Difference between revisions of "Kouji Murata"

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{{Template: Infobox Composer
+
{{Infobox Composer
 
| Name        = Kouji Murata
 
| Name        = Kouji Murata
| Local      = 村田光司 (むらた こうじ)
+
| Local      = 村田 光司 (むらた こうじ)
 
| Picture    = Kouji_Murata_-_1.jpg
 
| Picture    = Kouji_Murata_-_1.jpg
| Born        =  
+
| Born        = c. 1964
 
| BirthPlace  = Japan
 
| BirthPlace  = Japan
 
| Nationality = Japanese
 
| Nationality = Japanese
 
| Flag        = Japan
 
| Flag        = Japan
| Alias01     = K. Murata
+
| Aliases     = K. Murata, Koji Murata, "Lazy" Kouji, Gaziruru, Denden Murata,  ムラタ (Murata), もう やぎやま (Mō Yagiyama)
| Alias02    = Koji Murata
 
| Alias03    = "Lazy" Kouji
 
| Alias04    = Gaziruru
 
| Alias05    = Denden Murata
 
 
| Website    =  
 
| Website    =  
 
}}
 
}}
 +
{{DEFAULTSORT:Murata, Kouji}}
 +
'''Kouji Murata''' is a Japanese composer, sound designer and sound programmer who is best known for his many works at Konami. He started working for [[TOSE]] and [[Konami]] in the 80's and later worked for [[Capcom]] in the 90's. Kouji attended Tateishiyama Shiga High School and graduated in 1981. He attended Kinki University for Electronics, but later dropped out. He worked at Freak Ltd. as an instrument repairman. His video game music career started in 1986 when he worked for [[Tose]]. He wasn't credited in any of their games since the company didn't believe in giving credit to them or their staff and they were such early titles when credits in Nintendo games were rare. In 1987, he worked for Konami. He left the company in 1989 and went on to work as a freelance composer. He later worked for [[Minakuchi Engineering]] and composed the audio for some of their games. From 1995 to 2010, he worked for Yoshidayama workshop Co. as a composer. He currently works at Groove Bit as the executive producer.
  
'''''Kouji Murata''''' is a Japanese composer ,sound designer and sound programmer. He started working for [[Konami]] in the 80's and later worked for [[Capcom]] in the 90's. Kouji attended Tateishiyama Shiga High School and graduated in 1981. He attended Kinki University for Electronics, but later dropped out. He worked at Freak Ltd. as an instrument repairman. His video game music career started in 1986 when he worked for [[Tose]] and composed the music to one of their games. In 1987, he worked for Konami. He left the company in 1989 and went on to work as a freelance composer. He later worked for Minakuchi Engineering and composed the audio for some of their games. From 1995 to 2010, he worked for Yoshidayama workshop Co. as a composer. He currently works at Groove Bit as the executive producer.
+
==Music Development==
 +
===GB===
 +
Kouji designed his own [[Kouji Murata (GB Driver)|sound driver]] for the games he worked on at Minakuchi Engineering, replacing the previous driver designed by [[Hiroshi Wada]].
 +
 
 +
[[Vast Fame]] stole this driver and used in own GBC and GBA games.
 +
 
 +
===NES===
 +
Kouji used a custom sound driver at Tose, and had to write the music in 6502 [[assembly]].
 +
 
 +
At [[Konami]], Kouji initially used [[Hidenori Maezawa]]'s sound driver, but later developed his own version of the driver, which he used on all the subsequent games he worked on for the company.
 +
 
 +
(Note: The Bases Loaded 2 soundtrack uses the same title screen music as the first game, but the composer is credited as "Sonoda". Kouji said this is not him, and that he doesn't know about Sonoda.)
  
 
==Gameography==
 
==Gameography==
{{Template: Table Header
+
{| class="wikitable" |
| Color    = FFF0FF
+
! Released
| Caption01 = Released
+
! Title
| Caption02 = Title
+
! Sample
| Caption03 = Sample
+
! Notes
}}
 
 
|-
 
|-
| 1987/04/17
+
| 1987-??-??
| [[Fuuun Shaolin Kyo (FDS)]]
+
| [[Dragon Buster (MSX2)]] (ドラゴンバスター)
 
|  
 
|  
 +
| Sound Transplant
 +
|-
 +
| 1987-??-??
 +
| [[Super Lode Runner (MSX2)]] (スーパーロードランナー)
 +
|
 +
| Sound Transplant
 +
|-
 +
| 1987-04-17
 +
| [[Fuuun Shourin Ken (FDS)]] (風雲少林拳)
 +
|
 +
| Work Arrangement, Sound Effects
 +
|-
 +
| 1987-05-19
 +
| [[Youkai Club (FC)]] (妖怪倶楽部)
 +
|
 +
| Work Arrangement, Sound Effects
 
