Difference between revisions of "Robert Vieira"
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{{Infobox Composer | {{Infobox Composer | ||
| Name = Robert Vieira | | Name = Robert Vieira | ||
− | | Picture = | + | | Picture = Robert Vieira - 1.jpg |
| Born = | | Born = | ||
| BirthPlace = | | BirthPlace = | ||
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}} | }} | ||
− | '''''Robert Vieira''''' is an American composer and sound designer. He attended the University of California, | + | '''''Robert Vieira''''' is an American composer and sound designer. He attended the University of California, Berkeley. He started working on video games in 1981 when he worked at [[Atari]]. He originally wrote the music to a few of their Atari 2600 titles, and later went on to compose for several Atari Lynx video games. In 1984, he left Atari and would later go on to work for [[Epyx]] a couple years later. For three years, he wrote music and sound effects for some of their computer games. In 1991, Vieira went on to work for [[The 3DO Company]], not only doing audio design, but also working as a game producer. Vieira left the company in 1996. In 1998, he worked for LeapFrog, but didn't write audio for their systems. |
+ | |||
+ | Since 1997, Vieira has been operating his own business, Arieiv Consulting. The company works on several aspects of game design including project management and audio design. | ||
+ | |||
+ | ==Audio Development== | ||
+ | ===Atari 2600=== | ||
+ | Vieira had to code his own sound driver in [[assembly]] language. | ||
+ | |||
+ | ===Commodore 64=== | ||
+ | On [[The Games: Summer Edition (C64)]], Vieira used SPL by [[Chris Grigg]]. | ||
+ | |||
+ | ===Lynx=== | ||
+ | Vieira said this about creating music and sound effects for the Atari Lynx: | ||
+ | {{Quote | | ||
+ | We developed music on the [[Amiga]] computer because the creators of Lynx also created the Amiga computer. There was a sort of primitive media program that could take my [[MIDI|midi]] files and translate them into a data table for the platform. The sound driver hardware was done by [[Dave Needle]] and the software partly by [[Chris Grigg]]. A funny thing is that Dave claimed he didn’t like music and so he apologized for the music limitations of the Lynx. We corrected that in the [[3DO]].}} | ||
==Gameography== | ==Gameography== | ||
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| | | | ||
| | | | ||
+ | |- | ||
+ | | 1984-??-?? | ||
+ | | [[Gremlins (A2)]] | ||
+ | | | ||
+ | | Arranged by [[Unknown]]. | ||
|- | |- | ||
| 1984-??-?? | | 1984-??-?? | ||
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| | | | ||
| | | | ||
+ | |- | ||
+ | | 1984-??-?? | ||
+ | | [[Gremlins (C64)]] | ||
+ | | {{Song-Box|01 - Gremlins - C64 - Title.ogg}} | ||
+ | | Arranged by [[Unknown]]. | ||
+ | |- | ||
+ | | 1984-??-?? | ||
+ | | [[Gremlins (PCB)]] | ||
+ | | {{Song-Box|101 - Gremlins - PCB - Start.ogg}} | ||
+ | | Arranged by [[Unknown]]. | ||
|- | |- | ||
| 1984-??-?? | | 1984-??-?? | ||
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| With [[Andrew Fuchs]]. | | With [[Andrew Fuchs]]. | ||
|- | |- | ||
− | | | + | | 1984-??-?? |
+ | | [[Barbie (C64)]] | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | 1985-0?-?? | ||
+ | | [[G.I. Joe (C64)]] | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | 1985-0?-?? | ||
+ | | [[Summer Games II (C64)]] | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | 1986-0?-?? | ||
+ | | [[Super Cycle (C64)]] | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | 1986-??-?? | ||
| [[Gremlins (A52)]] | | [[Gremlins (A52)]] | ||
+ | | {{Song-Box|01 - Gremlins - A52 - Main Menu, Start.ogg}} | ||
+ | | | ||
+ | |- | ||
+ | | 1986-??-?? | ||
+ | | [[The Movie Monster Game (C64)]] | ||
| | | | ||
| | | | ||
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| | | | ||
| Composer? | | Composer? | ||
+ | |- | ||
+ | | 1988-0?-?? | ||
+ | | [[The Games: Summer Edition (C64)]] | ||
+ | | | ||
+ | | With [[Chris Ebert]] and [[Chris Grigg]]. | ||
|- | |- | ||
| 1988-??-?? | | 1988-??-?? | ||
− | | [[The Games: Summer Edition ( | + | | [[The Games: Summer Edition (A2)]] |
| | | | ||
| With [[Chris Ebert]] and [[Chris Grigg]]. | | With [[Chris Ebert]] and [[Chris Grigg]]. | ||
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|- | |- | ||
| 1988-??-?? | | 1988-??-?? | ||
− | | [[The Games: Winter Edition ( | + | | [[The Games: Winter Edition (A2)]] |
| | | | ||
| With [[Steve Baker]], [[Chris Ebert]], and [[Chris Grigg]]. | | With [[Steve Baker]], [[Chris Ebert]], and [[Chris Grigg]]. | ||
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|} | |} | ||
− | == | + | ==Picture Gallery== |
<gallery> | <gallery> | ||
− | + | Robert Vieira - 1.jpg|LinkedIn Profile Picture. | |
</gallery> | </gallery> | ||
==Links== | ==Links== | ||
− | * [https://www.linkedin.com/in/robert-vieira-a4560b3/ linkedin.com/in/robert-vieira-a4560b3/] - | + | * [https://www.mobygames.com/developer/sheet/view/developerId,73256/ mobygames.com/developer/sheet/view/developerId,73256/] - MobyGames. |
+ | * [https://www.linkedin.com/in/robert-vieira-a4560b3/ linkedin.com/in/robert-vieira-a4560b3/] - LinkedIn. | ||
+ | |||
+ | |||
+ | [[Category: Composers]] | ||
+ | [[Category: Foley Artists]] | ||
+ | [[Category: Sound Programmers]] |
Revision as of 15:47, 1 May 2021
Robert Vieira | ||||||||
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Robert Vieira is an American composer and sound designer. He attended the University of California, Berkeley. He started working on video games in 1981 when he worked at Atari. He originally wrote the music to a few of their Atari 2600 titles, and later went on to compose for several Atari Lynx video games. In 1984, he left Atari and would later go on to work for Epyx a couple years later. For three years, he wrote music and sound effects for some of their computer games. In 1991, Vieira went on to work for The 3DO Company, not only doing audio design, but also working as a game producer. Vieira left the company in 1996. In 1998, he worked for LeapFrog, but didn't write audio for their systems.
Since 1997, Vieira has been operating his own business, Arieiv Consulting. The company works on several aspects of game design including project management and audio design.
Contents
Audio Development
Atari 2600
Vieira had to code his own sound driver in assembly language.
Commodore 64
On The Games: Summer Edition (C64), Vieira used SPL by Chris Grigg.
Lynx
Vieira said this about creating music and sound effects for the Atari Lynx:
Gameography
Picture Gallery
Links
- mobygames.com/developer/sheet/view/developerId,73256/ - MobyGames.
- linkedin.com/in/robert-vieira-a4560b3/ - LinkedIn.