|Mario Nelson Gonzalez|
Mario Gonzalez is an American composer who was born in Key West, Florida on November 8th, 1969. At age five, Gonzalez became interested in music due to receiving an electric organ for Christmas.
From 1988-1990, Gonzalez attended the Art Institute of Fort Lauderdale for a degree in music and video production. In 1991, he was working as an audio engineer in a Miami recording studio and met with Active Enterprises who hired Gonzalez and a couple of his friends to design and develop Action 52 (NES). Gonzalez did the initial design for the majority of the games, and composed their music. All 52 of the games were finished in 3 months by order of Active Enterprises. Gonzalez then worked on Cheetahmen II (NES) and ported Action 52 to the Sega Genesis. After that, Active Enterprises went out of business.
Gonzalez worked at Univision Network from 2001 to 2002. In 2011, Gonzalez was hired by indie game developer CNG Studios where he continues to work both as a composer and a game designer and programmer. He composed the music and sound effects for every game the released after 2011.
Gonzalez currently lives in Miramar, Florida. He married in 1996 and has two children.
Mario said this when asked about developing the music for Action 52/Cheetahmen II:
Gonzalez used Ken Moore's sound driver from Sculptured Software. According to an interview, Gonzales said that he and the Active Enterprises team were taken to Sculptured Software so they could use their official Nintendo development tools for the game. While Mario did not remember the name of the developer they went to, he said they were in Utah and were developing Star Wars: The Empire Strikes Back (NES) when Active was brought to their development studio. This, along with the sound driver proves it was Sculptured Software.
|1991-??-??||Action 52 (NES)|
|1992-??-??||Cheetahmen II (NES)|
|2014-??-?? (Unreleased)||Rebirth (W32)|