Difference between revisions of "MegaRace (DOS)"
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==Music== | ==Music== | ||
− | This is the | + | This is the AdLib version of the music. The titles are from the areas in which they are played. |
+ | |||
+ | While NewSan and Maeva's music files have the same names as the racetracks that they play in, the other filenames are much more cryptic. For example, Factory Land's music is called "DETRITUS" in the game's files. Detritus is a synonym for debris, which is fitting for Factory Land's wasteland environment. | ||
+ | |||
+ | According to the composer, Stéphane Picq, the "PAGA" filename is in reference to the Progressive Jazz Rock band "Paga Group", headed by bassist Bernard Paganotti, which served as inspiration for the "Skyholder" track. "Lenny" is in reference to singer-songwriter Lenny Kravitz. "ALARME" (french for alarm) is in reference to the song's alarm-like melody, which is suppose to be reminiscent of a car alarm. | ||
===Recording=== | ===Recording=== | ||
− | {{ | + | This soundtrack to MegaRace was recorded on a geniune [[Yamaha]] [[YMF262]] enabled sound card. |
− | | | + | {{Issue Recording}} |
− | | | + | |
− | | | + | {{TrackListBegin}} |
− | | | + | {{TrackListEntry |
− | | | + | | Track = 1 |
+ | | Title = NewSan | ||
+ | | Composer = {{TrackListComposer|Stéphane Picq}} | ||
+ | | DurationMin = 2 | ||
+ | | DurationSec = 58 | ||
+ | | Game = MegaRace | ||
+ | | Platform = DOS | ||
+ | }} | ||
+ | {{TrackListEntry | ||
+ | | Track = 2 | ||
+ | | Title = Maeva | ||
+ | | Composer = {{TrackListComposer|Stéphane Picq}} | ||
+ | | DurationMin = 2 | ||
+ | | DurationSec = 38 | ||
+ | | Game = MegaRace | ||
+ | | Platform = DOS | ||
}} | }} | ||
− | + | {{TrackListEntry | |
− | | | + | | Track = 3 |
− | + | | Title = Factory Land | |
− | | | + | | Composer = {{TrackListComposer|Stéphane Picq}} |
− | | {{ | + | | DurationMin = 0 |
− | | | + | | DurationSec = 0 |
− | | | + | | Game = MegaRace |
− | | | + | | Platform = DOS |
− | | 4 | + | }} |
− | | | + | {{TrackListEntry |
− | | {{ | + | | Track = 4 |
− | | | + | | Title = Skyholder |
− | + | | Composer = {{TrackListComposer|Stéphane Picq}} | |
− | | | + | | DurationMin = 3 |
− | | | + | | DurationSec = 20 |
− | | | + | | Game = MegaRace |
− | + | | Platform = DOS | |
− | + | }} | |
− | + | {{TrackListEntry | |
− | + | | Track = 5 | |
− | | 5 | + | | Title = Fractalian Space |
− | | | + | | Composer = {{TrackListComposer|Stéphane Picq}} |
− | | {{ | + | | DurationMin = 0 |
− | | | + | | DurationSec = 0 |
− | | | + | | Game = MegaRace |
− | | | + | | Platform = DOS |
− | | | + | }} |
− | | | + | {{TrackListEntry |
− | | {{ | + | | Track = 6 |
− | | | + | | Title = Terminal City |
− | | | + | | Composer = {{TrackListComposer|Stéphane Picq}} |
− | | | + | | DurationMin = 0 |
− | | | + | | DurationSec = 0 |
− | + | | Game = MegaRace | |
− | + | | Platform = DOS | |
− | + | }} | |
+ | {{TrackListEnd}} | ||
===Credits=== | ===Credits=== | ||
− | * '''Ripper:''' | + | * '''Ripper:''' [[User:SynaMax|SynaMax]] |
− | * '''Recorder:''' [[User:JisengSo|JisengSo]] | + | * '''Recorder:''' [[User:JisengSo|JisengSo]] and [[User:SynaMax|SynaMax]] |
* '''Game Credits:''' | * '''Game Credits:''' | ||
− | ** | + | ** ''Music and Sounds:'' {{Credits|Stéphane Picq}} |
+ | |||
+ | ([[:File:MegaRace - DOS - Credits.png|Source]]) | ||
+ | |||
+ | ===Albums=== | ||
+ | Much like [[Dune (DOS)|Dune]] and [[KGB (DOS)|KGB]] had studio recordings of their respective music tracks (in the case of the former, those tracks were ultimately released on the CD, "Dune Spice Opera"), MegaRace too had tracks that were recorded by Stéphane Picq in his studio. These recordings were used as the in-game music tracks for [[MegaRace (3DO)|MegaRace's 3DO port]], albeit heavily edited and compressed due to the 3DO's limitations. According to Picq, sadly, the master tapes for both KGB and MegaRace soundtracks were destroyed in a fire. The only recording that survived is Terminal City (aka Alarm), which can be heard, completed with an unused ending, on Picq's SoundCloud page. | ||
===Game Rip=== | ===Game Rip=== | ||
− | |||
− | |||
{{Rips | {{Rips | ||
− | | Formats = {{Format| | + | | Formats = {{Format|HSQ|HERAD}} {{Format|SDB|HERAD}} {{Format|VOC}} |
− | | File = | + | | File = MegaRace (DOS).zip |
− | |||
}} | }} | ||
− | + | The game rip consists of: | |
+ | * Original compressed game music files (HSQ) | ||
+ | * Decompressed game music (SDB) using [http://www.bigs.fr/dune_old/#ch3 UNHSQ] utility | ||