|-
 
|-
| 1987/06/26
+
| 1987-05-25
| [[Bases Loaded (NES)]]
+
| [[Pro Golfer Saru: Kage no Tournament (FDS)]] (プロゴルファー猿 影のトーナメント)
 +
|
 +
| Work Arrangement, Sound Effects
 +
|-
 +
| 1987-06-26
 +
| [[Bases Loaded (NES)]] (燃えろ!プロ野球)
 +
|
 +
| Work Arrangement, Sound Effects
 +
|-
 +
| 1987-08-11
 +
| [[Arumana no Kiseki (FDS)]] (アルマナの奇跡)
 +
|
 +
| Arrangement Work
 +
|-
 +
| 1987-08-11
 +
| [[Tenka no Goikenban: Mito Koumon (FC)]] (水戸黄門)
 +
|
 
|  
 
|  
 
|-
 
|-
| 1987/08/11
+
| 1987-08-28
| [[Armana no Kiseki (FDS)]]
+
| [[Dracula II: Noroi no Fuuin (FDS)]]
|  
+
|
 +
| Sound Driver, Work Arrangement?
 +
|-
 +
| 1987-10-02
 +
| [[Kid Niki: Radical Ninja (NES)]] (怪傑ヤンチャ丸)
 +
|
 +
| Sound Transplant
 
|-
 
|-
| 1987/11/??
+
| 1987-11-??
 
| [[Top Gun (NES)]]
 
| [[Top Gun (NES)]]
| {{Song-List|01 - Top Gun - NES - Top Gun Anthem.ogg}}
+
| {{Song-Box|01 - Top Gun - NES - Top Gun Anthem.ogg}}
 +
| With [[Kiyohiro Sada]] and [[Kazuki Muraoka]].
 +
|-
 +
| 1987-12-04
 +
| [[Dragon Scroll: Yomigaerishi Maryuu (FC)]] (ドラゴンスクロール)
 +
|
 +
| Sound Drivers/Effects, Work Arrangement
 
|-
 
|-
| 1987/12/04
+
| 1988-04-22
| [[Dragon Scroll: Yomigaerishi Maryuu (FC)]]
+
| [[Bio Miracle: Bokutte Upa (FDS)]] (バイオミラクル ぼくってウパ)
|  
+
|
 +
| Sound Driver/Effects, Work Arrangements
 
|-
 
|-
| 1988/04/22
+
| 1988-10-??
| [[Bio Miracle: I'm Upa (FDS)]]
+
| [[Bases Loaded 2 (NES)]] (燃えプロ!!プロ野球’88:決定版)
|  
+
|
 +
| Title Screen Music
 
|-
 
|-
| 1988/12/??
+
| 1988-12-??
 
| [[Skate or Die (NES)]]
 
| [[Skate or Die (NES)]]
 
|  
 
|  
 +
| Arranged [[Rob Hubbard]]'s music
 
|-
 
|-
| 1989/01/04
+
| 1989-01-04
| [[Ganbare Goemon 2 (FC)]]
+
| [[Ganbare Goemon 2 (FC)]] (がんばれゴエモン2)
 
|  
 
|  
 +
| Sound Drivers/Effects, Work Arrangement
 
|-
 
|-
| 1989/02/??
+
| 1989-02-??
 
| [[Q*Bert (NES)]]
 
| [[Q*Bert (NES)]]
 +
|
 +
| Arranged [[David Thiel]]'s music
 +
|-
 +
| 1990-??-??
 +
| [[Sexy Invaders (FDS)]]
 +
|
 
|  
 
|  
 
|-
 
|-
| 1992/07/24
+
| 1990-10-29
 +
| [[Rabio Lepus Special (PCE)]] (ラビオレプススペシャル)
 +
|
 +
| Sound Driver
 +
|-
 +
| 1992-07-24
 
| [[Bionic Commando (GB)]]
 
| [[Bionic Commando (GB)]]
|  
+
| {{Song-Box|03 - Bionic Commando - GB - Area 0.ogg}}
 +
| Sound Driver/Transplant-Effects, Work Arrangement
 
|-
 
|-
| 1992/12/11
+
| 1992-12-11
| [[Mega Man III (GB)]]
+
| [[Mega Man III (GB)]] (ロックマンワールド3)
|  
+
| {{Song-Box|01 - Mega Man III - GB - Main Title.ogg}}
 +
| Sound Driver/Transplant-Effects, Work Arrangement
 
