Paul Mogg

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Paul Didier Mogg
Paulmogg1.jpg
Born February 11
Birth Place Salisbury, Wiltshire, UK
Nationality British   UK.svg
Aliases
  • Moggy
Website solopaul.com

Paul Mogg is a British music composer. In the early 1990s he joined Spectrum Holobyte, scoring music and creating sound effects for their games, or games that were published by them. Later, he moved onto working for Electronic Arts, composing audio for their games. Paul eventually left the video game industry in the early 2000's. While Mogg is originally from the United Kingdom and the United States for a long time, and now lives in Spain. While he no longer composes music for video games, he does continue to compose and play music. Paul currently works at Apple.

Paul's best known soundtrack is probably the SNES version of Wordtris.

Music Development

DOS

Paul created MIDI files in Studio Vision Pro. In Super Tetris, they were converted to Don Harlow's sound driver. In Tetris Classic, they were converted to the Midpak sound driver.

SNES

Paul created MIDI files in Studio Vision Pro, which were converted to David Warhol's sound engine.


Gameography

Released

Title

Sample

1986-??-?? Top Gun (DOS)
1991-09-19 Wordtris (DOS) Sound
1991-12-?? Falcon 3.0 (DOS)
1992-??-?? Super Tetris (DOS)
1992-??-?? Tetris Classic (DOS)
1992-??-11 Wordtris (SNES)
1993-??-?? Wordtris (MAC) Sound Effects
1994-??-?? BreakThru! (W16)
1995-??-?? ClockWerx (W16) Sound Manager
1995-01-?? BreakThru! (GB)
1995-01-?? BreakThru! (SNES)
1995-12-08 ClockWerx (SFC) (クロックワークス) Sound Manager
1998-11-30 Falcon 4.0 (W16)
2001-11-13 007: Agent Under Fire (PS2) Audio
2002-03-13 007: Agent Under Fire (GC) Audio
2002-09-05 Freekstyle (GC)

Links