Paul Mogg is a British music composer. In the early 1990s he joined Spectrum Holobyte, scoring music and creating sound effects for their games, or games that were published by them. Later, he moved onto working for Electronic Arts, composing audio for their games. Paul eventually left the video game industry in the early 2000's. Mogg currently lives in Spain, and while he no longer composes music for video games, he does continue to compose and play music.
Mogg used Studio Vision Pro for Macintosh.
|1986/??/??||Top Gun (DOS)|
|1991/12/??||Falcon 3.0 (PC)|
|1992/??/??||Super Tetris (DOS)|
|1992/??/??||Tetris Classic (DOS)|| |
|1995/??/01||BreakThru! (SNES)|| |
|1998/11/30||Falcon 4.0 (PC)|
|2002/03/13||007: Agent Under Fire (GC)||Audio|