Monopoly is an adaptation of the popular board game by Parker Brothers. The goal of the game is to make all the other players bankrupt. This can be done in many ways, such as owning more property than the other players, trading properties, and building hotels.
The NES version is well-made, despite being on such a limited console. The game offers up to eight players, has AI with personality, and many, many game settings to customize, such as time limits, starting money for each players, and who owns which properties at the start of the game. The game even has a nice assortment of digitized sound effects.
Despite the game being developed in North America, the Japanese version is slightly superior, as the trade screens show animated portraits of the characters.
The game contains 29 songs; a lot of music for an NES game. However, most of the songs are just jingles, so most of the game is stark silent. The only songs that loop are the Title Screen, Auction, and Ending songs. However, the first two songs de-synchronize the drum track, something that was popular in Webb's music, so it's unknown whether this was intentional for variety, or an error made by him.
Because of the nature of the game, it's hard to get a clear track listing, as many of the events in the game can occur at any time. The PAL version is recorded as well, as the game was released in France and Germany. As can be expected, the PAL version plays slower and a half-step flat compared to the NTSC releases. These versions, as well as the Japanese version have some of their own voice acting as well. The most well-known dialogue in this game is when a player gets out of jail and an ominous voice says, "Don't be coming back now." Most of the game's soundtrack was used in the Game Boy and Game Boy Color versions of the game.
The music was written by Paul Webb in 6502 assembly in Ken Moore's sound driver.
- NTSC (USA/Japan)
- PAL (France/Germany)
- Ripper: N/A
- Recorder: Doommaster1994
- Game Credits
(Source: Musical comparison, game lacks credits)
Parker Brothers games lacked staff credits due to the company's policy. However, interestingly, there is a credit to the game's programmer, Bill Williams. We have contacted Paul Webb, who said he may have written the game's audio, but he couldn't remember for sure. The title music sounds identical to the one used in Day Dreamin' Davey, which credits Webb. Also, Webb was the only composer credited in Sculptured Software's NES games.
Ripping NES music is a very arduous process that is beyond the scope of this site.