Difference between revisions of "Paul Mogg"

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| Caption01 = Released
 
| Caption01 = Released
 
| Caption02 = Title
 
| Caption02 = Title
| Caption03 = Platform
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| Caption03 = Sample
| Caption04 = Publisher
 
 
}}
 
}}
| 1992
+
| 1991/12/??
| [[Super Tetris]]
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| [[Falcon 3.0 (PC)]]
| [[Amiga]], [[MS-DOS]]
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|  
| [[Spectrum Holobyte]], [[Sphere]]
 
 
|-
 
|-
| 1992
+
| 1992/??/??
| [[Tetris Classic]]
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| [[Super Tetris (DOS)]]
| [[MS-DOS]]
+
|
| [[Spectrum Holobyte]], [[Sphere]]
+
|-
 +
| 1992/??/??
 +
| [[Tetris Classic (DOS)]]
 +
|  
 
|-
 
|-
 
| 1992/??/11
 
| 1992/??/11
| [[Wordtris]]
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| [[Wordtris (SNES)]]
| [[SNES]]
+
|  
| [[Realtime Associates, Spectrum Holobyte]]
 
 
|-
 
|-
 
| 1995/??/01
 
| 1995/??/01
| Breakthru!
+
| [[Breakthru! (SNES)]]
| SNES
+
|
| Artech
+
|-
 +
| 1998/11/30
 +
| [[Falcon 4.0 (PC]]
 +
|
 +
|-
 +
| 2002/03/13
 +
| [[007: Agent Under Fire (GC)]]
 +
|
 +
|-
 +
| 2002/09/05
 +
| [[Freekstyle GC]]
 +
|  
 
|-
 
|-
  
 
[[Category:Composers]]
 
[[Category:Composers]]
 
[[Category:Foley Artists]]
 
[[Category:Foley Artists]]

Revision as of 03:56, 30 September 2010

Paul Mogg
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Born
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Paul Mogg is a videogame music composer. In the early 1990s he composed music for games that were published by Spectrum Holobyte.

Music Composition

Mogg used AdLib Visual Composer to compose the music of Super Tetris.


Gameography

Released

Title

Sample

1991/12/?? Falcon 3.0 (PC)
1992/??/?? Super Tetris (DOS)
1992/??/?? Tetris Classic (DOS)
1992/??/11 Wordtris (SNES)
1995/??/01 Breakthru! (SNES)
1998/11/30 Falcon 4.0 (PC
2002/03/13 007: Agent Under Fire (GC)
2002/09/05 Freekstyle GC