Difference between revisions of "List of games where the player plays music"

From Video Game Music Preservation Foundation Wiki
Jump to: navigation, search
Line 1: Line 1:
[[:Category:Games|Games]] in this list require the player to play music in the game on an in-game instrument.
+
[[:Category:Games|Games]] in this list require the player to interactively play music on an in-game instrument. For example, in [[The Legend of Zelda: Ocarina of Time (N64)]], the player must play various tunes on the ocarina using buttons on the Nintendo 64 controller to play various notes.
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 5: Line 5:
 
! Description
 
! Description
 
|-
 
|-
| [[The Legend of Zelda: Ocarina of Time (N64)]] || You often have to play your ocarina using the N64 controller.
+
| [[The Legend of Zelda: Ocarina of Time (N64)]] || You often have to play the ocarina using the N64 controller.
 +
|-
 +
| [[Seiklus (W32)]]
 +
| You must jump onto a floor keyboard to play a tune.
 
|-
 
|-
 
| Ultima V: Warriors of Destiny ([[Ultima V: Warriors of Destiny (A2)|A2]], [[Ultima V: Warriors of Destiny (AMI)|AMI]], [[Ultima V: Warriors of Destiny (AST)|AST]], [[Ultima V: Warriors of Destiny (C64)|C64]], [[Ultima V: Warriors of Destiny (C128)|C128]], [[Ultima V: Warriors of Destiny (DOS)|DOS]], [[Ultima V: Warriors of Destiny (FMT)|FMT]], [[Ultima V: Warriors of Destiny (PC88)|PC88]], [[Ultima V: Warriors of Destiny (PC98)|PC98]], [[Ultima V: Warriors of Destiny (X68)|X68]])
 
| Ultima V: Warriors of Destiny ([[Ultima V: Warriors of Destiny (A2)|A2]], [[Ultima V: Warriors of Destiny (AMI)|AMI]], [[Ultima V: Warriors of Destiny (AST)|AST]], [[Ultima V: Warriors of Destiny (C64)|C64]], [[Ultima V: Warriors of Destiny (C128)|C128]], [[Ultima V: Warriors of Destiny (DOS)|DOS]], [[Ultima V: Warriors of Destiny (FMT)|FMT]], [[Ultima V: Warriors of Destiny (PC88)|PC88]], [[Ultima V: Warriors of Destiny (PC98)|PC98]], [[Ultima V: Warriors of Destiny (X68)|X68]])
Line 11: Line 14:
 
|-
 
|-
 
| Wonder Boy In Monster World ([[Wonder Boy In Monster World (GEN)|GEN]], [[Wonder Boy In Monster World (SMS)|SMS]], [[Wonder Boy In Monster World (TGCD)|TGCD]])
 
| Wonder Boy In Monster World ([[Wonder Boy In Monster World (GEN)|GEN]], [[Wonder Boy In Monster World (SMS)|SMS]], [[Wonder Boy In Monster World (TGCD)|TGCD]])
| You play an ocarina with the Genesis controller buttons to unlock doors.
+
| You must play three different tunes on an ocarina with the Genesis controller buttons to unlock doors.
 
|}
 
|}
  
 
* Category: [[:Category:Games Where the Player Plays Music|Games Where the Player Plays Music]]
 
* Category: [[:Category:Games Where the Player Plays Music|Games Where the Player Plays Music]]
 +
 +
Please do not include games where the player has no control over the music that an in-game instrument plays. For example, in [[The Legend of Zelda (NES)]], Link plays a recorder, but the player has no control over which notes are played. Also, don't include games just because the player has the ability create music on non-musical devices. For example, if a game lets you enter numbers into a touch-tone phone, you can technically play "music" with the numbers, but this is not intended.

Revision as of 16:29, 3 December 2018

Games in this list require the player to interactively play music on an in-game instrument. For example, in The Legend of Zelda: Ocarina of Time (N64), the player must play various tunes on the ocarina using buttons on the Nintendo 64 controller to play various notes.

Game Description
The Legend of Zelda: Ocarina of Time (N64) You often have to play the ocarina using the N64 controller.
Seiklus (W32) You must jump onto a floor keyboard to play a tune.
Ultima V: Warriors of Destiny (A2, AMI, AST, C64, C128, DOS, FMT, PC88, PC98, X68) You have to play the song Stones on a harpsichord using your PC keyboard.
Wonder Boy In Monster World (GEN, SMS, TGCD) You must play three different tunes on an ocarina with the Genesis controller buttons to unlock doors.

Please do not include games where the player has no control over the music that an in-game instrument plays. For example, in The Legend of Zelda (NES), Link plays a recorder, but the player has no control over which notes are played. Also, don't include games just because the player has the ability create music on non-musical devices. For example, if a game lets you enter numbers into a touch-tone phone, you can technically play "music" with the numbers, but this is not intended.