodore 64 port of Ultima IV, Rule, Britannia! plays when you are talking to Lord British. The song is track 9 in the SID file and rendered on the 6581.

Ultima III: Exodus (AMI)

Platform - AMI.png
Ultima III: Exodus (AMI)
Released 1986-??-??
Format UNK
Loops Yes

The song is play in the same location as the Apple II original.

Ultima III: Exodus (AST)

Platform - AST.png
Ultima III: Exodus (AST)
Released 1986-??-??
Format SNDH
Loops Yes

The song is play in the same location as the Apple II original.

Ultima IV: Quest of the Avatar (A8)

Platform - A8.png
Ultima IV: Quest of the Avatar (A8)
Released 1986-??-??
Format SAP
Loops Yes

The song plays in the same location as the Apple II original.

Ultima IV: Quest of the Avatar (PC98)

Platform - PC98.png
Ultima IV: Quest of the Avatar (PC98)
Output - OPNA.svg
Ultima 4 - PC98 - Lord British.png
Arranger Unknown
Released 1987-07-18
Length 0:13.69
Format UNK
Loops Yes

The PC-9801 port plays slightly faster than the original. It is likewise played while speaking to Lord British, and is rendered on the YM2203 (OPN).

Ultima IV: Quest of the Avatar (PC88)

Platform - PC88.png
Ultima IV: Quest of the Avatar (PC88)
Arranger Unknown
Released 1987-07-??
Format UNK
Loops Yes

Like the PC-9801 port, the song is rendered on the YM2203, but it uses a lower quality sound.

Ultima IV: Quest of the Avatar (AST)

Platform - AST.png
Ultima IV: Quest of the Avatar (AST)
Released 1987-??-??
Format SNDH
Loops Yes

The song plays in the same location as the Apple II original.

Ultima IV: Quest of the Avatar (MSX2)

Platform - MSX.png
Ultima IV: Quest of the Avatar (MSX2)
Arranger Unknown
Released 1987-??-??
Format KSS
Loops Yes

It is rendered on the YM2149.

Ultima IV: Quest of the Avatar (X1)

Platform - X1.png
Ultima IV: Quest of the Avatar (X1)
Arranger Unknown
Released 1987-??-??
Format UNK
Loops Yes

It is rendered on the YM2151.

Ultima V: Warriors of Destiny (A2)

Platform - A2.png
Ultima V: Warriors of Destiny (A2)
Arranger Ken Arnold
Released 1988-03-??
Format UNK
Loops Yes

Rule, Britannia! is played in three different versions in Ultima V. It is played in a down beat from as The Missing Monarch, in normal form as Rule, Britannia!, and in a happy version as Joyous Reunion. The song loops.

Ultima IV: Quest of the Avatar (AMI)

Platform - AMI.png
Ultima IV: Quest of the Avatar (AMI)
Released 1988-??-??
Format UNK
Loops Yes

The song plays in the same location as the Apple II original.

Ultima V: Warriors of Destiny (C64)

Platform - C64.png
Ultima V: Warriors of Destiny (C64)
Output - SID.svg
Arranger Ken Arnold
Released 1988-??-??
Length 0:37.23
Format SID
Loops Yes

Like the Apple II game, the Commodore 128 version plays Rule, Britannia! in three different versions. It is played in a down beat from as The Missing Monarch, in normal form as Rule, Britannia!, and in a happy version as Joyous Reunion. The song loops.

Ultima: Quest of the Avatar (NES)

Platform - NES.png
Ultima: Quest of the Avatar (NES)
Output - NES.svg
Arranger Seiji Toda
Released 1989-09-20
Length 0:01
Format NSF
Loops No
Seiji Toda sneaked about a second of Rule, Britannia! into the Ending track. It can be heard around the 1:00 mark.

Ultima III: Exodus (PC98)

Platform - PC98.png
Ultima III: Exodus (PC98)
Output - OPN.svg
Ultima 3 - PC98 - Talking to Lord British.png
Arranger Unknown
Released 1989-11-21
Length 0:12.48
Format UNK

The PC-98 port plays Rule, Britannia! slightly faster than the original Apple II port, but gives it a more brassy sound. The song is rendered on the YM2203 (OPN) and uses the file name M08.BIN.

Ultima III: Exodus (PC88)

Platform - PC88.png
Ultima III: Exodus (PC88)
Arranger Unknown
Released 1989-11-??
Format UNK

Like the PC-98 port, the PC-88 renders the song on the YM2203, but at a lower quality.

Ultima V: Warriors of Destiny (AST)

Platform - AST.png
Ultima V: Warriors of Destiny (AST)
Arranger Wally Beben
Released 1989-??-??
Format SNDH
Loops Yes

Like the Apple II game, the Atari ST version plays Rule, Britannia! in three different versions. It is played in a down beat from as The Missing Monarch, in normal form as Rule, Britannia!, and in a happy version as Joyous Reunion. The song loops.

