Philip Nixon is an English video game developer. He has worked in many aspects of game development, including game design, graphics, and audio design.
Philip started out working at Tynesoft in 1988 and departed a year later. In May 1989, he began working at Flair Software, where he composed a majority of his video game soundtracks. At the beginning of 1994, he left and started working at Rage Software. In May 2003, he started working at Venom Games, where he was an art director for several years. He worked for other companies after including Ubisoft, Ruffian Games, and Epic Games. Today, Philip currently works at CCP as a Senior UI Artist. He continues to compose music under the pseudonym Dopedemand.
Philip wrote his Amiga and Atari ST soundtracks in ProTracker. When writing for the Atari ST, he used custom software to convert his Amiga MOD files to the Atari ST's PSG.
The games that have "Composer?" listed credit Philip Nixon as a graphic designer, whilst not containing any audio credits.
Also, Philip says he did not work on the DOS version of Elvira II. He is credited in the game, although it features new compositions that are different from the Amiga and Atari ST versions. Therefore, the DOS version of Elvira II has been removed from his Gameography. It is believed Jezz Woodroffe composed the music to the DOS version of Elvira II.
|Unknown||Double Agent (AMI)|
|1989-??-??||International Ninja Rabbits (AMI)|
|1990-??-??||Turn n' Burn (AMI)|
|1991-??-??||Elvira: The Arcade Game (AMI)|
|1991-??-??||Elvira: The Arcade Game (C64)||Composer?|
|1991-??-??||International Ninja Rabbits (AST)|
|1991-??-??||International Ninja Rabbits (DOS)|
|1991-??-??||Ninja Rabbits (AMI)|
|1991-??-??||Ninja Rabbits (AST)|
|1991-??-??||Ninja Rabbits (DOS)||Composer?|
|1992-01-01||Elvira II: The Jaws of Cerberus (AMI)|
|1992-??-??||Demon Blue (AMI)|
|1992-??-??||Elvira II: The Jaws of Cerberus (AST)|
|1992-??-??||Winter Super Sports 92 (AMI)|
|1997-07-??||Trash It (PS1)|
|1998-??-??||Elvira's Horror Pack (DOS)|