Difference between revisions of "Peter Gosztola"

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{{Infobox Composer
 
{{Infobox Composer
| Name        = Peter Gosztola
+
| Name        = Peter Gosztola
| Local      = Gosztola Péter
+
| Local      = Gosztola Péter
| Picture    = Peter_Gosztola_-_1.jpg
+
| Picture    = Peter_Gosztola_-_3.jpg
| Born        = Unknown
+
| Born        = Unknown
| BirthPlace  = Unknown
+
| BirthPlace  = Budapest, Hungary
| Nationality = Hungarian
+
| Nationality = Hungarian
| Flag        = Hungary
+
| Flag        = Hungary
| Alias01     = Gope
+
| Aliases     = Gope
| Website    =  
+
| Website    =  
 
}}
 
}}
  
'''''Peter Gosztola''''' is a Hungarian videogame programmer who worked at [[Novotrade]] from around 1990 to 1992. While working there as a programmer, he did both some game programming for NES, as well as programming their MIDI-based sound engine for the NES. In addition, he also worked on the music and sound to all of their video games (excluding Tiny Toons Adventures: Cartoon Workshop, which was developed after Gosztola had left the company). However, Peter did not know how to compose music, so most of what he did was ported from other versions of the games he worked on, as Novotrade was mostly porting games to the NES, rather than creating original titles.
+
'''''Peter Gosztola''''' is a Hungarian video game programmer who worked at [[Appaloosa Interactive|Novotrade International]] from around 1990 to 1992. While working there as a programmer, he did both some game programming for NES, as well as programming their MIDI-based sound engine for the NES. In addition, he also worked on the music and sound to all of their NES video games (excluding Tiny Toons Adventures: Cartoon Workshop, which was developed after Gosztola had left the company). However, Peter did not know how to compose music, so most of what he did was ported from other versions of the games he worked on, as Novotrade was mostly porting games to the NES, rather than creating original titles.
  
 
In the unreleased NES version of Airball, he's credited as Gope, which is just the two first letters of his first and last name.
 
In the unreleased NES version of Airball, he's credited as Gope, which is just the two first letters of his first and last name.
  
== Music Development ==
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==Music Development==
To program a 6502 sound driver for the NES, Peter reverse-engineered the NES from memory dumps. He was also one of the few sound programmers' who used pitched instruments for the DPCM channel. The music was input from its MIDI source.
+
To program a 6502 [[Peter Gosztola (NES Driver)|sound driver]] for the NES, Peter reverse-engineered the NES from memory dumps. He was also one of the few sound programmers' who used pitched instruments for the DPCM channel. The music was input from its MIDI source.
 
Peter also used a guitar to help him with his music and sound development.
 
Peter also used a guitar to help him with his music and sound development.
 +
 +
(Note: All titles have been verified by Peter.)
  
 
==Gameography==
 
==Gameography==
(Note: All titles have been verified by Peter.)
+
{| class="wikitable" |
{{Table Header
+
! Released
| Color    = FFF0FF
+
! Title
| Caption01 = Released
+
! Sample
| Caption02 = Title
+
! Notes
| Caption03 = Sample
+
|-
}}
 
 
| 1990-??-??
 
| 1990-??-??
 
| [[Impossible Mission II (NES)]]
 
| [[Impossible Mission II (NES)]]
| {{Song-List|01_-_Impossible_Mission_II_-_NES_-_Title.ogg}}
+
| {{Song-Box|01_-_Impossible_Mission_II_-_NES_-_Title.ogg}}
 +
| Arranged [[Chris Grigg]]'s music.
 
|-
 
|-
 
| 1991-01-??
 
| 1991-01-??
 
| [[Qix (NES)]]
 
| [[Qix (NES)]]
 
|  
 
|  
 +
| Arranger
 
|-
 
|-
 
| 1992-06-??
 
| 1992-06-??
 
| [[King's Quest V (NES)]]
 
| [[King's Quest V (NES)]]
| Arranger
+
|  
 +
| Arranged [[Ken Allen]] and [[Mark Seibert]]'s music.
 
|-
 
|-
 
| 1992-12-??
 
| 1992-12-??
 
| [[Tiny Toon Adventures: Cartoon Workshop (NES)]]
 
| [[Tiny Toon Adventures: Cartoon Workshop (NES)]]
 +
|
 
| Sound Driver
 
| Sound Driver
 
|-
 
|-
 
| Unreleased
 
| Unreleased
 
| [[Airball (NES)]]
 
| [[Airball (NES)]]
| Arranger
+
|  
 +
| Arranged [[Paul Shields]]'s music.
 
|}
 
|}
  
==Image Gallery==
+
==Picture Gallery==
 
<gallery>
 
<gallery>
Image:Peter_Gosztola_-_1.jpg|LinkedIn Profile
+
Peter Gosztola - 2.png|Circa 1986, video interview.
 +
Peter Gosztola - 1.jpg|LinkedIn profile picture.
 +
Peter_Gosztola_-_3.jpg|Circa 2018, Facebook profile picture.
 
</gallery>
 
</gallery>
  
 
==Links==
 
==Links==
* [https://hu.linkedin.com/pub/peter-gosztola/40/512/931 LinkedIn]
+
* [https://www.facebook.com/peter.gosztola.94 facebook.com/peter.gosztola.94] - Facebook.
 +
* [https://hu.linkedin.com/pub/peter-gosztola/40/512/931 hu.linkedin.com/pub/peter-gosztola/40/512/931] - LinkedIn.
 +
* [http://nava.hu/id/1986824/ nava.hu/id/1986824/] - Video Interview.
  
 
[[Category: Composers]]
 
[[Category: Composers]]
 
[[Category: Foley Artists]]
 
[[Category: Foley Artists]]
 
[[Category: Sound Programmers]]
 
[[Category: Sound Programmers]]

Revision as of 09:29, 27 February 2019

Peter Gosztola
Peter Gosztola - 3.jpg
Local Gosztola Péter
Born Unknown
Birth Place Budapest, Hungary
Nationality Hungarian   Hungary.svg
Aliases Gope

Peter Gosztola is a Hungarian video game programmer who worked at Novotrade International from around 1990 to 1992. While working there as a programmer, he did both some game programming for NES, as well as programming their MIDI-based sound engine for the NES. In addition, he also worked on the music and sound to all of their NES video games (excluding Tiny Toons Adventures: Cartoon Workshop, which was developed after Gosztola had left the company). However, Peter did not know how to compose music, so most of what he did was ported from other versions of the games he worked on, as Novotrade was mostly porting games to the NES, rather than creating original titles.

In the unreleased NES version of Airball, he's credited as Gope, which is just the two first letters of his first and last name.

Music Development

To program a 6502 sound driver for the NES, Peter reverse-engineered the NES from memory dumps. He was also one of the few sound programmers' who used pitched instruments for the DPCM channel. The music was input from its MIDI source. Peter also used a guitar to help him with his music and sound development.

(Note: All titles have been verified by Peter.)

Gameography

Released Title Sample Notes
1990-??-?? Impossible Mission II (NES)
Arranged Chris Grigg's music.
1991-01-?? Qix (NES) Arranger
1992-06-?? King's Quest V (NES) Arranged Ken Allen and Mark Seibert's music.
1992-12-?? Tiny Toon Adventures: Cartoon Workshop (NES) Sound Driver
Unreleased Airball (NES) Arranged Paul Shields's music.

Picture Gallery

Links