Difference between revisions of "Musicon Design"

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(Created page with "{{Infobox Composer | Name = Musicon Design | Picture = | Born = 1987-??-?? | BirthPlace = Manchester, England | Nationality = British | Flag =...")
 
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  | Name        = Musicon Design
 
  | Name        = Musicon Design
 
  | Picture    =  
 
  | Picture    =  
  | Born        = 1987-??-??
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  | Born        = 1987-0?-??
  | BirthPlace  = Manchester, England
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  | BirthPlace  = Greater Manchester, England
 
  | Nationality = British
 
  | Nationality = British
 
  | Flag        = UK
 
  | Flag        = UK
  | Aliases    =  
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  | Aliases    = Musicon
 
  | Website    =  
 
  | Website    =  
 
}}
 
}}
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'''''Musicon Design''''' was a company of [[David Whittaker]] and [[Jason Brooke]] who specialized on writing video game music for many platforms.
 
'''''Musicon Design''''' was a company of [[David Whittaker]] and [[Jason Brooke]] who specialized on writing video game music for many platforms.
  
They met in March 1986 as employees of video game developer [[Binary Design]]. Whittaker was already a well-known [[Commodore 64]] musician and Brooke, then only a hobby musician, was starting as a games programmer. Whittaker had slow sound drivers and asked Brooke if he could write new ones. Both quickly got into many platforms.
+
Both previously worked for [[Binary Design]]. However, in 1987, Whittaker felt underpaid, and by late April, he had left Binary and founded Musicon Design as a sister company to competitor [[Icon Design]]. He states he never had to advertise. As he became busy, he offered Brooke a job, eventually a joint directorship, and Brooke followed in November.
 
 
In 1987, Whittaker felt underpaid, left Binary, and founded Musicon Design as a sister company to competitor [[Icon Design]], who even used very similar tools. He states he never had to advertise. As he became busy, he offered Brooke (meanwhile Binary's musician) a job, eventually a joint directorship, and Brooke followed in November.
 
  
 
Both recount that many clients were in such a hurry that they just described the game briefly on the phone (instead of showing them anything) and set the deadline to very few days or even a half, quality and fittingness coming second. For conversions, clients sent Musicon recordings on audio cassette.
 
Both recount that many clients were in such a hurry that they just described the game briefly on the phone (instead of showing them anything) and set the deadline to very few days or even a half, quality and fittingness coming second. For conversions, clients sent Musicon recordings on audio cassette.
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==Music Development==
 
==Music Development==
 +
Icon Design had the same equipment as [[Binary Design]].
  
 +
==Gameography==
 +
In most games, only individuals were credited.
  
==Gameography==
 
 
{| class="wikitable"
 
{| class="wikitable"
 
! Released
 
! Released
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| 1987-12-0?
 
| 1987-12-0?
 
| [[Andy Capp (C64)]]
 
| [[Andy Capp (C64)]]
 +
|
 +
|-
 +
| 1988-0?-??
 +
| [[World Carts (AMI)]]
 
|  
 
|  
 
|}
 
|}

Revision as of 21:04, 8 February 2020

Musicon Design
NoPhoto.png
Born 1987-0?-??
Birth Place Greater Manchester, England
Nationality British   UK.svg
Aliases Musicon

Musicon Design was a company of David Whittaker and Jason Brooke who specialized on writing video game music for many platforms.

Both previously worked for Binary Design. However, in 1987, Whittaker felt underpaid, and by late April, he had left Binary and founded Musicon Design as a sister company to competitor Icon Design. He states he never had to advertise. As he became busy, he offered Brooke a job, eventually a joint directorship, and Brooke followed in November.

Both recount that many clients were in such a hurry that they just described the game briefly on the phone (instead of showing them anything) and set the deadline to very few days or even a half, quality and fittingness coming second. For conversions, clients sent Musicon recordings on audio cassette.

Their worst memories include chasing bills. When and how their company ended is unclear, but both kept writing music for a while afterwards.

Music Development

Icon Design had the same equipment as Binary Design.

Gameography

In most games, only individuals were credited.

Released Title Sample
1987-12-0? Andy Capp (C64)
1988-0?-?? World Carts (AMI)

Links