|-
 
|-
| 1993/??/??
+
| 1993-??-??
| [[Sengoku Ace (ARC)]]
+
| [[Sengoku Ace (ARC)]] (戦国エース)
|  
+
|
 +
| Track 3
 
|-
 
|-
| 1993/02/26
+
| 1993-02-26
| [[Bio Miracle: I'm Ups (FC)]]
+
| [[Bio Miracle: I'm Upa (FC)]] (バイオミラクル ぼくってウパ)
 
|  
 
|  
 +
|
 
|-
 
|-
| 1993/10/29
+
| 1993-10-29
| [[Mega Man IV (GB)]]
+
| [[Mega Man IV (GB)]] (ロックマンワールド4)
|  
+
| {{Song-Box|01 - Mega Man IV - GB - Title Screen.ogg}}
 +
| Sound Driver/Transplant-Effects, Work Arrangement
 
|-
 
|-
| 1994/07/22
+
| 1994-07-22
 
| [[Mega Man V (GB)]]
 
| [[Mega Man V (GB)]]
 
|
 
|
 +
|
 +
|-
 +
| 1994-10-21
 +
| [[Mega Man: The Wily Wars (SMD)]] (ロックマンメガワールド)
 +
|
 +
| Sound Effects
 +
|-
 +
| 1995-12-01
 +
| [[Mega Man X3 (SNES)]]
 +
|
 +
| Sound Director?
 
|-
 
|-
| 1994/10/21
+
| 1998-06-26
| [[Mega Man: The Wily Wars (SMD)]]
+
| [[Itsudemo! Nyan to Wonderful (GB)]] (いつでも!ニャンとワンダフル)
 +
|
 +
| Sound Drivers/Effects, Work Arrangement
 +
|-
 +
| 2001-??-??
 +
| [[Namco Wonder Classic (WSC)]] (ナムコワンダークラシック)
 +
|
 +
| Sound Driver/Sound Effects
 +
|-
 +
| 2001-04-15
 +
| [[Mr. Driller (WSC)]] (ミスタードリラー)
 +
|
 
|  
 
|  
 
|-
 
|-
 +
| 2001-04-26
 +
| [[Hunter X Hunter: Sorezore no Ketsui (WSC)]] (それぞれの決意)
 +
|
 +
| Sound Driver & Converters
 +
|-
 +
| 2001-08-23
 +
| [[Hunter X Hunter: Michikareshi Mono (WSC)]] (導かれし者)
 +
|
 +
| Sound Driver/Adjustment
 
|}
 
|}
  
 
==Picture Gallery==
 
==Picture Gallery==
 
<gallery>
 
<gallery>
File:Kouji_Murata_-_1.jpg|Kouji's Facebook page.
+
Kouji_Murata_-_1.jpg|Kouji's Facebook page.
File:Kouji_Murata_-_2.jpg|Kouji's Facebook page.
+
Kouji_Murata_-_2.jpg|Kouji's Facebook page.
 
</gallery>
 
</gallery>
  
 
==Links==
 
==Links==
*'''Facebook:''' [https://www.facebook.com/kouji.murata.9]
+
* [https://www.facebook.com/kouji.murata.9 facebook.com/kouji.murata.9] - Facebook.
 +
* [http://archive.is/SiEv archive.is/SiEv] - Official Gameography (Archived).
 +
 
  
[[Category:Composers]]
+
[[Category: Composers]]
[[Category:Foley Artists]]
+
[[Category: Foley Artists]]
 +
[[Category:Tose Staff]]
 +
[[Category:Konami Staff]]
 +
[[Category:Capcom Staff]]
 +
[[Category:Minakuchi Engineering Staff]]
 +
[[Category:Unknown Births]]
 +
[[Category:Male People]]

Latest revision as of 11:05, 28 June 2022

Kouji Murata
Kouji Murata - 1.jpg
Local 村田 光司 (むらた こうじ)
Born c. 1964
Birth Place Japan
Nationality Japanese   Japan.svg
Aliases K. Murata, Koji Murata, "Lazy" Kouji, Gaziruru, Denden Murata, ムラタ (Murata), もう やぎやま (Mō Yagiyama)

Kouji Murata is a Japanese composer, sound designer and sound programmer who is best known for his many works at Konami. He started working for TOSE and Konami in the 80's and later worked for Capcom in the 90's. Kouji attended Tateishiyama Shiga High School and graduated in 1981. He attended Kinki University for Electronics, but later dropped out. He worked at Freak Ltd. as an instrument repairman. His video game music career started in 1986 when he worked for Tose. He wasn't credited in any of their games since the company didn't believe in giving credit to them or their staff and they were such early titles when credits in Nintendo games were rare. In 1987, he worked for Konami. He left the company in 1989 and went on to work as a freelance composer. He later worked for Minakuchi Engineering and composed the audio for some of their games. From 1995 to 2010, he worked for Yoshidayama workshop Co. as a composer. He currently works at Groove Bit as the executive producer.

