Difference between revisions of "List of games where the player plays music"
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− | [[:Category:Games|Games]] in this list require the player to play music | + | [[:Category:Games|Games]] in this list require the player to interactively play music on an in-game instrument. For example, in [[The Legend of Zelda: Ocarina of Time (N64)]], the player must play various tunes on the ocarina using buttons on the Nintendo 64 controller to play various notes. |
{| class="wikitable" | {| class="wikitable" | ||
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! Description | ! Description | ||
|- | |- | ||
− | | [[The Legend of Zelda: Ocarina of Time (N64)]] || You often have to play | + | | [[The Legend of Zelda: Ocarina of Time (N64)]] || You often have to play the ocarina using the N64 controller. |
+ | |- | ||
+ | | [[Seiklus (W32)]] | ||
+ | | You must jump onto a floor keyboard to play a tune. | ||
|- | |- | ||
| Ultima V: Warriors of Destiny ([[Ultima V: Warriors of Destiny (A2)|A2]], [[Ultima V: Warriors of Destiny (AMI)|AMI]], [[Ultima V: Warriors of Destiny (AST)|AST]], [[Ultima V: Warriors of Destiny (C64)|C64]], [[Ultima V: Warriors of Destiny (C128)|C128]], [[Ultima V: Warriors of Destiny (DOS)|DOS]], [[Ultima V: Warriors of Destiny (FMT)|FMT]], [[Ultima V: Warriors of Destiny (PC88)|PC88]], [[Ultima V: Warriors of Destiny (PC98)|PC98]], [[Ultima V: Warriors of Destiny (X68)|X68]]) | | Ultima V: Warriors of Destiny ([[Ultima V: Warriors of Destiny (A2)|A2]], [[Ultima V: Warriors of Destiny (AMI)|AMI]], [[Ultima V: Warriors of Destiny (AST)|AST]], [[Ultima V: Warriors of Destiny (C64)|C64]], [[Ultima V: Warriors of Destiny (C128)|C128]], [[Ultima V: Warriors of Destiny (DOS)|DOS]], [[Ultima V: Warriors of Destiny (FMT)|FMT]], [[Ultima V: Warriors of Destiny (PC88)|PC88]], [[Ultima V: Warriors of Destiny (PC98)|PC98]], [[Ultima V: Warriors of Destiny (X68)|X68]]) | ||
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|- | |- | ||
| Wonder Boy In Monster World ([[Wonder Boy In Monster World (GEN)|GEN]], [[Wonder Boy In Monster World (SMS)|SMS]], [[Wonder Boy In Monster World (TGCD)|TGCD]]) | | Wonder Boy In Monster World ([[Wonder Boy In Monster World (GEN)|GEN]], [[Wonder Boy In Monster World (SMS)|SMS]], [[Wonder Boy In Monster World (TGCD)|TGCD]]) | ||
− | | You play an ocarina with the Genesis controller buttons to unlock doors. | + | | You must play three different tunes on an ocarina with the Genesis controller buttons to unlock doors. |
|} | |} | ||
* Category: [[:Category:Games Where the Player Plays Music|Games Where the Player Plays Music]] | * Category: [[:Category:Games Where the Player Plays Music|Games Where the Player Plays Music]] | ||
+ | |||
+ | Please do not include games where the player has no control over the music that an in-game instrument plays. For example, in [[The Legend of Zelda (NES)]], Link plays a recorder, but the player has no control over which notes are played. Also, don't include games just because the player has the ability create music on non-musical devices. For example, if a game lets you enter numbers into a touch-tone phone, you can technically play "music" with the numbers, but this is not intended. |
Revision as of 16:29, 3 December 2018
Games in this list require the player to interactively play music on an in-game instrument. For example, in The Legend of Zelda: Ocarina of Time (N64), the player must play various tunes on the ocarina using buttons on the Nintendo 64 controller to play various notes.
Game | Description |
---|---|
The Legend of Zelda: Ocarina of Time (N64) | You often have to play the ocarina using the N64 controller. |
Seiklus (W32) | You must jump onto a floor keyboard to play a tune. |
Ultima V: Warriors of Destiny (A2, AMI, AST, C64, C128, DOS, FMT, PC88, PC98, X68) | You have to play the song Stones on a harpsichord using your PC keyboard. |
Wonder Boy In Monster World (GEN, SMS, TGCD) | You must play three different tunes on an ocarina with the Genesis controller buttons to unlock doors. |
- Category: Games Where the Player Plays Music
Please do not include games where the player has no control over the music that an in-game instrument plays. For example, in The Legend of Zelda (NES), Link plays a recorder, but the player has no control over which notes are played. Also, don't include games just because the player has the ability create music on non-musical devices. For example, if a game lets you enter numbers into a touch-tone phone, you can technically play "music" with the numbers, but this is not intended.