Difference between revisions of "Minakuchi Engineering"

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(Created page with "{{Infobox Company | Image = | Name = Minakuchi Engineering | Founded = 1984-05-?? | Closed = | Headquarters = Minakuchi, Japan | Aliases = }}...")
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==Audio Personnel==
==Audio Personnel==
* [[Kouji Murata]]
* [[Kouji Murata]]
* [[Tohru Osada]]
* [[Toru Osada]]
* [[Hiroshi Wada]]
* [[Hiroshi Wada]]
* [[Kinuyo Yamashita]]
* [[Kinuyo Yamashita]]

Revision as of 06:45, 31 October 2016

Minakuchi Engineering
Founded 1984-05-??
Headquarters Minakuchi, Japan

Minakuchi Engineering was a Japanese game developer, based in the town of the same name. They mostly handled porting and spin-off titles for other companies, and in particular worked as regular sub-contractors for Capcom for much of the early-mid 1990s. The company appears to have ceased to exist around 2003 or 2004.

Music Development


For their only known Genesis game, Mega Man: The Wily Wars (GEN), the company borrowed Tokuhiko Uwabo's sound engine from Sega.


Hiroshi Wada created the sound engine used in the company's early Game Boy titles. Kouji Murata designed a new sound driver for Bionic Commando (GB), which was used for their remaining Game Boy games.

Audio Personnel