Difference between revisions of "Pool of Radiance (NES)"
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− | {{ | + | {{Infobox Game |
− | | Title | + | | Title = Pool of Radiance |
− | | BoxArt | + | | BoxArt = Pool of Radiance - NES - USA.jpg |
− | | | + | | Platform = {{Platform|Nintendo Entertainment System|NES}} |
− | | | + | | Year = 1991 |
− | | Year | + | | Developer = {{Developer|Marionette}} |
− | | | + | | Amazon = B00004SVT7 |
− | |||
− | | Amazon | ||
}} | }} | ||
− | '''''Pool of Radiance''''' is quite large in scope for early RPGs, and does a good job of translating the rules of AD&D into a | + | '''''Pool of Radiance''''' is quite large in scope for early RPGs, and does a good job of translating the rules of AD&D into a video game. For some reason the team that ported the game to the NES thought that a brown background would look good for most of the game. Luckily, the music department upped the ante and gave the game some atmosphere. Your team of adventurers must clear the city of Phlan from monsters and then search for the legendary Pool of Radiance. Combat is turn-based, offering you plenty of time to plan ahead, but there is an unfortunately large amount of combat. There is also a rather small amount of gold early in the game which makes equipment and leveling up a bit slow. All-in-all, the game offers many hours of adequate adventure. |
− | While the Nintendo version is a great port, it has several things missing from the computer ports; you can't customize your character's portrait, spells like "Bless" have been replaced with "Empower" (due to Nintendo of America's censorship policy), not being able to gamble in the city taverns, slightly subpar graphics, only one save feature (the computer featured ten) and the random caves that can be found in the computer versions were removed. Though the Nintendo version has some advantages of its own; there's no copy protection so you don't have to pull out the instruction manual to hear what people are saying, the game has a better difficulty than the | + | While the Nintendo version is a great port, it has several things missing from the computer ports; you can't customize your character's portrait, spells like "Bless" have been replaced with "Empower" (due to Nintendo of America's censorship policy), not being able to gamble in the city taverns, slightly subpar graphics, only one save feature (the computer featured ten) and the random caves that can be found in the computer versions were removed. Though the Nintendo version has some advantages of its own; there's no copy protection so you don't have to pull out the instruction manual to hear what people are saying, the game has a better difficulty than the computer versions, gold as your only form of currency (in the computer versions, you had electrum, copper, silver, gold and platinum), most throwable items such as arrows and darts are infinite, and the addition of in-game music really helped the game's atmosphere. |
− | + | Because of a contract with Strategic Simulations, Inc. and FCI, the developers, [[Marionette]] weren't allowed to put their names on the game. | |
==Screenshots== | ==Screenshots== | ||
− | + | {| align="center" | | |
− | {{ | + | | |
− | | | + | {{Screenshot |
− | | | + | | Image = Pool of Radiance - NES - Title.png |
− | + | | Description = The title screen. | |
}} | }} | ||
+ | {{Screenshot | ||
+ | | Image = Pool of Radiance - NES - Combat.png | ||
+ | | Description = In combat. | ||
+ | }} | ||
+ | |} | ||
+ | {{Issue Screenshots}} | ||
==Music== | ==Music== | ||
− | ''Pool of Radiance'' has a large soundtrack for the NES era, | + | ''Pool of Radiance'' has a large soundtrack for the NES era. Because Pony Canyon published the game, they chose one of their musicians signed to their record label, [[Seiji Toda]], to compose the game's music, and he did a good job composing the numerous tracks. None of the music is particularly memorable, but the music is very cohesive through the game, fitting to the action on the screen. When you're walking around the civilized and safe area of Phlan, the music sounds happy and upbeat. When you're in a dungeon, or other place where there's enemies, the music is suspenseful, and when you encounter an enemy, or what could be an enemy if you don't make the right decisions, the music sounds scary. When you're fighting Tyranthraxus, the song is an action-packed scary-sounding song. There is also an unused song. It sounds like it was a possible in-game theme when you're in a certain shop or temple, but it also sounds like it was used just to test the audio driver of the game to make sure it was working correctly. It could have also been used in the random caves in the wilderness in the computer versions that was taken out of the NES version. The main menu is also silent, so it could have been used there as well. Seiji Toda also composed the music for [[Ultima: Quest of the Avatar (NES)]]. In addition, half of this game's soundtrack was previously used in the [[Pool of Radiance (PC98)|PC-9801 version]] of the game. |
− | |||
− | |||