+ | * Decompressed sounds (VOC) | ||
+ | * Decompressed driver files for the SDB files. | ||
+ | |||
+ | ===Audio Devices=== | ||
+ | For sound devices, the game supports AdLib, Sound Blaster, and Sound Blaster Pro. | ||
+ | |||
+ | {{Table | ||
+ | }} | ||
+ | | style="background-color:#FFF0FF;" | | ||
+ | '''Music''' | ||
+ | | {{Audio Device|AdLib|Music}} | ||
+ | | {{Audio Device|Sound Blaster|Music}} | ||
+ | | {{Audio Device|Sound Blaster Pro|Music}} | ||
+ | |- | ||
+ | | style="background-color:#FFF0FF;" | | ||
+ | '''Sound''' | ||
+ | | | ||
+ | | {{Audio Device|Sound Blaster|Sound}} | ||
+ | | {{Audio Device|Sound Blaster Pro|Sound}} | ||
+ | |} | ||
==Releases== | ==Releases== | ||
+ | {{Issue Releases}} | ||
==Links== | ==Links== | ||
* [http://www.mobygames.com/game/dos/megarace mobygames.com/game/dos/megarace] - MobyGames. | * [http://www.mobygames.com/game/dos/megarace mobygames.com/game/dos/megarace] - MobyGames. | ||
* [http://en.wikipedia.org/wiki/MegaRace en.wikipedia.org/wiki/MegaRace] - Wikipedia. | * [http://en.wikipedia.org/wiki/MegaRace en.wikipedia.org/wiki/MegaRace] - Wikipedia. |
Revision as of 10:38, 24 October 2016
MegaRace | ||||||||
|
MegaRace is a vehicular racing game that takes place wholly in virtual reality. Starring you as the Enforcer and Lance Boyle as your host, you are pitted against speed gangs on virtual racetracks in a fight to the (virtual) death.
Contents
Screenshots
Music
This is the AdLib version of the music. The titles are from the areas in which they are played.
While NewSan and Maeva's music files have the same names as the racetracks that they play in, the other filenames are much more cryptic. For example, Factory Land's music is called "DETRITUS" in the game's files. Detritus is a synonym for debris, which is fitting for Factory Land's wasteland environment.
According to the composer, Stéphane Picq, the "PAGA" filename is in reference to the Progressive Jazz Rock band "Paga Group", headed by bassist Bernard Paganotti, which served as inspiration for the "Skyholder" track. "Lenny" is in reference to singer-songwriter Lenny Kravitz. "ALARME" (french for alarm) is in reference to the song's alarm-like melody, which is suppose to be reminiscent of a car alarm.
Recording
This soundtrack to MegaRace was recorded on a geniune Yamaha YMF262 enabled sound card.
This recording is incomplete. |
# | Title | Composer | Length | Listen | Download |
---|---|---|---|---|---|
01 | NewSan | Stéphane Picq | 2:58 | Download | |
02 | Maeva | Stéphane Picq | 2:38 | Download | |
03 | Factory Land | Stéphane Picq | 0:00 | Download | |
04 | Skyholder | Stéphane Picq | 3:20 | Download | |
05 | Fractalian Space | Stéphane Picq | 0:00 | Download | |
06 | Terminal City | Stéphane Picq | 0:00 | Download |
Credits
- Ripper: SynaMax
- Recorder: JisengSo and SynaMax
- Game Credits:
- Music and Sounds: Stéphane Picq
(Source)
Albums
Much like Dune and KGB had studio recordings of their respective music tracks (in the case of the former, those tracks were ultimately released on the CD, "Dune Spice Opera"), MegaRace too had tracks that were recorded by Stéphane Picq in his studio. These recordings were used as the in-game music tracks for MegaRace's 3DO port, albeit heavily edited and compressed due to the 3DO's limitations. According to Picq, sadly, the master tapes for both KGB and MegaRace soundtracks were destroyed in a fire. The only recording that survived is Terminal City (aka Alarm), which can be heard, completed with an unused ending, on Picq's SoundCloud page.
Game Rip
The game rip consists of:
- Original compressed game music files (HSQ)
- Decompressed game music (SDB) using UNHSQ utility
- Decompressed sounds (VOC)
- Decompressed driver files for the SDB files.
Audio Devices
For sound devices, the game supports AdLib, Sound Blaster, and Sound Blaster Pro.
Music |
|||
Sound |
Releases
This game is missing releases. |
Links
- mobygames.com/game/dos/megarace - MobyGames.
- en.wikipedia.org/wiki/MegaRace - Wikipedia.
- DOS Games
- Games Released In 1993
- Games Developed By Cryo Interactive Entertainment
- Games
- MegaRace (DOS)
- Incomplete Recordings
- Pages with broken file links
- Games By Stéphane Picq
- Games That Use HERAD
- Games That Use VOC
- Games That Use AdLib For Music
- Games That Use Sound Blaster For Music
- Games That Use Sound Blaster Pro For Music
- Games That Use Sound Blaster For Sound
- Games That Use Sound Blaster Pro For Sound
- Missing Releases