Robert Ridihalgh
From Video Game Music Preservation Foundation Wiki
Robert Ridihalgh | ||||||||
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Robert Ridihalgh is an American composer who is known for his work in the Need for Speed series. He attended the Oberlin Conservatory of Music. Later, he started off his music career working for Manley & Associates. He stayed with the company when they were acquired by Electronic Arts and renamed to Electronic Arts Seattle. Rob has scored the music and sound to over a hundred games, many of which was done with his audio group OMNI Audio. He currently runs KineMotion Health.
Audio Development
SNES
Rob used the BMus sound system by Sculptured Software.
Gameography
Released | Title | Sample | Notes |
---|---|---|---|
1992-??-?? | Paperboy 2 (GG) | ||
1993-??-?? | Dinopark Tycoon (DOS) | ||
1993-??-?? | Super Conflict: The Mideast (SNES) | ||
1993-10-?? | The Wizard of Oz (SNES) | ||
1994-??-?? | Dinopark Tycoon (3DO) | ||
1994-??-?? | King Arthur & The Knights of Justice (SNES) | ||
1994-??-?? | Wolf (DOS) | ||
1994-09-?? | Wild Snake (SNES) | ||
1995-??-?? | Dinopark Tycoon (MAC) | ||
1995-11-26 | Lion (DOS) | ||
1996-??-?? | The Need For Speed (SAT) (オーバードライビンGT-R) | Audio Engineer | |
1996-??-?? | The Need for Speed SE (DOS) | Sound | |
1997-03-31 | Need for Speed II (PS1) (オーバードライビンⅡ) | Various roles. | |
1997-04-30 | Need for Speed II (W16) | Various roles. | |
1997-??-?? | Need for Speed II: SE (W16) | Various roles. | |
1998-04-?? | Need for Speed III: Hot Pursuit (PS1) (オーバードライビンⅢ) | Sound Effects with various others. | |
1998-10-12 | Need for Speed III: Hot Pursuit (W16) | Lead Audio | |
1999-06-01 | Need for Speed: High Stakes (W16) | Various roles. | |
2002-10-02 | Need for Speed: Hot Pursuit 2 (PS2) | With John Jacyna, Martin Wasiel, Alistair Hirst, Omar Al-Khafaji, and Matt Ragan. | |
2002-10-21 | Need for Speed: Hot Pursuit 2 (W32) | With Alistair Hirst and Matt Ragan. | |
2003-11-18 | NHL Rivals 2004 (XBOX) | With Matt Ragan. | |
2005-04-26 | Guild Wars (W32) | With various others. | |
2006-05-09 | Rise of Nations: Rise of Legends (W32) | With various others. | |
2006-11-16 | Sonic Rivals (PSP) | Sound Effects Design with various others. | |
2008-08-19 | Deadliest Catch: Alaskan Storm (W32) | With various others. | |
200902-24 | Tom Clancy's EndWar (W32) | Sound Effects with various others. | |
2009-09-29 | Tornado Outbreak (PS3) | Racket, Rattle, Clatter and General Pandemonium with various others. | |
2010-01-19 | Dark Void (PS3) | With Chase Combs, Matt Ragan, Daylon Walden, Alistair Hirst, and Andrew Sorkin. | |
2010-01-19 | Dark Void (W64) | With Chase Combs, Matt Ragan, Daylon Walden, Alistair Hirst, and Andrew Sorkin. | |
2010-07-06 | Crackdown 2 (X360) (Riot Act 2) | Audio Programmer | |
2010-10-25 | Shank (W64) | With Alistair Hirst, Chase Combs, Daylon Walden, and Matt Ragan. | |
2011-10-11 | Forza Motorsport 4 (X360) | Audio Software Engineer | |
2012-03-03 | Kinect Star Wars (X360) (Kinectスター・ウォーズ) | Software Engineer - Audio | |
2012-11-06 | Halo 4 (X360) (ヘイロー4) | With various others. | |
2013-11-22 | Crimson Dragon (XONE) | Technical Audio Director | |
2013-11-22 | Forza Motorsport 5 (XONE) | Technical Audio Director | |
2013-11-22 | Xbox Fitness (XONE) | Technical Audio Director | |
2014-10-28 | Sunset Overdrive (XONE) | Technical Audio Director | |
2016-09-06 | Forza Motorsport 6: Apex (W64) | Audio Special Thanks | |
2017-09-29 | Forza Motorsport 7 (XONE) | Senior Technical Audio Specialist | |
2018-11-16 | Sunset Overdrive (W64) | Technical Audio Director | |
2019-02-15 | Crackdown 3 (XONE) (Riot Act) | ||
Unreleased | Tarzan: Lord of the Jungle (SNES) |
Picture Gallery
Links
- mobygames.com/developer/sheet/view/developerId,4421/ - MobyGames.
- linkedin.com/pub/robert-ridihalgh/19/a1a/853 - LinkedIn.