Difference between revisions of "Metal Gear (NES)"
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'''''Metal Gear''''' is the NES port of [[Metal Gear (MSX)]], the first entry in the series of the same name. It focuses around Solid Snake, a rookie operative in a special operations unit known as FOXHOUND, who is sent to infiltrate a fortress known as Outer Heaven, the mysterious commander of which has stolen the prototype of a bipedal nuclear-capable tank called Metal Gear. Unlike most other games of this period, the gameplay focuses around stealth rather than action. | '''''Metal Gear''''' is the NES port of [[Metal Gear (MSX)]], the first entry in the series of the same name. It focuses around Solid Snake, a rookie operative in a special operations unit known as FOXHOUND, who is sent to infiltrate a fortress known as Outer Heaven, the mysterious commander of which has stolen the prototype of a bipedal nuclear-capable tank called Metal Gear. Unlike most other games of this period, the gameplay focuses around stealth rather than action. | ||
− | As groundbreaking as the MSX original was, the NES has a pretty poor reputation, and has been disowned by series creator Hideo Kojima, who was not involved in its production. The MSX version was admittedly still very rough around the edges compared to [[Metal Gear 2: Solid Snake (MSX)]] and all the ''Metal Gear Solid'' entries, but the NES port adds in additional problems such as an opening jungle segment that's more tedious than anything else, a terrible English translation, faulty collision detection, and not even featuring the titular nuclear tank. There would later be a NES-exclusive sequel, [[Snake's Revenge (NES)]] that was ignored by all subsequent Metal Gear games, but nonetheless fixes most of this port's problems. | + | As groundbreaking as the MSX original was, the NES has a pretty poor reputation, and has been disowned by series creator Hideo Kojima, who was not involved in its production. The MSX version was itself admittedly still very rough around the edges compared to [[Metal Gear 2: Solid Snake (MSX)]] and all the ''Metal Gear Solid'' entries, but the NES port adds in additional problems such as an opening jungle segment that's more tedious than anything else, a terrible English translation, faulty collision detection, and not even featuring the titular nuclear tank. There would later be a NES-exclusive sequel, [[Snake's Revenge (NES)]] that was ignored by all subsequent Metal Gear games, but nonetheless fixes most of this port's problems. |
==Screenshots== | ==Screenshots== | ||
+ | {| align="center" | | ||
+ | | | ||
+ | {{Screenshot | ||
+ | | Image = Metal Gear - NES - Title Screen.png | ||
+ | | Description = The game's title screen.}} | ||
+ | {{Screenshot | ||
+ | | Image = Metal Gear - NES - Intro Cutscene.png | ||
+ | | Description = Solid Snake begins his first-ever mission.}} | ||
+ | {{Screenshot | ||
+ | | Image = Metal Gear - NES - Radio.png | ||
+ | | Description = Gee, with instructions as poorly translated as those, it's like your boss ''wants'' you to fail.}} | ||
+ | {{Screenshot | ||
+ | | Image = Metal Gear - NES - Jungle.png | ||
+ | | Description = Sneaking through the jungle, taking advantage of a narcoleptic guard.}} | ||
+ | {{Screenshot | ||
+ | | Image = Metal Gear - NES - Truck.png | ||
+ | | Description = Finding some all-important binoculars in the back of a truck.}} | ||
+ | {{Screenshot | ||
+ | | Image = Metal Gear - NES - Fortress.png | ||
+ | | Description = Trying to dodge the guards in the depths of Outer Heaven.}} | ||
+ | |} | ||
==Music== | ==Music== |
Revision as of 08:29, 10 July 2020
Metal Gear | ||||||||
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Metal Gear is the NES port of Metal Gear (MSX), the first entry in the series of the same name. It focuses around Solid Snake, a rookie operative in a special operations unit known as FOXHOUND, who is sent to infiltrate a fortress known as Outer Heaven, the mysterious commander of which has stolen the prototype of a bipedal nuclear-capable tank called Metal Gear. Unlike most other games of this period, the gameplay focuses around stealth rather than action.
As groundbreaking as the MSX original was, the NES has a pretty poor reputation, and has been disowned by series creator Hideo Kojima, who was not involved in its production. The MSX version was itself admittedly still very rough around the edges compared to Metal Gear 2: Solid Snake (MSX) and all the Metal Gear Solid entries, but the NES port adds in additional problems such as an opening jungle segment that's more tedious than anything else, a terrible English translation, faulty collision detection, and not even featuring the titular nuclear tank. There would later be a NES-exclusive sequel, Snake's Revenge (NES) that was ignored by all subsequent Metal Gear games, but nonetheless fixes most of this port's problems.
Screenshots
Music
Metal Gear's soundtrack is pretty decent for 1987 standards, using a roughly 50/50 mix of Iku Mizutani's music from the MSX original, and new tracks composed by Kazuki Muraoka. The soundtrack overall manages a good balance of suspense and action-related pieces, and regardless of the port's overall quality, apparently impressed Hideo Kojima enough for him to enlist Muraoka as the series' audio director starting with Metal Gear Solid (PS1).
Recording
Credits
- Ripper: Mk-II
- Recorder: OlfinBedwere
- Game Credits:
- Sound Effect: Kazuki Muraoka
- Not Credited Composer: Iku Mizutani
- Not Credited Sound Driver: Atsushi Fujio
(Source)
The game uses Atsushi Fujio's sound driver, though it's not known if he work on the game's sound beyond just providing the driver.
Game Rip
Releases
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Links
- mobygames.com/game/nes/metal-gear - MobyGames.
- gamefaqs.gamespot.com/nes/587449-metal-gear - GameFAQs.
- en.wikipedia.org/wiki/Metal_Gear_(video_game) - Wikipedia.