+ | Seiji says he wrote the music in [[Music Macro Language]]. Hironari Tadokoro programmed the game's sound driver. Yoshiyuki Ishii only coded the music into the game. | ||
===Recording=== | ===Recording=== | ||
− | {{ | + | {{TrackListBegin}} |
− | | | + | {{TrackListEntry |
− | | | + | | Track = 1 |
− | | | + | | Title = Intro |
− | | | + | | Composer = {{TrackListComposer|Seiji Toda}} |
− | | | + | | DurationMin = 1 |
− | | | + | | DurationSec = 40 |
− | | | + | | Game = Pool of Radiance |
− | | | + | | Platform = NES |
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 2 | ||
+ | | Title = New Phlan | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 49 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 3 | ||
+ | | Title = City Hall | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 0 | ||
+ | | DurationSec = 47 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 4 | ||
+ | | Title = Inn | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 0 | ||
+ | | DurationSec = 51 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 5 | ||
+ | | Title = Shop | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 0 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 6 | ||
+ | | Title = Tavern | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 0 | ||
+ | | DurationSec = 54 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 7 | ||
+ | | Title = Temple | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 12 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 8 | ||
+ | | Title = Training Fanfare | ||
+ | | TitleLink = Training Hall - Pool of Radiance (NES) | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 0 | ||
+ | | DurationSec = 2 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | | Recording = 08 - Pool of Radiance - NES - Training Fanfare.ogg | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 9 | ||
+ | | Title = Training Hall | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 0 | ||
+ | | DurationSec = 56 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 10 | ||
+ | | Title = Dungeon 1 | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 36 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 11 | ||
+ | | Title = Dungeon 2 | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 2 | ||
+ | | DurationSec = 25 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 12 | ||
+ | | Title = Dungeon 3 | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 48 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 13 | ||
+ | | Title = Gypsy | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 0 | ||
+ | | DurationSec = 36 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 14 | ||
+ | | Title = Wilderness | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 44 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 15 | ||
+ | | Title = Diogenes | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 54 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 16 | ||
+ | | Title = Valhingen Graveyard | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 13 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 17 | ||
+ | | Title = Yarashi's Pyramid | ||
+ | | TitleLink = Yarash's Pyramid - Pool of Radiance (NES) | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 46 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | | Recording = 17 - Pool of Radiance - NES - Yarashi's Pyramid.ogg | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 18 | ||
+ | | Title = Stojanow Gate | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 37 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 19 | ||
+ | | Title = Tyranthraxus | ||
+ | | TitleLink = Tyranthraxus' Lair - Pool of Radiance (NES) | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 32 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | | Recording = 19 - Pool of Radiance - NES - Tyranthraxus.ogg | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 20 | ||
+ | | Title = Encounter | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 5 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 21 | ||
+ | | Title = Battle Begins | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 0 | ||
+ | | DurationSec = 2 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 22 | ||
+ | | Title = Combat | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 32 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 23 | ||
+ | | Title = Tyranthraxus Combat | ||
+ | | Composer = {{TrackListComposer|Seiji Toda}} | ||
+ | | DurationMin = 1 | ||
+ | | DurationSec = 22 | ||
+ | | Game = Pool of Radiance | ||
+ | | Platform = NES | ||
}} | }} | ||
− | + | {{TrackListEntry | |
− | | | + | | Track = 24 |
− | | | + | | Title = Victory Fanfare |
− | | | + | | TitleLink = Victory - Pool of Radiance (NES) |
− | + | | Composer = {{TrackListComposer|Seiji Toda}} | |
− | + | | DurationMin = 0 | |
− | + | | DurationSec = 1 | |
− | + | | Game = Pool of Radiance | |
− | + | | Platform = NES | |
− | + | | Recording = 24 - Pool of Radiance - NES - Victory Fanfare.ogg | |
− | + | }} | |
− | + | {{TrackListEntry | |
− | + | | Track = 25 | |
− | + | | Title = Victory | |
− | + | | Composer = {{TrackListComposer|Seiji Toda}} | |
