Difference between revisions of "Paul Mogg"

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Paul Mogg is a videogame music composer. In the early 1990s he composed music for games that were published by [[Spectrum Holobyte]].
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Paul Mogg is a videogame music composer. In the early 1990s he composed music for games that were published by [[Spectrum Holobyte]]. He was the main composer there. Mogg currently lives in Spain and continues to play music.
  
 
==Music Composition==
 
==Music Composition==

Revision as of 01:13, 26 September 2011

Paul Mogg
Paulmogg1.jpg
Born
Birth Place Salisbury, Wiltshire, UK
Nationality British   UK.svg
Aliases
  • Paul 'Moggy' Mogg
  • Paul Didier Mogg
Website www.youtube.com/user/sylvacante

Paul Mogg is a videogame music composer. In the early 1990s he composed music for games that were published by Spectrum Holobyte. He was the main composer there. Mogg currently lives in Spain and continues to play music.

Music Composition

Mogg used AdLib Visual Composer to compose the music of Super Tetris but used Studio Vision Pro for Macintosh.


Gameography

Released

Title

Sample

1986/??/?? Top Gun (DOS)
1991/12/?? Falcon 3.0 (PC)
1992/??/?? Super Tetris (DOS)
1992/??/?? Tetris Classic (DOS)
1992/??/11 Wordtris (SNES)
1995/??/01 Breakthru! (SNES)
1998/11/30 Falcon 4.0 (PC)
2002/03/13 007: Agent Under Fire (GC)
2002/09/05 Freekstyle (GC)