Music Development

GB

Kouji designed his own sound driver for the games he worked on at Minakuchi Engineering, replacing the previous driver designed by Hiroshi Wada.

Vast Fame stole this driver and used in own GBC and GBA games.

NES

Kouji used a custom sound driver at Tose, and had to write the music in 6502 assembly.

At Konami, Kouji initially used Hidenori Maezawa's sound driver, but later developed his own version of the driver, which he used on all the subsequent games he worked on for the company.

(Note: The Bases Loaded 2 soundtrack uses the same title screen music as the first game, but the composer is credited as "Sonoda". Kouji said this is not him, and that he doesn't know about Sonoda.)

Gameography

Released Title Sample Notes
1987-??-?? Dragon Buster (MSX2) (ドラゴンバスター) Sound Transplant
1987-??-?? Super Lode Runner (MSX2) (スーパーロードランナー) Sound Transplant
1987-04-17 Fuuun Shourin Ken (FDS) (風雲少林拳) Work Arrangement, Sound Effects
1987-05-19 Youkai Club (FC) (妖怪倶楽部) Work Arrangement, Sound Effects
1987-05-25 Pro Golfer Saru: Kage no Tournament (FDS) (プロゴルファー猿 影のトーナメント) Work Arrangement, Sound Effects
1987-06-26 Bases Loaded (NES) (燃えろ!プロ野球) Work Arrangement, Sound Effects
1987-08-11 Arumana no Kiseki (FDS) (アルマナの奇跡) Arrangement Work
1987-08-11 Tenka no Goikenban: Mito Koumon (FC) (水戸黄門)
1987-08-28 Dracula II: Noroi no Fuuin (FDS) Sound Driver, Work Arrangement?
1987-10-02 Kid Niki: Radical Ninja (NES) (怪傑ヤンチャ丸) Sound Transplant
1987-11-?? Top Gun (NES)
With Kiyohiro Sada and Kazuki Muraoka.
1987-12-04 Dragon Scroll: Yomigaerishi Maryuu (FC) (ドラゴンスクロール) Sound Drivers/Effects, Work Arrangement
1988-04-22 Bio Miracle: Bokutte Upa (FDS) (バイオミラクル ぼくってウパ) Sound Driver/Effects, Work Arrangements
1988-10-?? Bases Loaded 2 (NES) (燃えプロ!!プロ野球’88:決定版) Title Screen Music
1988-12-?? Skate or Die (NES) Arranged Rob Hubbard's music
1989-01-04 Ganbare Goemon 2 (FC) (がんばれゴエモン2) Sound Drivers/Effects, Work Arrangement
1989-02-?? Q*Bert (NES) Arranged David Thiel's music
1990-??-?? Sexy Invaders (FDS)
1990-10-29 Rabio Lepus Special (PCE) (ラビオレプススペシャル) Sound Driver
1992-07-24 Bionic Commando (GB)
Sound Driver/Transplant-Effects, Work Arrangement
1992-12-11 Mega Man III (GB) (ロックマンワールド3)
Sound Driver/Transplant-Effects, Work Arrangement
1993-??-?? Sengoku Ace (ARC) (戦国エース) Track 3
1993-02-26 Bio Miracle: I'm Upa (FC) (バイオミラクル ぼくってウパ)
1993-10-29 Mega Man IV (GB) (ロックマンワールド4)
Sound Driver/Transplant-Effects, Work Arrangement
1994-07-22 Mega Man V (GB)
1994-10-21 Mega Man: The Wily Wars (SMD) (ロックマンメガワールド) Sound Effects
1995-12-01 Mega Man X3 (SNES) Sound Director?
1998-06-26 Itsudemo! Nyan to Wonderful (GB) (いつでも!ニャンとワンダフル) Sound Drivers/Effects, Work Arrangement
2001-??-?? Namco Wonder Classic (WSC) (ナムコワンダークラシック) Sound Driver/Sound Effects
2001-04-15 Mr. Driller (WSC) (ミスタードリラー)
2001-04-26 Hunter X Hunter: Sorezore no Ketsui (WSC) (それぞれの決意) Sound Driver & Converters
2001-08-23 Hunter X Hunter: Michikareshi Mono (WSC) (導かれし者) Sound Driver/Adjustment

Picture Gallery

Links