Lunar Pool (NES)

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Lunar Pool
Lunar Pool - NES - USA.jpg
Platform: NES
Year: 1985
Developer: Compile

Lunar Pool (Lunar Ball in its native Japan) is pool with a twist. There are 60 levels, and the goal is simple, to pocket all of the balls. However, unlike normal billiards, you are punished for mistakes. You start out with three "shots", or attempts, rather, which deplete every time you fail to pocket a ball. Fortunately, the game has a level select available. You can also control the friction so that the balls move for a lot longer when hit. You can also play 2 players against either both another human player or a computer.

The game was also released for the MSX and PC88 computers in Japan.


Lunar Pool - NES - Title Screen.png

The title screen.

Lunar Pool - NES - Main Menu.png

The main menu.

Lunar Pool - NES - Stage Theme.png

Playing a game of pool.

Lunar Pool - NES - Perfect!.png


Lunar Pool - NES - Game Over.png

The game over screen.

Lunar Pool - NES - Ending.png

The ending.


Since the game is from the early days of the NES, the soundtrack leaves a lot to be desired. The music is taken from the MSX version of the game, but some of the songs play in different locations. For instance, the title screen music plays in the MSX version during the staff roll screen, and the menu music in the NES version is originally the title screen music in the MSX version. The NES version also has two Game Over themes. The first one is a new composition, and plays during the traditional way of getting a Game Over. However, if the player resets the game 10 times, they are treated to the original Game Over music from the MSX, when the player gets a Game Over. Fortunately, the NES has superior sound to the MSX version, as it contains more pulse widths. Also, traditional of Compile's NES music, the driver is tuned a little flat. All the songs in the game were written by Masatomo Miyamoto, Compile's primary composer at the time. He most likely either had to write the music in 6502 assembly or Music Macro Language.

The stage theme is only a 9-second loop that never stops, so it's easy for it to get annoying.


Though the game was released in Europe, the PAL version's soundtrack sounds identical to the NTSC version; as it plays at the same pitch and tempo, so only the NTSC version has been recorded.

# Title Composer Length Listen Download
01 Title Screen Masatomo Miyamoto 0:49
02 Main Menu Masatomo Miyamoto 1:01
03 Stage Start Masatomo Miyamoto 0:04
04 Stage Theme Masatomo Miyamoto 0:29
05 Stage Clear Masatomo Miyamoto 0:03
06 Perfect! Masatomo Miyamoto 0:05
07 Game Over 1 Masatomo Miyamoto 0:04
08 Game Over 2 Masatomo Miyamoto 0:04



The Japanese version of the game contains credits upon bootup at the title screen. However, when the game was localized for North America and Europe, the credits were removed, possibly to make space for more copyright text. Since most FCI-published games had credits, it is unlikely they would have prohibited the use of game credits.

Though he is not credited for sound programming, Takayuki Hirono programmed all the 8-bit sound drivers for Compile's games.

Game Rip

Issue - Incomplete.svg

This rip is missing songs.





Ripping NES music is an arduous process that is beyond the scope of this site. The music was recorded in NSFPlay Synthesia Mod.

Audio Devices


  Japan.svg   Japan
Lunar Ball - FC.jpg
Title: ルナー・ボール (Lunar Ball)
Platform: FC
Released: 1985-12-05
Publisher: Pony Canyon
  USA.svg   USA
Lunar Pool - NES - USA.jpg
Title: Lunar Pool
Platform: NES
Released: 1987-10-??
Publisher: Fujisankei Communications, Inc.
  EU.svg   EU
Lunar Pool - NES - EU.jpg
Title: Lunar Pool
Platform: NES
Released: 1987-??-??
Publisher: Fujisankei Communications, Inc.