− | + | | DurationMin = 0 | |
− | | {{ | + | | DurationSec = 56 |
− | | | + | | Game = Pool of Radiance |
− | + | | Platform = NES | |
− | + | | Recording = 25 - Pool of Radiance - NES - Battle Won.ogg | |
− | + | }} | |
− | + | {{TrackListEntry | |
− | + | | Track = 26 | |
− | + | | Title = Game Over | |
− | + | | Composer = {{TrackListComposer|Seiji Toda}} | |
− | + | | DurationMin = 0 | |
− | | | + | | DurationSec = 29 |
− | + | | Game = Pool of Radiance | |
− | + | | Platform = NES | |
− | + | }} | |
− | + | {{TrackListEntry | |
− | + | | Track = 27 | |
− | + | | Title = Ending | |
− | | | + | | Composer = {{TrackListComposer|Seiji Toda}} |
− | | | + | | DurationMin = 2 |
− | | | + | | DurationSec = 34 |
− | + | | Game = Pool of Radiance | |
− | + | | Platform = NES | |
− | | | + | }} |
− | + | {{TrackListEntry | |
− | + | | Track = 28 | |
− | + | | Title = Unknown | |
− | + | | Composer = {{TrackListComposer|Seiji Toda}} | |
− | + | | DurationMin = 1 | |
− | + | | DurationSec = 33 | |
− | + | | Game = Pool of Radiance | |
− | + | | Platform = NES | |
− | + | }} | |
− | + | {{TrackListEnd}} | |
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===Credits=== | ===Credits=== | ||
Line 306: | Line 310: | ||
** '''Music Programmer:''' {{Credits|Hironari Tadokoro|たどころ ひろなり}} | ** '''Music Programmer:''' {{Credits|Hironari Tadokoro|たどころ ひろなり}} | ||
** '''Music Coder:''' {{Credits|Yoshiyuki Ishii|いしい よしゆき}} | ** '''Music Coder:''' {{Credits|Yoshiyuki Ishii|いしい よしゆき}} | ||
− | |||
(Source: [[:File:Pool_of_Radiance_-_NES_-_Credits_-_1.png|USA 1]] [[:File:Pool_of_Radiance_-_NES_-_Credits_-_2.png|USA 2]] [[:File:Pool_of_Radiance_-_NES_-_Credits_-_3.png|USA 3]], [[:File:Pool of Radiance - FC - Credits - 1.png|Japan 1]], [[:File:Pool of Radiance - FC - Credits - 2.png|Japan 2]], [[:File:Pool of Radiance - FC - Credits - 3.png|Japan 3]]) | (Source: [[:File:Pool_of_Radiance_-_NES_-_Credits_-_1.png|USA 1]] [[:File:Pool_of_Radiance_-_NES_-_Credits_-_2.png|USA 2]] [[:File:Pool_of_Radiance_-_NES_-_Credits_-_3.png|USA 3]], [[:File:Pool of Radiance - FC - Credits - 1.png|Japan 1]], [[:File:Pool of Radiance - FC - Credits - 2.png|Japan 2]], [[:File:Pool of Radiance - FC - Credits - 3.png|Japan 3]]) | ||
Line 313: | Line 316: | ||
===Game Rip=== | ===Game Rip=== | ||
− | {{ | + | {{Table Recording |
− | | Caption01 = | + | | Caption01 = Format |
| Caption02 = Download | | Caption02 = Download | ||
| Caption03 = Size | | Caption03 = Size | ||
}} | }} | ||
| style="text-align:center;" | | | style="text-align:center;" | | ||
− | {{ | + | {{Format|NSF}} {{Format|VGM}} |
| [http://www.vgmpf.com/Rips/PoolOfRadiance-NES.zip Download] | | [http://www.vgmpf.com/Rips/PoolOfRadiance-NES.zip Download] | ||
| 6 KB | | 6 KB | ||
Line 325: | Line 328: | ||
Ripping NES music is a very arduous process that is beyond the scope of this site. | Ripping NES music is a very arduous process that is beyond the scope of this site. | ||
+ | |||
+ | The VGZ files were logged by opening the NSF in a modified version of NEZPlay. Then the files were trimmed to loop properly. The VGZ rip has yet to be uploaded to the site. | ||
+ | |||
+ | [[Category: Old Rip Layout]] | ||
==Releases== | ==Releases== | ||
− | {{ | + | {| align="center" | |
− | | | + | | |
− | | | + | {{Publication |
− | | | + | | Title = プール・オブ・レイディアンス |
− | | | + | | Translation = Pool of Radiance |
− | | | + | | BoxArt = Pool of Radiance - FC.JPG |
− | | | + | | Platform = {{Platform|Nintendo Entertainment System|Famicom}} |
− | + | | Publisher = {{Publisher|Pony Canyon|Pony Canyon, Inc.}} | |
− | | | + | | Released = 1991-06-28 |
− | + | | Country = Japan | |
− | | | + | }} |
− | | | + | {{Publication |
− | | | + | | Title = Pool of Radiance |
− | | | + | | BoxArt = Pool of Radiance - NES - USA.jpg |
− | | | + | | Platform = {{Platform|Nintendo Entertainment System|NES}} |
− | | | + | | Publisher = {{Publisher|FCI|Fujisankei Communications International, Inc.}} |
− | + | | Released = 1992-04-?? | |
− | | | + | | Country = USA |
}} | }} | ||
+ | |} | ||
==Links== | ==Links== | ||
− | * | + | * [http://en.wikipedia.org/wiki/Pool_of_radiance en.wikipedia.org/wiki/Pool_of_radiance] - Wikipedia. |
− | |||
− | [[Category:Needed Song Descriptions]] | + | [[Category: Needed Song Descriptions]] |
Revision as of 23:09, 2 February 2021
Pool of Radiance | ||||||||
|
Pool of Radiance is quite large in scope for early RPGs, and does a good job of translating the rules of AD&D into a video game. For some reason the team that ported the game to the NES thought that a brown background would look good for most of the game. Luckily, the music department upped the ante and gave the game some atmosphere. Your team of adventurers must clear the city of Phlan from monsters and then search for the legendary Pool of Radiance. Combat is turn-based, offering you plenty of time to plan ahead, but there is an unfortunately large amount of combat. There is also a rather small amount of gold early in the game which makes equipment and leveling up a bit slow. All-in-all, the game offers many hours of adequate adventure.
