Prince of Persia (NES)
|Prince of Persia|
- This page is for NES release of Prince of Persia '1989. For other games in the series see Prince of Persia.
Prince of Persia is a platforming adventure game created by Jordan Mechner. The player is a young Persian prince. His girlfriend, the princess, has been taken hostage by the evil clutches of Jaffar, the evil Grand Vizier to the Sultan of Persia. He wants to marry the princess, and he's giving her a full hour to consider marrying him or not. If she chooses not to, or she's run out of time, Jaffar will have no problem killing her. It is up to you to save your girlfriend and put an end to Jaffar's evil. The animation for this game was very good for it's time, as the animators and programmers must have worked hard to make it happen, however, the bad thing about this is that your character's momentum is bad, so you must make your moves perfectly. Stopping too late may get you killed. The graphics are also quite good and are true to the other ports of the game.
In the words of Jaffar: Seventeen years have I, Jaffar served as Grand Vizier to the Sultan of Persia. Now the hour of my triumph is at hand. Already I sit on his throne, and soon I shall have his daughter as well - the Princess, whose beauty is like the stars and the moon.
Of course, I would never force myself upon this lovely creature. I shall give her a full hour to reach her own decision. She shall choose me of her own free will - or forfeit her life.
And yet she clings to her fantasy of rescue. The object of her childish infatuation? A young adventurer - a nobody - who is now, on my orders, a prisoner in my dungeons. Even should he escape his cell and bypass my cunning traps and palace guards - he is still no match for the evil of my sorcery. Or is he?
This page needs more screenshots.
The music is okay, but for an NES game made in 1990, there should be more songs. The main in-game song is a cover of the computer version, which was composed by Francis Mechner. While there's only one in-game tune, it lasts over a minute but can still get to the player's annoyance. It sounds like the music was supposed to be ported from the Amiga version. The game doesn't contain credits, but the instruction manual does. The music was composed in Notator for the Atari ST.
Cooksey said the instruments were meant to sound like flutes.
|02||In-Game||Francis Mechner||Mark Cooksey||2:28||Download|
|03||In-Game (No Intro)||Francis Mechner||Mark Cooksey||2:25||Download|
|05||Level Complete||Mark Cooksey||Unknown||0:04||Download|
Ripping NES music is a very arduous process that is beyond the scope of this site.
- mobygames.com/game/nes/prince-of-persia - MobyGames.