MUS (DMX)
From Video Game Music Preservation Foundation Wiki
Revision as of 13:02, 15 December 2009 by TheAlmightyGuru (talk | contribs)
Music | |||||
Developer: | id Software | ||||
Header: | {{{Header}}} | [[Category: Formats With {{{Header}}} Headers]]||||
Content: | {{{Content}}} | [[Category: Formats With {{{Content}}} Content]]||||
Instruments: | {{{Instruments}}} | [[Category: Formats With {{{Instruments}}} Instruments]]||||
Target Output
| |||||
Released: | 1993/12/10 | ||||
First Game: | Doom (DOS) | ||||
Extensions |
|
MUS is a format that is almost identical to a MIDI 0 file. Its uses the usual MIDI syntax, but it only allows one track of audio instructions. MUS was created by id Software for the Doom engine, and was used in all of the derivative games throught the mid 1990s. Winamp's default MIDI plugin supports MUS files, however, it is turned off by default so you'll have to manually associate the extension.
Vladimir Arnost has written up the specs of the MUS format, the text file is encoded in Unicode.
Players
Title |
Platform |
Version |
Creator |
Home |
Download |
Winamp MIDI Plugin | Windows | 3.17 | Nullsoft | winamp.com | [1] |
MUS File Player | DOS | 1.75 | QA-Software | [2] | |
Quick MUS to MIDI Converter | DOS | 2.0 | Sebastien Bacquet | [3] | |
MIDI to MUS Converter | DOS | 2.4 | Digital Expressions, Inc. | [4] | |
MUS to MIDI Converter | DOS | 0.9 | Just Joe Productions | [5] |
Games
Title |
Released |
Platform |
Publisher |
Chex Quest | 1996/??/?? | DOS | Ralston-Purina |
Chex Quest 2 | 1996/??/?? | DOS | Ralston-Purina |
Doom | 1993/12/10 | DOS | id Software, Inc. |
Doom II: Hell On Earth | 1994/10/10 | DOS | GT Interactive Software Corp. |
Final Doom | 1996/05/31 | DOS | GT Interactive Software Corp. |
Heretic: Shadow of the Serpent Riders | 1994/12/23 | DOS | id Software, Inc. |
Hexen: Beyond Heretic | 1995/09/30 | DOS | id Software, Inc. |
Raptor: Call of the Shadows | 1994/04/01 | DOS | Apogee Software, Ltd. |
Strife | 1996/??/?? | DOS | Velocity, Inc. |
Links
- Shikadi: shikadi.net/moddingwiki/MUS_Format