Difference between revisions of "Paul Mogg"

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{{Template: Infobox Composer
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{{Infobox Composer
| Name        = Paul Mogg
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| Name        = Paul Didier Mogg
| Picture    =  
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| Picture    = Paul_Mogg_-_02.jpg
| Born        =  
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| Born        = 19??-02-11
| BirthPlace  =  
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| BirthPlace  = Salisbury, Wiltshire, UK
| Nationality =  
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| Nationality = British
| Flag        =  
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| Flag        = UK
| Website    =  
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| Aliases    = P. Mogg, Moggy, Solo Paul
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| Website    = solopaul.com
 
}}
 
}}
  
Paul Mogg is a video game music composer. He is credited in only three games: Super Tetris with Ed Bogas, Tetris Classic and Wordtris.
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'''''Paul Mogg''''' is a British music composer and sound effects designer. Paul started working on video game audio in the early 1990s when he joined [[Spectrum Holobyte]]. While at Spectrum Holobyte, he scored the music and created sound effects for many of their titles. Later, he moved onto working for [[Electronic Arts]], composing audio for their games. Paul eventually left the video game industry in the early 2000's. While Mogg is originally from the United Kingdom, he lived in the United States for a long time and now lives in Spain. While he no longer composes music for video games, he does continue to compose and play music. Paul currently works at Apple.
  
==Music Composition==
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Paul's best known soundtrack is probably the SNES version of Wordtris.
On Super Tetris, AdLib Visual Composer was used.
 
  
<br clear="all" />
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==Music Development==
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===DOS===
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Paul created [[MIDI]] files in [[Studio Vision Pro]]. In Super Tetris, they were converted to [[Don Harlow]]'s sound driver. In Tetris Classic, they were converted to the [[Midpak]] sound driver.
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===SNES===
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Paul created MIDI files in [[Studio Vision Pro]], which were converted to [[David Warhol]]'s sound engine.
  
 
==Gameography==
 
==Gameography==
{{Template: Table Header
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{| class="wikitable" |
| Color    = FFF0FF
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! Released
| Caption01 = Released
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! Title
| Caption02 = Title
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! Sample
| Caption03 = Platform
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|-
| Caption04 = Publisher
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| 1986-??-??
}}
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| [[Top Gun (DOS)]]
| 19??/??/??
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|  
| [[Super Tetris]]
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|-
| [[Amiga]], [[MS-DOS]]
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| 1991-09-19
| [[Spectrum Holobyte]], [[Sphere]]
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| [[Wordtris (DOS)]]
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| Sound
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|-
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| 1991-12-??
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| [[Falcon 3.0 (DOS)]]
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|
 +
|-
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| 1992-??-??
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| [[Super Tetris (DOS)]]
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| {{Song-Box|101 - Super Tetris - DOS - Music 1.ogg}}
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|-
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| 1992-??-??
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| [[Tetris Classic (DOS)]]
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| {{Song-Box|102_-_Tetris_Classic_-_DOS_-_Title.ogg}}
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|-
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| 1992-??-11
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| [[Wordtris (SNES)]]
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| {{Song-Box|01 - Wordtris - SNES - Title Screen.ogg}}
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|-
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| 1993-??-??
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| [[Wordtris (DOS)|Wordtris (MAC)]]
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| Sound Effects
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|-
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| 1994-??-??
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| [[BreakThru! (W16)]]
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|
 +
|-
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| 1995-??-??
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| [[ClockWerx (W16)]]
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| Sound Manager
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|-
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| 1995-01-??
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| [[BreakThru! (GB)]]
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|
 +
|-
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| 1995-01-??
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| [[BreakThru! (SNES)]]
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| {{Song-Box|01 - BreakThru! - SNES - Title Screen.ogg}}
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|-
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| 1995-12-08
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| [[ClockWerx (SFC)]] (クロックワークス)
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| Sound Manager
 
|-
 
|-
| 19??/??/??
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| 1998-11-30
| [[Tetris Classic]]
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| [[Falcon 4.0 (W16)]]
| [[MS-DOS]]
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|  
| [[Spectrum Holobyte]], [[Sphere]]
 
 
|-
 
|-
| 19??/??/??
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| 2001-11-13
| [[Wordtris]]
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| [[007: Agent Under Fire (PS2)]]
| [[SNES]]
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| Audio
| [[Realtime Associates, Spectrum Holobyte]]
 
 
|-
 
|-
| 1995/??/01
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| 2002-03-13
| Breakthru!
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| [[007: Agent Under Fire (GC)]]
| SNES
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| Audio
| Artech
 
 
|-
 
|-
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| 2002-09-05
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| [[Freekstyle (GC)]]
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|
 +
|}
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==Picture Gallery==
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<gallery>
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Paulmogg1.jpg|Performing on YouTube.
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Paul_Mogg_-_02.jpg|Google+/YouTube Profile Picture.
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</gallery>
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==Links==
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* [http://solopaul.com/ solopaul.com] - Official.
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* [https://www.facebook.com/paul.mogg.31 facebook.com/paul.mogg.31] - Facebook.
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* [https://plus.google.com/100750182182050818708/ plus.google.com/100750182182050818708] - Google+.
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* [https://www.linkedin.com/in/paul-mogg-65b82a13 linkedin.com/in/paul-mogg-65b82a13] - LinkedIn.
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* [http://www.youtube.com/user/sylvacante youtube.com/user/sylvacante] - YouTube.
 +
  
[[Category:Composers]]
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[[Category: Composers]]
[[Category:Foley Artists]]
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[[Category: Foley Artists]]

Latest revision as of 05:58, 21 January 2019

Paul Didier Mogg
Paul Mogg - 02.jpg
Born 19??-02-11
Birth Place Salisbury, Wiltshire, UK
Nationality British   UK.svg
Aliases P. Mogg, Moggy, Solo Paul
Website solopaul.com

Paul Mogg is a British music composer and sound effects designer. Paul started working on video game audio in the early 1990s when he joined Spectrum Holobyte. While at Spectrum Holobyte, he scored the music and created sound effects for many of their titles. Later, he moved onto working for Electronic Arts, composing audio for their games. Paul eventually left the video game industry in the early 2000's. While Mogg is originally from the United Kingdom, he lived in the United States for a long time and now lives in Spain. While he no longer composes music for video games, he does continue to compose and play music. Paul currently works at Apple.

Paul's best known soundtrack is probably the SNES version of Wordtris.

Music Development

DOS

Paul created MIDI files in Studio Vision Pro. In Super Tetris, they were converted to Don Harlow's sound driver. In Tetris Classic, they were converted to the Midpak sound driver.

SNES

Paul created MIDI files in Studio Vision Pro, which were converted to David Warhol's sound engine.

Gameography

Released Title Sample
1986-??-?? Top Gun (DOS)
1991-09-19 Wordtris (DOS) Sound
1991-12-?? Falcon 3.0 (DOS)
1992-??-?? Super Tetris (DOS)
1992-??-?? Tetris Classic (DOS)
1992-??-11 Wordtris (SNES)
1993-??-?? Wordtris (MAC) Sound Effects
1994-??-?? BreakThru! (W16)
1995-??-?? ClockWerx (W16) Sound Manager
1995-01-?? BreakThru! (GB)
1995-01-?? BreakThru! (SNES)
1995-12-08 ClockWerx (SFC) (クロックワークス) Sound Manager
1998-11-30 Falcon 4.0 (W16)
2001-11-13 007: Agent Under Fire (PS2) Audio
2002-03-13 007: Agent Under Fire (GC) Audio
2002-09-05 Freekstyle (GC)

Picture Gallery

Links