Ultima VI: The False Prophet (DOS)

Platform - DOS.png
Ultima VI: The False Prophet (DOS)
Output - Roland.svg
Output - OPL2.svg
Output - Philips.svg
Output - Tandy.svg
Ultima 6 - DOS - Lord British.png
Arranger Herman Miller
Released 1990-??-??
Length 0:37
Format M
Loops Yes

Unlike earlier games, Rule, Britannia! is not played specifically for Lord British's castle. Rather, it is one of the four tracks that plays randomly throughout the game after conversations. It its, however, played in the game's ending when Lord British is summoned to meet the Lord Draxinusom. The song is also integrated into the ending song, Unity.

The song file is named Brit.m.

Ultima: Warriors of Destiny (NES)

Platform - NES.png
Ultima: Warriors of Destiny (NES)
Output - NES.svg
Ultima - Warriors of Destiny - NES - Title Screen.png
Arranger Martin Galway
Released 1991-01-??
Length 0:35
Format NSF
Loops ?

Played at the title screen.

Ultima VI: The False Prophet (C64)

Platform - C64.png
Ultima VI: The False Prophet (C64)
Output - SID.svg
Arranger Ken Arnold
Released 1991-??-??
Length 0:37.23
Format SID
Loops Yes

The Commodore port of Ultima 6 uses the same version of Rule, Britannia! as the Commodore port of Ultima 5.

Stanley: The Search For Dr. Livingston (NES)

Platform - NES.png
Stanley: The Search For Dr. Livingston (NES)
Stanley - NES - Map.png
Arranger Paul Webb
Released 1992-02-10
Length 0:05
Format NSF
Loops ?

The first ten notes of the song are played at the map screen.

Ultima VII: The Black Gate (DOS)

Platform - DOS.png
Ultima VII: The Black Gate (DOS)
Output - Roland.svg
Output - OPL2.svg
Ultima 7 - DOS - Rule, Britannia!.png
Arranger Dana Glover
Released 1992-04-16
Length 1:15.65
BPM 120
Format MIDI
Loops No

Rule, Britannia! plays all over the city of Britain.

The song is track 23 in the game's data files.

Ultima VI: The False Prophet (SNES)

Platform - SNES.png
Ultima VI: The False Prophet (SNES)
Arranger Unknown
Released 1992-07-03
Format SPC
Loops Yes


Ultima VI: The False Prophet (AST)

Platform - AST.png
Ultima VI: The False Prophet (AST)
Arranger Matt Furniss
Released 1992-??-??
Format SNDH
Loops Yes


Ultima: Runes of Virtue II (SNES)

Platform - SNES.png
Ultima: Runes of Virtue II (SNES)
Arranger Unknown
Released 1994-06-17
Format SPC
Loops Yes


BreakThru! (GB)

Platform - GB.png
BreakThru! (GB)
Arranger Greg Turner, Eric Nielsen
Released 1995-01-??
Format GBS
Loops Yes


Ultima V: Warriors of Destiny - Exodus Project (DOS)

Platform - DOS.png
Ultima V: Warriors of Destiny - Exodus Project (DOS)
Arranger Unknown
Released 2001-08-21
Format XMI
Loops Yes


Sheet Music

Ultima III: Exodus (GBC)

Platform - GBC.png
Ultima III: Exodus (GBC)
Arranger Sven Carlberg
Released 2001-??-??
Format GBS

A bootleg Game Boy Color part was made which includes this song rendered on the APU of the Game Boy's DMG-CPU B.

Lyrics

This song has lyrics, though no game uses them.

When Britain first, at Heaven's command
Arose from out the azure main;
This was the charter of the land,
And guardian angels sang this strain:

"Rule, Britannia! rule the waves:
"Britons never will be slaves."

The nations, not so blest as thee,
Must, in their turns, to tyrants fall;
While thou shalt flourish great and free,
The dread and envy of them all.

"Rule, Britannia! rule the waves:
"Britons never will be slaves."

Still more majestic shalt thou rise,
More dreadful, from each foreign stroke;
As the loud blast that tears the skies,
Serves but to root thy native oak.

"Rule, Britannia! rule the waves:
"Britons never will be slaves."

Thee haughty tyrants ne'er shall tame:
All their attempts to bend thee down,
Will but arouse thy generous flame;
But work their woe, and thy renown.

"Rule, Britannia! rule the waves:
"Britons never will be slaves."

To thee belongs the rural reign;
Thy cities shall with commerce shine:
All thine shall be the subject main,
And every shore it circles thine.

"Rule, Britannia! rule the waves:
"Britons never will be slaves."

The Muses, still with freedom found,
Shall to thy happy coast repair;
Blest Isle! With matchless beauty crown'd,
And manly hearts to guard the fair.

"Rule, Britannia! rule the waves:
"Britons never will be slaves." 

Links