Paul Mogg

From Video Game Music Preservation Foundation Wiki
Revision as of 18:59, 29 October 2013 by Doommaster1994 (talk | contribs) (Gameography)
Jump to: navigation, search
Paul Didier Mogg
Birth Place Salisbury, Wiltshire, UK
Nationality British   UK.svg
  • Paul 'Moggy' Mogg

Paul Mogg is a British music composer. In the early 1990s he joined Spectrum Holobyte, scoring music and creating sound effects for their games, or games that were published by them. Later, he moved onto working for Electronic Arts, composing audio for their games. Paul eventually left the video game industry in the early 2000's. Mogg currently lives in Spain, but he is originally from the UK and lived in the USA for a long time. While he no longer composes music for video games, he does continue to compose and play music.

Music Composition

Mogg used Studio Vision Pro for Macintosh.





1986-??-?? Top Gun (DOS)
1991-09-19 Wordtris (DOS) Sound
1991-12-?? Falcon 3.0 (DOS)
1992-??-?? Super Tetris (DOS)
1992-??-?? Tetris Classic (DOS)
1992-??-11 Wordtris (SNES)
1995-??-01 BreakThru! (SNES)
1998-11-30 Falcon 4.0 (W16)
2001-11-13 007: Agent Under Fire (PS2) Audio
2002-03-13 007: Agent Under Fire (GC) Audio
2002-09-05 Freekstyle (GC)