While the Nintendo version is a great port, it has several things missing from the computer ports; you can't customize your character's portrait, spells like "Bless" have been replaced with "Empower" (due to Nintendo of America's censorship policy), not being able to gamble in the city taverns, slightly subpar graphics, only one save feature (the computer featured ten) and the random caves that can be found in the computer versions were removed. Though the Nintendo version has some advantages of its own; there's no copy protection so you don't have to pull out the instruction manual to hear what people are saying, the game has a better difficulty than the computer versions, gold as your only form of currency (in the computer versions, you had electrum, copper, silver, gold and platinum), most throwable items such as arrows and darts are infinite, and the addition of in-game music really helped the game's atmosphere.
Because of a contract with Strategic Simulations, Inc. and FCI, the developers, Marionette weren't allowed to put their names on the game.
Screenshots
This page needs more screenshots. |
Music
Pool of Radiance has a large soundtrack for the NES era. Because Pony Canyon published the game, they chose one of their musicians signed to their record label, Seiji Toda, to compose the game's music, and he did a good job composing the numerous tracks. None of the music is particularly memorable, but the music is very cohesive through the game, fitting to the action on the screen. When you're walking around the civilized and safe area of Phlan, the music sounds happy and upbeat. When you're in a dungeon, or other place where there's enemies, the music is suspenseful, and when you encounter an enemy, or what could be an enemy if you don't make the right decisions, the music sounds scary. When you're fighting Tyranthraxus, the song is an action-packed scary-sounding song. There is also an unused song. It sounds like it was a possible in-game theme when you're in a certain shop or temple, but it also sounds like it was used just to test the audio driver of the game to make sure it was working correctly. It could have also been used in the random caves in the wilderness in the computer versions that was taken out of the NES version. The main menu is also silent, so it could have been used there as well. Seiji Toda also composed the music for Ultima: Quest of the Avatar (NES). In addition, half of this game's soundtrack was previously used in the PC-9801 version of the game.
Seiji says he wrote the music in Music Macro Language. Hironari Tadokoro programmed the game's sound driver. Yoshiyuki Ishii only coded the music into the game.
Recording
Credits
- Ripper: Gil_Galad
- Recorder: Doommaster1994
- Game Credits (USA):
- Music Composed By: Seiji Toda
- Music Programmer: Hironari Tadokoro credited as H. Tadokoro
- Music Coder: Yoshiyuki Ishii
- Game Credits (Japan):
- Music Composed By: Seiji Toda credited as とだ せいじ
- Music Programmer: Hironari Tadokoro credited as たどころ ひろなり
- Music Coder: Yoshiyuki Ishii credited as いしい よしゆき
(Source: USA 1 USA 2 USA 3, Japan 1, Japan 2, Japan 3)
The credits in the USA version give the real names of everybody involved with the sound except for Hironari Tadokoro, who goes by "H. Tadokoro". The Japanese version contains the names in hiragana and gives Hironari's full name, and he was also later credited with his real name in Phantom Fighter (NES). Hironari created the audio driver and Yoshiyuki programmed it into the game.
Game Rip
Format |
Download |
Size |
Download | 6 KB |
Ripping NES music is a very arduous process that is beyond the scope of this site.
The VGZ files were logged by opening the NSF in a modified version of NEZPlay. Then the files were trimmed to loop properly. The VGZ rip has yet to be uploaded to the site.
Releases
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Links
- en.wikipedia.org/wiki/Pool_of_radiance - Wikipedia.
- Nintendo Entertainment System Games
- Games Released In 1991
- Games Developed By Marionette
- Games
- Pool of Radiance (NES)
- Missing Screenshots
- Games By Seiji Toda
- Games By Hironari Tadokoro
- Games By Yoshiyuki Ishii
- Games That Use NSF
- Games That Use VGM
- Old Rip Layout
- Games Released In Japan
- Games Published By Pony Canyon
- Games Released In USA
- Games Published By FCI
- Needed Song Descriptions