Difference between revisions of "Predator (NES)"
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==Music== | ==Music== | ||
− | The music is pretty good for an NES soundtrack. The music is at a fast pace to get you into the feel of the game. While the game's US manual has credits, it does not credit the Japanese developers, only the US crew at Activision who produced the game. Tom Sloper, the producer refused to answer who the composer or composers were | + | The music is pretty good for an NES soundtrack. The music is at a fast pace to get you into the feel of the game. While the game's US manual has credits, it does not credit the Japanese developers, only the US crew at Activision who produced the game. Tom Sloper, the producer refused to answer who the composer or composers were. The Japanese version's manual may credit the Japanese staff. The MSX port also uses the same music but also lacks credits. Though the game doesn't have credits, Junichi Saito seems to be credited on every game developed by Pack-In-Video that has credits for music and sound and it uses the same style of music, which is why the music is attributed to him, but more composers were possibly associated with the game. |
===Recording=== | ===Recording=== |
Revision as of 17:59, 12 June 2011
Predator | ||||||
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Predator is a action/sidescroller game loosely based on the popular action film of the same name starring Arnold Schwarzenegger. The player takes the role of Dutch Schaefer who's army has been wiped out and is the only one left who can kill the "Predator" which is said to feed on human flesh. The first thing the game has wrong is that the graphic designers decided pink would be a nice outfit color on Dutch. The second thing is that you are battling aliens that weren't even in the movie like giant amoebas, green jellyfish, a weird creature that looks like the mix of a seahorse and a bird, eyes with wings and legs and more.
Screenshots
Music
The music is pretty good for an NES soundtrack. The music is at a fast pace to get you into the feel of the game. While the game's US manual has credits, it does not credit the Japanese developers, only the US crew at Activision who produced the game. Tom Sloper, the producer refused to answer who the composer or composers were. The Japanese version's manual may credit the Japanese staff. The MSX port also uses the same music but also lacks credits. Though the game doesn't have credits, Junichi Saito seems to be credited on every game developed by Pack-In-Video that has credits for music and sound and it uses the same style of music, which is why the music is attributed to him, but more composers were possibly associated with the game.
Recording
# |
Title |
Composer |
Arranger |
Length |
Size |
Listen |
01 | Title | Junichi Saito | Unknown | 1:39 | 3.77 MB | |
02 | Get Ready | Junichi Saito | Unknown | 0:48 | 1.86 MB | |
03 | Stage Theme 1 | Junichi Saito | Unknown | 1:27 | 3.33 MB | |
04 | Stage Theme 2 | Junichi Saito | Unknown | 3:01 | 6.96 MB | |
05 | Stage Theme 3 | Junichi Saito | Unknown | 2:36 | 6 MB | |
06 | Stage Theme 4 | Junichi Saito | Unknown | 2:24 | 5.5 MB | |
07 | Stage Theme 5 | Junichi Saito | Unknown | 1:34 | 3.64 MB | |
08 | Final Stage | Junichi Saito | Unknown | 0:53 | 2.02 MB | |
09 | Death | Junichi Saito | Unknown | 0:01 | 63 KB | |
Credits
- Ripper:
- Recorder: Doommaster1994
- Audio Credits:
- Not Credited Composer: Unknown
(No Source: Game lacks credits)
Releases
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