Difference between revisions of "Paul Hughes"

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==Links==
 
==Links==
 +
* [https://www.facebook.com/paulie68000 facebook.com/paulie68000] - Facebook.
 
* [http://web.archive.org/web/20180111014356/http://www.pauliehughes.com/page22/page22.html web.archive.org/web/20180111014356/http://www.pauliehughes.com/page22/page22.html] - How Commodore 64 music at Ocean was created.
 
* [http://web.archive.org/web/20180111014356/http://www.pauliehughes.com/page22/page22.html web.archive.org/web/20180111014356/http://www.pauliehughes.com/page22/page22.html] - How Commodore 64 music at Ocean was created.
 
* [http://www.pauliehughes.com/sidmusic.htm pauliehughes.com/sidmusic.htm] - Update of the first section of above page.
 
* [http://www.pauliehughes.com/sidmusic.htm pauliehughes.com/sidmusic.htm] - Update of the first section of above page.

Revision as of 19:19, 22 May 2020

Paul Hughes
NoPhoto.png
Born 1968-12-0?
Birth Place Wigan, Lancashire, England
Nationality British   UK.svg
Aliases Paulie Hughes
Website www.pauliehughes.com

Paul Hughes is a game programmer who worked at Ocean Software.

Gameography

Released Title Sample Notes
1986-??-?? Scooby-Doo (C64) Audio Driver
1987-??-?? Double Take (C64)
Sound Programming
1987-??-?? The Life of Repton (ELC) With Peter Clarke.
1987-??-?? Reptor 3 (C64) With Peter Clarke.
1988-??-?? Daley Thompson's Olympic Challenge (C64) Sound Driver
1988-??-?? Repton Thru Time (ELC) With Peter Clarke.

Links